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Backtracking is the act of navigating through previously explored areas, usually for the purpose of progressing in an objective-based adventure game. Players who are lost may also backtrack to reorient themselves.
A path that is displayed on screen to help guide the player to certain objectives.
A character in the game actually increase in size. This may be a temporary or permanent transformation.
The new badass way to look, as seen on 90% of hit video game covers.
A cliffhanger is a type of ending where the fate of the characters, the world, or everything in the world is left unresolved. In most cases, they are revealed in sequels.
A popular feature in many games, specially in sci-fi themed ones, in which a character's helmet retracts and folds up into their armor.
Games involving any form of vehicular crash landing or emergency landing.
Effective and brutal way to put an opponent down. Involves stomping on the back of someone's head while they're in a prone position.
Decapitation is the removal of the head of a person or animal.
Decontamination is the process of removing hazardous materials from a person or object. In games, this is usually achieved by lasers, rather than water as in the real world.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
Long elevator rides meant to hide the game loading.
An engineer is a class or character specializing in construction and repairs, often in dangerous war environments.
To elude, escape, or get away from. Some games require players to escape from some people or things to perform some objective or avoid death.
Didn't your mother teach you not to do that?
A common glitch in games where the character gets stuck in the geometry, often a rock or the floor/ground.
When the player, compared to the adversary he/she is supposed to defeat, looks like a tiny inchworm.
A grief beard is facial hair that appears on a character after something tragic happens to them in a storyline. The amount of tragedy and how the character is handling it can often be seen in the beard itself.
Games featuring guests introduce playable, established characters from outside of a franchise. Primarily but not exclusively seen in fighting games.
When a developer begs and pleads and offers to do laundry for even a tiny guest appearance, sometimes those famous characters will still flake on them. At least they still have their laundry.
Games in which players are guided through the game by characters via radio communication. Extremely popular narrative device and game mechanic in the current generation of video games.
HUD elements, such as health or ammunition, which appear physically on the player characters outfit, objects, equipment and weapons.
The use of everyday objects as weapons of destruction, often combination.
Whenever a game prompts the player to enter a character's mind, or a world where a character's thoughts are shown through the level design.
A method of attempting to scare the player by the sudden unexpected occurrence of an event - often accompanied by some sort of audio sting.
The act of pressing your lips against someone or something else as a sign of affection.
This concept is for games in which at least one of the main characters is male.
Somebody wrote or drew a message on the wall, maybe it was in blood, maybe they had a marker handy; but now here you are, reading it.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
Make sure you respect nature, or else! Note: This only concerns *protagonists*.
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