Idiotic thread title aside, this, as all of them usually are, was really funny. It's really interesting to see how the rest of the world views video games from time to time. And good god, that spike death is fucking brutal.
Patrick wouldn't like this at all.
@gravier251: I didn't know how to respond to this thread, but I'm just going to say I agree with basically everything you just said.
This is the same guy whom I believe condemned that Cyberpunk announcement trailer as being sexist after all. It was during the Anarchy Reigns TNT I think?
It was during the "I Love Mondays" after the trailer was released. I totally forgot about that. (To be fair, Ryan also said it was sexist.)
dropping this link and running away as the OP is right
Uh...no. Read the tweet again. He's not saying he doesn't like the video, he's saying that Conan's videos highlight a lot of the juvenile and out dated concepts in games these days. Which he's absolutely right. Like I said before, it's important to get an outside view of the games industry from someone so completely removed from it.
God damn. I know it's been said in this thread, but god damn that river scene.
Yeah. Definitely not going to play this game now. That's too hardcore for me.
Thomas having his face impaled on a hook now has competition
that legitimately might be my favorite death in a video game.
So well done
@ares42: I mostly think it's a little much because it's supposed to be more realistic than something like GoW or MK or something
Come on, Lara getting her neck punctured by a pipe while she's sliding down a stream at a super fast speed is nothing compared to what you'll find in a God of War or Mortal Kombat. Frankly I'm surprised people are so up in arms about it; there are certain elements that are a little out-of-place--most notably being when she sprays her AK up a bandit guy like she's auditioning for Commando as shown in the GT review--but the 'pipe meet neck' thing looked appropriate enough. I can emphasise for the people who are generally squeamish about that sorta stuff in general, but I still think it's fine for the context and the setting. She's meant to have found herself in an incredibly harsh and unforgiving landscape, so making the setting ripe for such gruesome deaths fits.
If she were to somehow explode into a glob of gibs, then that'd be pushing it... Actually I think it'd be hilarious if that could happen somehow, to reference that strange cheat code that lets you make Lara just instantly explode in the original games.
I don't know. I love violence in video games but when that stick through the neck popped up I was shocked. It was pretty awesome but I was shocked. Mortal Kombat and God of War's violence is too stylized and over the top to be shocking. Also the suddenness of the stick through the neck was a major factor.
This is the same guy whom I believe condemned that Cyberpunk announcement trailer as being sexist after all. It was during the Anarchy Reigns TNT I think?
It was during the "I Love Mondays" after the trailer was released. I totally forgot about that. (To be fair, Ryan also said it was sexist.)
dropping this link and running away as the OP is right
Uh...no. Read the tweet again. He's not saying he doesn't like the video, he's saying that Conan's videos highlight a lot of the juvenile and out dated concepts in games these days. Which he's absolutely right. Like I said before, it's important to get an outside view of the games industry from someone so completely removed from it.
it is important to get the outside view from people like conan as its refreshing to see what genuinely naive people think of our modern videogames, it highlights a lot of juvenile stuff in our games sure, but as someone in that twitter conversation says in which i agree and you can say what you will, but that generalization doesn't apply to all games these days.
also feel free to disagree, but that tweet still reads to me that patrick doesnt like the videos cause of how damming it is, so in relation to the topic title i still think the OP is right. ( i do agree the thread title is stupid though, just by the title alone its gonna generate tons of views for better or worse)
God damn. I know it's been said in this thread, but god damn that river scene.
Yeah. Definitely not going to play this game now. That's too hardcore for me.
What? Have you been playing modern video games recently? A good chunk of all video games are about killing something, usually in some graphic manner. How is this death scene pushing the envelope when we've been literally chainsawing doods in half since Gears of War 1 came out?
@humanity: Characters like the cast of Heavy Rain (most importantly Scott Shelby) and Aveline from Dragon Age 2 are characters whom I would consider to be people who look normal -- pedestrian even. They're characters who exude flaws not only in their personalities but also appearances (and with Aveline I don't mean because she's ginger lol), which is rare. Of course Lara Croft is an action heroine so naturally she's still going to look like she was built by Zeus, but I think now we're only going to be heading in circles... Point is I think Lara Croft is still a highly idealised character, and that's fine.
But characters who look like Scott Shelby and Aveline are not leading characters in any visual medium. They're character actors. And we all love character actors, where would we be without Stephen Toblowski to be bald and kind of annoying? But at the end of the day, it's Tom Cruise's perfectly symmetrical face on the billboard. Idealized? Absolutely. But that's kind of how it's always been. Even actresses we'd consider to be 'normal looking' like Ellen Page or Jennifer Laurence are gifted genetically, and tons of time and money are spent making them look even better. Singling out video game characters for being 'too attractive' strikes me as a bad precedent to set. Especially considering how much this character is based on Camilla Luddington. Next we'll be storming Beyonce's estate; it's not fair for her to have the body of an amazon and the voice that can blow doors down!
Also for the supermodel line, this might just be a lack of understanding, but modern Lara Croft is absolutely not a supermodel. Or she'd be 6'2 and 102 pounds. If she was anything, she'd be a fitness model, and even then... Lara just looks like your usual Hollywood pretty lady.
@ares42: I mostly think it's a little much because it's supposed to be more realistic than something like GoW or MK or something
Come on, Lara getting her neck punctured by a pipe while she's sliding down a stream at a super fast speed is nothing compared to what you'll find in a God of War or Mortal Kombat. Frankly I'm surprised people are so up in arms about it; there are certain elements that are a little out-of-place--most notably being when she sprays her AK up a bandit guy like she's auditioning for Commando as shown in the GT review--but the 'pipe meet neck' thing looked appropriate enough. I can emphasise for the people who are generally squeamish about that sorta stuff in general, but I still think it's fine for the context and the setting. She's meant to have found herself in an incredibly harsh and unforgiving landscape, so making the setting ripe for such gruesome deaths fits.
If she were to somehow explode into a glob of gibs, then that'd be pushing it... Actually I think it'd be hilarious if that could happen somehow, to reference that strange cheat code that lets you make Lara just instantly explode in the original games.
I don't know. I love violence in video games but when that stick through the neck popped up I was shocked. It was pretty awesome but I was shocked. Mortal Kombat and God of War's violence is too stylized and over the top to be shocking. Also the suddenness of the stick through the neck was a major factor.
I would say that's a good thing! Considering how desensitised most video game players are to video game violence, it's refreshing to be shocked and made to feel for the safety of our avatar. It reminds me of how most people reacted to the ending of The Last of Us' E3 stage demo, where Joel blows that bandit's face off with a shotgun. We've all seen plenty of gooey headshots before, but the way it was staged managed to make it look appropriately depressing and uncomfortable.
Same with this death animation. It's even kinda sobering to find that some form of violence in a video game can still elicit some sort of reaction out of me. Of course shock value for the sake of shock value doesn't warrant a lot of merit, but under the circumstances of what was happening, it doesn't seem too unlikely that Lara could inadvertently have her neck collide with a pointy thing. Though I will reiterate that I agree that the way it lingers on the shot is... a little unnecessary, but even then -- dat grit. It's not like it completely tore through her neck and you're left starring at Lara's decapitated head on the end blinking at you after all. But oh if only...
No, that would be moronic.
God damn. I know it's been said in this thread, but god damn that river scene.
Yeah. Definitely not going to play this game now. That's too hardcore for me.
What? Have you been playing modern video games recently? A good chunk of all video games are about killing something, usually in some graphic manner. How is this death scene pushing the envelope when we've been literally chainsawing doods in half since Gears of War 1 came out?
aren't you fighting against aliens in Gears of War?
again, there's a difference between tomb raider (which seems to be trying for realism) and something fantastical likes gears of war or mortal kombat. I mean if that doesn't bother you than rock on but the fact is that it bothers others.
God damn. I know it's been said in this thread, but god damn that river scene.
Yeah. Definitely not going to play this game now. That's too hardcore for me.
What? Have you been playing modern video games recently? A good chunk of all video games are about killing something, usually in some graphic manner. How is this death scene pushing the envelope when we've been literally chainsawing doods in half since Gears of War 1 came out?
It's not particularly a question of just straight up what's worse, but it's also a question of tone and of scale. Chainsawing dudes in Gears of War will always seem ridiculous (to me at least) because of the overall tone of the game, and the sheer fact that you're doing something as outlandish as cutting someone in half.
However, everyone's been charging down a hill at some point, and changes are you've scuffed your toe or hand or whatever on something whilst doing it. Now times that to a million and add someone who actually seems like a real person. Then it's worse than anything I've ever seen in Gears. Specially with the way the handle that with the crash cut to it from the pace of the scene before it. That's some brutal editing right there.
It's why Saw 1 is way better than any other torture porn things. Cutting my foot off seems like something I could actually, possibly do, if my life depended on it (though I probably wouldn't because I'm a pussy). However, I can't comprehend any of the shit in the later films. Pulling myself up hooks that are attached into my chest? Nope. Getting fucking melted by acid? No idea. And then you don't give a shit about Saw films anymore.
It's not as much as about graphic nature as it is about your ability to relate it to your own past painful experiences, subconcious or otherwise. That's what gets you.
God damn. I know it's been said in this thread, but god damn that river scene.
Yeah. Definitely not going to play this game now. That's too hardcore for me.
What? Have you been playing modern video games recently? A good chunk of all video games are about killing something, usually in some graphic manner. How is this death scene pushing the envelope when we've been literally chainsawing doods in half since Gears of War 1 came out?
You've assumed a lot about me. First: There are plenty of modern games that have violence as their central gameplay mechanic and yet aren't really gross about. Second: Modern games aren't only Gears of War/God of War/Dead Space/whatever other violent game. Third: I'm not a fan of graphic violence. The idea that just because Gears of War is graphic, I should find this okay makes no sense. Chainsawing dudes in Gears of War 1 was really off putting to me. I didn't care for it at all. At all. Nor did I care for any of the other gore in that game. I don't even like it when shooters have exploding heads from head shots.
I had a passing interest in Tomb Raider as I thought it might have been an okay game. Now, well, it could totally be an okay game but I know for sure that I no longer care to play it.
@superwristbands: Well I certainly understand and respect the fact that you don't like violence in video games. I just find it so surprising to hear such a strong reaction when most big budget titles revolve around murder of some kind. Were basically killing in most games we play. I'm excluding things like iOS titles and whatnot and just thinking of big releases on Consoles. Gears of War, Uncharted, God of War, Mass Effect, Call of Duty, Red Dead Redemption, Grand Theft Auto, Skyrim, inFamous, Assassins Creed - etc etc all these games basically revolve around slaughtering hundreds of bad guys between you and your next waypoint. Murder is at the crux of most games which is why I found your strong reaction so strange. (I know there are a lot of other games like Katamary Damacy, Professor Layton, Ghost Trick and others that don't involve violence of any kind but I was simply listing big releases) Just want to be clear that if you think this game has too strong an emphasis on graphic gore, and it certainly does from all the footage I've seen so far, then it's obviously your choice to stay away from it and theres nothing wrong with that.
@humanity: Characters like the cast of Heavy Rain (most importantly Scott Shelby) and Aveline from Dragon Age 2 are characters whom I would consider to be people who look normal -- pedestrian even. They're characters who exude flaws not only in their personalities but also appearances (and with Aveline I don't mean because she's ginger lol), which is rare. Of course Lara Croft is an action heroine so naturally she's still going to look like she was built by Zeus, but I think now we're only going to be heading in circles... Point is I think Lara Croft is still a highly idealised character, and that's fine.
But characters who look like Scott Shelby and Aveline are not leading characters in any visual medium. They're character actors. And we all love character actors, where would we be without Stephen Toblowski to be bald and kind of annoying? But at the end of the day, it's Tom Cruise's perfectly symmetrical face on the billboard. Idealized? Absolutely. But that's kind of how it's always been. Even actresses we'd consider to be 'normal looking' like Ellen Page or Jennifer Laurence are gifted genetically, and tons of time and money are spent making them look even better. Singling out video game characters for being 'too attractive' strikes me as a bad precedent to set. Especially considering how much this character is based on Camilla Luddington. Next we'll be storming Beyonce's estate; it's not fair for her to have the body of an amazon and the voice that can blow doors down!
Also for the supermodel line, this might just be a lack of understanding, but modern Lara Croft is absolutely not a supermodel. Or she'd be 6'2 and 102 pounds. If she was anything, she'd be a fitness model, and even then... Lara just looks like your usual Hollywood pretty lady.
You've got me all wrong, I don't hold any particular ire that new Lara Croft is still a super hotress with a pair of D's. I guess I should have elaborated more in my original post, but I was mostly commenting on how a lot of people have stated how much more ''real'' this new Lara is, when I think she's still just as capable and video game character-y as her predecessor. It's just for the first few hours she goes through some shit to get there. Of course I haven't played the game so maybe it won't be quite as instantaneous as it looks, but judging by the reviews it won't take long for Lara to reach the same capabilities that she's recognised for -- now with 10x more ponytail sway, and some occasional bits of remorse here and there. It's basically very much like when Nathan Drake is labelled as the ''every-man'' when he's far from it. I just think some people give certain characters the wrong sect of praise.
Though I would of course love to see some more Scott Shelby's of the world in leading roles; we need our Phillip Seymour Hoffman! Besides this one, anyway. But as it is, I'm not particularly flustered that video games are filled with fantasy characters or anything as it comes with the territory, especially for these sorts of games. I replied to humanity with Scott Shelby and Aveline just to prove that there can exist characters who are more akin to the everyman/woman and look the part. Hell, the Silent Hill series adds to that as well. James Sunderland is of course one of the most average guys you can imagine, minus the psychosis.
You know I don't remember people having such a strong reactions to a death scene or graphic depictions of violence in the various AAA titles that have come out. Is it because Lara is a girl?
Don't do that. You should very clearly be able to perceive why some people are weirded out by her death in the video. And as I've mentioned earlier, there was a very similar reaction to The Last of Us' E3 demo where a male bandit was shotgunned to the face by another male.
You know I don't remember people having such a strong reactions to a death scene or graphic depictions of violence in the various AAA titles that have come out. Is it because Lara is a girl?
Don't do that. You should very clearly be able to perceive why some people are weirded out by her death in the video. And as I've mentioned earlier, there was a very similar reaction to The Last of Us' E3 demo where a male bandit was shotgunned to the face by another male.
I really don't see. What kind of mental gymnastics does a person have to go through to applaud the killing in The Last of Us as being impactful and a great way to depict violence versus the stuff in the new Tomb Raider?
You know I don't remember people having such a strong reactions to a death scene or graphic depictions of violence in the various AAA titles that have come out. Is it because Lara is a girl?
Don't do that. You should very clearly be able to perceive why some people are weirded out by her death in the video. And as I've mentioned earlier, there was a very similar reaction to The Last of Us' E3 demo where a male bandit was shotgunned to the face by another male.
I really don't see. What kind of mental gymnastics does a person have to go through to applaud the killing in The Last of Us as being impactful and a great way to depict violence versus the stuff in the new Tomb Raider?
Versus? They're both in the same league. They both put forth gruesome brutality that looks real and isn't cartoonish like so much other video game violence. In The Last of Us you had the guy begging for his life moments before he was shot, and in Tomb Raider they make her death look like something very plausible while still highly unpleasant. They could have made the pipe/spike/thing rip her spine out along with her head or some craziness, but having it simply poking through her neck as she instinctively tries to flail her hands around it and hope that'll somehow save her is something that at least looks real, and it's then made to be all the more relatable and ultimately more disturbing.
i for one hate attractive women i cant wait to watch lara croft die brutally in all manner of scenarios .
Lol
You know I don't remember people having such a strong reactions to a death scene or graphic depictions of violence in the various AAA titles that have come out. Is it because Lara is a girl?
Don't do that. You should very clearly be able to perceive why some people are weirded out by her death in the video. And as I've mentioned earlier, there was a very similar reaction to The Last of Us' E3 demo where a male bandit was shotgunned to the face by another male.
I really don't see. What kind of mental gymnastics does a person have to go through to applaud the killing in The Last of Us as being impactful and a great way to depict violence versus the stuff in the new Tomb Raider?
Versus? They're both in the same league. They both put forth gruesome brutality that looks real and isn't cartoonish like so much other video game violence. In The Last of Us you had the guy begging for his life moments before he was shot, and in Tomb Raider they make her death look like something very plausible while still highly unpleasant. They could have made the pipe/spike/thing rip her spine out along with her head or some craziness, but having it simply poking through her neck as she instinctively tries to flail her hands around it and hope that'll somehow save her is something that at least looks real, and it's then made to be all the more relatable and ultimately more disturbing.
We are in agreement that both instances are visceral and could have a place in reality. The question I'm posing is why that demo of The Last of Us received accolades from the media and got everyone hyped for the game while the stuff we saw with Lara has people condemning the violence. What is the difference and why didn't people react negatively to both examples if they are the same.
@golguin: Ohh, well actually I can remember that particular E3 brought up a lot of discussion about whether games are becoming too violent ect. Even the GB guys were involved remember, and they criticised God of War Ascension in particular for the whole stabbing the elephant monster's brain. Plus this came out of it, too.
@golguin: Ohh, well actually I can remember that particular E3 brought up a lot of discussion about whether games are becoming too violent ect. Even the GB guys were involved remember, and they criticised God of War Ascension in particular for the whole stabbing the elephant monster's brain. Plus this came out of it, too.
I do remember the elephant brain and how they were critical of people in the audience at the show cheering for it. What I also remember is the praise heaped on the Last of Us demo because it was moving away from the Uncharted series of violence where you have a good and fun loving guy like Drake going on a massacre and no one calling him on that. The violence and killing in the Last of Us was made more impactful because those moments are suppose to be up to the player since you can stealth your way through that section. The Last of Us depiction of violence was praised as a step up from the Uncharted series.
Ha. I was thinking the exact same thing when I watched this.
"Welp. Patrick's not going be pleased."
Cue article about how Conan O'brien is a sexist monster.
That was hilarious. Conan is awesome. Also I really am dying to play this... URGH!
Hey! You're here! This is good news, I'm glad someone's still here who can just... you know, just talk for me.
@golguin: I'm not gonna condone the The Last of Us demo from E3 but as I've already said earlier in the thread, context. That's what's making people react to this more than other stuff we've seen in gaming.
Also, did that demo actually get a positive reaction for it's imagery ?
The reaction to the demo was overwhelmingly positive because of its depiction of violence and how different it was from the Uncharted style of action and violence.
Lara Croft was denied employment because she was perceived as inferior to a man?
Also -- the more I hear about this game, the more pleased I am that I didn't pre-order it. And . . . . that I don't like the Tomb Raider franchise.
@brnk: I can bet my life he will have a problem with the way Lara is depicted in this game.
After 2011 and 2012, I've come to the conclusion that it doesn't matter. You're damned if you do and you're damned if you don't. The only solution is not to include women in your game at all so as to avoid all (usually blown out of proportion, based on nothing, and totally absurd) criticism. Except, of course, then you'll be criticized for that, too. I'm almost starting to buy into the ridiculous claims some people make that "the ones with the problem are the ones who are overly critical; not the ones being criticized" where this topic is concerned.
Oh come on. All you People claiming that this game is all about masturbating to Lara, just give it up. You are being ridiculous. If everything Lara says, does, sounds and acts like in this game had been done by a man, you wouldn't hear a peep about all this objectifying nonsense. Lara is a woman, if a woman gets impaled by a log through her neck or breaks her legs, you can be damned sure she's going to moan about it just as much as a man would. Finally, aren't the people noticing all this crap really the ones (if any) who are objectifying her? Enough already, I for one am hyped for this game.
Way to blow your top. Lara is sexualised just as much as, say, Nathan Drake for the most obvious example, edit: and Nathan Drake is still a rugged, handsome, sexy kinda fella -- hey, as a hetero guy I ain't 'fraid to admit it!. And I'm not criticisingthe fact that Lara still has mega-cleavage or wears pants that show off her well sculpted derrière. If anything I'm just pointing out the slight hypocrisy many people have about how insanely sexualised classic Lara was when this new iteration is still wearing a low cut top--and will apparently continue to wear it during freezing temperatures--and still manages to look pretty good despite all of the hardships she goes through. She gets all dirty and stuff, but then that could also only add to her sex appeal in some cases.
This is specifically why I loathe opening my mouth in such topics, because there's always going to be someone who takes something said in the wrong way and then everything blows up and the world is doomed as we know it.
Right, but have you ever heard anyone complaining about him being just that? I mean prior to all the comparisons between him and Lara. I sure haven't. She doesn't have mega-cleavage, ok, she does, but not unrealistically mega. As for her clothing, I haven't played the game but from what I've seen, it doesn't look like she brought her wardrobe, and it looks like wherever she gets stranded crashes doesn't just have the optimal clothing laying around. Sure she gets dirty, doesn't Drake? Wouldn't anyone, regardless of gender in her situation? Also, the world is doomed with or without Lara's cleavage.
But who's complaining?? That's what has gotten me frustrated, because as this thread's gone on everybody's dog-piling against criticisms in this thread that don't exist. I'm only speaking for myself here, though, but my original comment was purely observational.
So people are dog-piling on defending against criticisms that don't yet exist -- also, those criticisms are usually based on theoretically offensive things that people aren't actually offended by. So I guess their quickness to defend against those silly not-yet-existent criticisms seem fair, because experience has taught them that nobody actually has to be offended or harmed by anything. It's merely enough that some pudgy spoiled white kid in his dorm room tweets out that something struck him as potentially insensitive toward one gender or any other categorical classification of person and that is enough to stir a frenzy of coverage about a thing as if it were actually offensive or harmful.
That absolute circle-jerking navel-gazing lunacy has caused entire swaths of gamers to feel necessarily always on the defensive.
@humanity: It's cool. Your reaction to my reaction was surprising as well to me but you do understand so, yeah, it's cool. I'm not against violence, I just try to avoid graphic violence if I can.
@branthog: you're argument doesn't hold water. No one was in here whining about that shit. NO ONE.
actually there was one and they deleted their post (and it wasn't that bad, just misinformed), but it was hardly anything worth the entire fucking thread dog piling against this imaginary half person half strawman without actually discussing the better topic at hand, that is to say whether the extreme, semi realistic violence was too much or not (which is an argument worth having)
and you know what? if those so called naval gazing lunatics really caused them to always be on the defensive, then we get to fucking call those people out as man-children who act like a kid scared that there's a monster who's going to call him a misogynist in his closet.
You defend these people? They literally did not read the topic.
I don't know what Patrick has to do with any of this, but that did make cringe a little bit. Its like its almost too real if that makes any sense. Cartoonish violence like mk or gow is fine but when it seems so realistic ( like the last of us trailer where the bandit gets shotgunned in the face) that it becomes a little off putting. I may wait to pick up tomb raider b/c of that. I don't wanna pay $60 for a game i'm not sure i can finish.
You know I don't remember people having such a strong reactions to a death scene or graphic depictions of violence in the various AAA titles that have come out. Is it because Lara is a girl?
If I saw Nathan Drake get a spike through the skull, I think I'd have the same reaction.
Also,
Listen to this without watching the video:
Sounds like she's being raped.
That was hilarious. Conan is awesome. Also I really am dying to play this... URGH!
Hey! You're here! This is good news, I'm glad someone's still here who can just... you know, just talk for me.
I'm here too-Walrus! Eh? Eh?
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