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Finishing moves are typically moves that end a fight in a traditional fighting game.
A combat maneuver in which one attacks or threatens the side of an enemy unit or formation. Used primarily to negate cover or gain a tactical advantage by attacking from an unexpected direction.
Slow walking is when the player character can not move at full speed and is restricted to a slow walk, usually while talking to someone.
A grief beard is facial hair that appears on a character after something tragic happens to them in a storyline. The amount of tragedy and how the character is handling it can often be seen in the beard itself.
The smoke that rises out the barrel of a gun.
A heads-up display is a graphical overlay of vital information used in most modern games.
When a character or group of characters does something extremely brave on behalf of another character or group of characters, knowing that they will get killed or seriously injured in the process.
The expression of care and love, an act performed in many games.
Kill Stealing involves a player killing another player's target in order to gain his or her "prize". These include loot, experience points, a point score, etc.
Lethal bat-like Locust race used to protect parts of cities late at night. Inability to determine friend or foe or pure bloodlust leaves everyone dead who wanders into their dark.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
Games that are in genres where the ability to jump is expected, but do not allow the player character to jump on command.
A feature in multiplayer games in which one player drives a vehicle, typically a car or a tank, and another player rides along and mans some kind of weapon, usually a turret, cannon, or a gun their character is holding.
Games which allow players to interact with others over the internet.
The goddamn bugs whacked us, Johnny.
Overheating in video games involves guns and vehicles experiencing an increase in temperature leading to reduced efficiency or accuracy, damage or even destruction.
A partner is someone in a duo that shares the same status and/or billing. In video games, you often switch from one to the other because they have different strengths and weaknesses.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
A spider like enemy filled with fatal imulsion that tries to throw its self at you.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
The concept of reviving somebody who is dead or down.
"Roadie Running" is a game mechanic similar to sprinting. Unlike sprinting, roadie running differentiates itself by greatly reducing the player's maneuverability, vision, and ability to use weapons.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
Shakey Cam is the use of shaking the camera in a game in order to give the feeling of chaos, disorientation or realism. It is usually used in action games when moving at fast speeds or when a large impact or explosion occurs.
Typically representing the elite of humanity's Space Forces, Space Marines have appeared in numerous games such as the Doom series and Warhammer series.
Often used to show their dominance over those tiny creatures called insects, and sometimes just for fun!
Sticky grenades are a type of explosive that is thrown and sticks a surface such as the body of an enemy, thus making the explosive damage inescapable.
Named after the truck chase scene in Terminator 2: Judgment Day, this is the action of reloading a shotgun with only one hand by flipping the gun while holding the lever.
Living Locust land mines that can move fast to unsuspecting soldiers.
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