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    Batman: Arkham City

    Game » consists of 23 releases. Released Oct 18, 2011

    When Gotham City's slums have been transformed into a secluded super-prison, it's up to Batman to uncover its conspiracy in the sequel to 2009's Batman: Arkham Asylum.

    Batman's Arkham City Is Five Times Larger Than Arkham Asylum

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    RichardLOlson

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    #51  Edited By RichardLOlson

    So no batmobile or what.  That is kinda upsetting, but doesn't kill the game for me.  I'm still excited to play this masterpiece.

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    ryanwho

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    #52  Edited By ryanwho

    Bigger, sure. But less nooks and crannies Im betting.

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    dvorak

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    #53  Edited By dvorak

    I guess I didn't read close enough, the first time. Can we stop with the articles about articles please? That's way too lazy.

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    citizenjp

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    #54  Edited By citizenjp

    Mind blown.

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    AmplifiedMuffin

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    #55  Edited By AmplifiedMuffin

    WANT SO BAD!

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    chriskelly123

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    #56  Edited By chriskelly123
    @shatteringlast said:
    " @Underachiever007: @Underachiever007 said:
    " @TheSeductiveMoose said:

    " @pwnasaurus said:

    " @RE_Player92 said:

    " I prefer Spider Man... "
    : / "
    >:/ "
    D:< "
    t('.'t) "
    yeah?, well i like aquaman - but i dont go shouting about it!
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    Meowshi

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    #57  Edited By Meowshi
    @onyxghost said:
    " Open world games suck. A story focused adventure is exactly where The Batman shines. I'm stoked that they are trying to keep the adventure tight. The first Arkham was a fucking superhero revelation.  "
    Maybe for Batman, but for a character like Spider-Man, an open-world is a necessity.  
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    jacksukeru

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    #58  Edited By jacksukeru
    @OllyOxenFree said:
    " I   AM  BATMAN "
    Well that was pretty stupid! Now that you've outed yourself, super villains from all over will home in on your location and murder all your loved ones. Nice going bats! >_>
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    NTM

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    #59  Edited By NTM

    Even though I thought Arkham Asylum was one of the best games of 09, and added a cherrie on top of what brought Batman back to life after the Dark Knight film, I haven't been overly excited for this game. I have a feeling I will be soon though.

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    Getz

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    #60  Edited By Getz
    @TheSeductiveMoose said:
    " @pwnasaurus said:
    " @RE_Player92 said:
    " I prefer Spider Man... "
    : / "
    >:/ "
    :>?()=
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    Bouke

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    #61  Edited By Bouke

    I don't really care about the city's size, as long as you have rooftops, streets and sewers... even though Arkham Asylum had different levels, Arkham City needs way more roof action!

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    Sayishere

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    #62  Edited By Sayishere

    on snap
     
    cant wait for this sheet

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    Agent47

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    #63  Edited By Agent47
    @ez123: *Gasp*
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    fillmoejoe

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    #64  Edited By fillmoejoe

    So will players get to use the Batmobile? Or web-sling (er, Grapple hook) their way across the city?

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    Pop

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    #65  Edited By Pop

    Q: Sir, is martian russian batman an unlockable character? 
    A: We can't talk about that at this moment.

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    Kjellm87

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    #66  Edited By Kjellm87

      I would say it is good news , but I hope it doesn't mean that there will be large empty filler sections with little polishing

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    SomeDeliCook

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    #67  Edited By SomeDeliCook
    @RE_Player92 said:
    " I prefer Spider Man... "
    That is the worst first comment ever
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    SomeDeliCook

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    #68  Edited By SomeDeliCook
    @KRPatriot said:
    " The first game was the perfect size with an enjoyable element of backtracking. I don't know about this 5 XL city, but then again what other medium size environment can you lock up the Bman in besides the Asylum...Comic book guys- anything? "
    Being stuck at the Wayne Manson. 
     
    Then again, that would be about a 1 hour game.
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    deactivated-5e49e9175da37

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    I really get sick of big empty worlds where everytime I want to do anything I need to spend five minutes driving to something interesting.

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    CL60

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    #70  Edited By CL60

    Before Arkham Asylum who would've thought we'd be excited for a sequel to a Batman game?

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    McFly

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    #71  Edited By McFly

    Sounds good, as long as I don't have to 'Push X to Run'.  
     
    The trailer shows quite a few low-level buildings so I'm hoping for a lot more grappling and lot less running.

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    Deusoma

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    #72  Edited By Deusoma
    @SomeDeliCook said:
    " @RE_Player92 said:
    " I prefer Spider Man... "
    That is the worst first comment ever "
    It's pretty dumb, sure, but at least it's better than "first".
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    hatking

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    #73  Edited By hatking

    Right great environments, cool characters, and fun story mode.  Wait these are all the things are were right with the first game.  How about we here how you guys didn't just make five or six of the exact same boss fights?  Or how you changed up the enemy encounters to be something other than a gargoyle hopping game of tag? 
     
    I'll be impressed and ready for this sequel when it starts acting like a sequel.  The first game was great but its flaws were only forgivable because, a) it was a decent Batman (or even super hero) game and b) it was the first.  I do not think they can get away with the same lazy mistakes again.  They've created an amazing skeleton for a game now they just need to build something amazing on top of that.
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    quirkwood

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    #74  Edited By quirkwood

    When I was a kid I used to think Batman was kind of lame. Now, thanks to the new Batman movies I pick up a controller to play Arkham: Asylum and while I am breaking henchman faces I think to myself: *"Yeah I'm fucking Batman!". 
     
    No game and no character has ever made me feel this way so I am totally looking forward to this game. 
     
    *In no way do I mean this literally

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    Brockie100

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    #75  Edited By Brockie100

    Big is fine as long as the narrative and the focus is controlled for this kind of game. Definately looking forward to it though

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    Sanitysend

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    #76  Edited By Sanitysend
    @RE_Player92
    I prefer Spider Man...
    No!
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    MegaMetaTurtle

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    #77  Edited By MegaMetaTurtle
    @Slayeric said:
    " @deadmenrise: Batmobile driving section would be great...  but why stop there?! How about Batjet or Batboat section too?! :D "
    Completely miss-read 'Batjet' as Ballet :S
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    Branthog

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    #78  Edited By Branthog

    I'd certainly hope it's bigger (and longer). The first one was damn small and short. Good, but short. (Unless you count all the meaningless collecting bullshit).

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    mordukai

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    #79  Edited By mordukai

    The Five Times,    Five Times,    Five Times,    Five Times,    Five Times. 

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    skrutop

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    #80  Edited By skrutop

    Dunno, I think that'll be overkill.

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    zor

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    #81  Edited By zor
    @Brodehouse said:
    " I really get sick of big empty worlds where everytime I want to do anything I need to spend five minutes driving to something interesting. "
    Yeah, i am getting the feeling that the world will be filled with buildings that i can't enter, streets that go nowhere, and the same 5 random npcs walking around.  Hopefully i am wrong, but yeah...
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    Henkiebob

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    #82  Edited By Henkiebob
    @TheSeductiveMoose said:
    " @pwnasaurus said:
    " @RE_Player92 said:
    " I prefer Spider Man... "
    : / "
    >:/ "
    <@:-)
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    Faint

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    #83  Edited By Faint
    @Mordukai said:
    " The Five Times,    Five Times,    Five Times,    Five Times,    Five Times.  "
    dubya c dubya
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    Trebz

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    #84  Edited By Trebz

    Five times larger? THAT'S JUST BATTY. 
     
    (oh god, I hope nobody already said that)

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    BigBoss1911

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    #85  Edited By BigBoss1911

    This game will be better than tits.

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    Stinkins

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    #86  Edited By Stinkins
    @BigBoss1911 said:
    "This game will be better than tits. "

    That's sayin' something.
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    jmfinamore

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    #87  Edited By jmfinamore
    @Zor: Yea, that's one of the things that felt so good about Arkham Asylum. The space wasn't massive but it was all critical and well realized. Dead Space 1 had a similar environment.  
     
    Overall, the news doesn't make me feel very good. I loved AA's tight experience, and hope they can do the same with a bigger space. Also, this is going to make cleaning up riddles even more annoying. Though swinging around should be fun. 
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    MrKlorox

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    #88  Edited By MrKlorox

    So will it actually be open though? Or is it more like they are saying "there are five times more tiny interlinked corridor levels in our 'city'?".

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    ryanwho

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    #89  Edited By ryanwho
    @MrKlorox said:
    " So will it actually be open though? Or is it more like they are saying "there are five times more tiny interlinked corridor levels in our 'city'?". "
    That's far more interesting than the alternative. Let's hope its that.
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    AhmadMetallic

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    #90  Edited By AhmadMetallic

    so fucking sexy 
     
    sexy news 
     
    sexy action news <3

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    Nightfang

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    #91  Edited By Nightfang

    Cool!

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    cowdrunk

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    #92  Edited By cowdrunk

    I hope there is also five times as much stuff to fill the space 
    if there is people may die from  its awsomeness
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    deactivated-5c9d14856890c

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    First game was awesome and wasn't even that large once you'd unlocked all the areas really. Did a great job of pacing your progress to hide it. Five times larger sounds like a nice sweet spot between bigger and too big to me :-D

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    49th

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    #94  Edited By 49th  Online

    I want it nooooooow :(

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    MordeaniisChaos

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    #95  Edited By MordeaniisChaos

    This is what I want from open world games: the option to do things your way without sacrificing the hand crafted quality of a linear game.

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    campn8r

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    #96  Edited By campn8r

    So looking forward to this game!  It can only disappoint.

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    sissylion

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    #97  Edited By sissylion

    Five times bigger. Oh man. Oh man oh man. I don't like the sound of the open-world stuff, but whatever: oh man!

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    Tordah

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    #98  Edited By Tordah

    It feels like I'm about the only person in the world that hasn't played the first game yet.

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    dietmango

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    #99  Edited By dietmango

    Five times larger!? Oh I can't wait :)

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    chilipeppersman

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    #100  Edited By chilipeppersman

    this game is gonna rock

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