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Game » consists of 12 releases. Released Aug 25, 1994
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
This concept occurs in many RPGs and Sci-Fi games. The Ancient Advanced Civilization Technology is often a giant weapon (Halo Rings, Giant of Babil, etc.) that becomes a major plot focus in the stories of these games.
Games that have animals (except humans) as the main character. The character must be playable.
Levels that progress forward by themselves at a fixed rate.
Winged, usually flying creatures, many of which enjoy perching on branches and defecating on unfortunate victims below.
In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.
This shows you how long you have until you start wishing you had gills. When your breath runs out, you may take damage, or you may expire right there, depending on how sadistic the game designers were!
A point within the game whereby the game saves its current state whether it be for the purpose of a more convenient respawn point or a gameplay design (such as in racing).
A non-interactive sequence within a game most often used for plot advancement.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
One of the smartest mammals on the planet and star of the Ecco the Dolphin games, dolphins live in the ocean and can perform a variety of tricks. Dolphins also have a particular fondness for fish.
The process of locating objects, player characters or items by measuring reflected sounds.
Electricity is commonly used as a damage-introducing element causing inanimate objects to become harmful (electrified water, floors, cables, etc). It can also refer to a power wielded by characters that generates sparks, is conductive to metal surfaces, forks or branches, and is often blue in color.
Emulation is the means by which games intended for one platform are rendered playable on another. Emulation is used for various purposes, ranging from allowing older games to be playable on newer hardware to software development for various platforms.
Missions during which players are tasked with protecting a non-playable character or object from harm until a certain goal is met.
To elude, escape, or get away from. Some games require players to escape from some people or things to perform some objective or avoid death.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
An industry game design convention that's appeared in many games over the years. The fetch quest involves sending the player out to collect a certain number of items, and return them to complete the quest. A staple of the RPG and Adventure game genre.
Cold-blooded aquatic animals that have scales and breathe through gills.
Flashbacks take a player into a flashback sequence. Often playable, but not always.
Water that defies gravity by being suspended in the air.
A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
Commonly reffered to as seagull, the gull is a (mostly) white aquatic bird known for its cheeky behaviour.
A heads-up display is a graphical overlay of vital information used in most modern games.
More effective than any hospital. These games let you heal damage; ranging from a black eye to a gunshot wound, just by having a snack.
An infinite resource spot is an area that allows the player to obtain an unlimited amount of a particular resource such as health, ammunition, money, or energy.
Jellyfish are ocean dwelling animals with a mushroom like top and tentacle like cilia on the bottom. They can be translucent or transparent.
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