I know it's been a year since Mass Effect 2 came out [at least on the 360 and PC], but I still find myself going back to ME 1 to make different decisions and attempt to play differently just to see if I missed anything that can carry over into Mass Effect 2. So I guess my question is, am I just crazy? Has anyone else found themselves constantly going back to Mass Effect 1 to see if you may have missed even a minor detail that could trigger something in Mass Effect 2?
Anyone still playing Mass Effect 1?
Nope. But, I plan on going back after the series is over. I wanted to, as much as I possibly can, have a pure playthrough of the series. So no spoilers, no looking at guides to see what the best choice is, etc. So with that in mind, I don't want to play ME1 a second time, especially knowing some of the things that happen in ME2 with some of the alien races you encounter. I want my game and my choices to be my decision based purely on what I thought at the time.
Once it is all over, I'll go back and do it the fun way :-)
I played thru it twice last year - an engineer and an adept. Great time, lots of fun, great game. Some things about that game are so much better than ME2 it hurts a little. Other things are a little clunky. Worst of the bunch is the planetary terrain and the party AI. It's hilarious when a party member stands directly behind you and dumps full auto assault rifle into your back, nonstop, like you aren't even there. Or they get confused, jump on top of the nearest box in full view and just stand there taking it hard from all sides.
I just started playing it last week and I've been trying to soak as much in now as I can because I don't see myself going back. It's a great game and I'm having fun playing it despite some of the jank, but I'm pretty sure I'm going straight to Mass Effect 2 once it's over.
" Was Mass Effect 1 really the better game ? Maybe you liked the story better which is a matter of taste but did you really enjoy the brain dead enemy A.I., the numerous vehicle sections, the elevator rides, and the all around jankiness better then Mass Effect 2 ? "I do prefer ME2, but I think there's something special about the story and setting of ME1 - it just feels more epic and the sense of discovery as you unravel mysteries and learn more about the world is so satisfying.
I prefer ME2 because it plays better and I do like the new story structure but ME1 was such a great introduction to that sci-fi world and it's totally valid to prefer it.
I'm just trying to get the S-Rank. I've been stopping and starting though Mass Effect 1 just trying to get all the achievements.
I like both games equally, but Mass Effect 1's controls and Mako segments make it hard to love.
" I'm still playing, but only for the completionist soul within me. I'm currently getting my ass handed to me on my insanity run. "For some reason I found the insanity difficulty to be not as hard as I thought it would be. If you do a Game+ then it's quite easy but if you go new game then it's just challanging is some parts.
" Was Mass Effect 1 really the better game ? Maybe you liked the story better which is a matter of taste but did you really enjoy the brain dead enemy A.I., the numerous vehicle sections, the elevator rides, and the all around jankiness better then Mass Effect 2 ? "I had a much better time with it than I did ME2. I played through Me1 probably 3 or 4 times, I did every single goddam thing there is to do, collected the best weapons, maxed out my character. And I don't really refer to the AI as brain dead. Insanity was pretty challenging and it's not like the enemies in ME2 were much smarter. The Collectors were such a ridiculously stupid enemy to fight, you cannot deny that all they do is spam attacks and/or rush you. While sometimes the Geth weren't smart either, they were a funner enemy to fight and way less annoying than having a Harbinger leader in every group who would say the SAME THINGS over and over.
The story and universe was way better than anything you'd find in ME2, which thrived on meaningless character side stories. While they were good in and of themself, at the end of the day when some of those characters died and even if they all survived, when the game is over, you really haven't accomplished much at all. You didn't even kill ONE freaking Reaper. OK, maybe a half built one but he doesn't count.
As for the combat, I liked ME1 because it actually felt like an RPG - when I leveled my Pistol skill up one of the many ranks I could noticeable see a difference. The same goes for every other weapon, power and ability - you feel like you're actually developing a character. It's a joke to look at the effect of the ME2 Singularity and the ME1 Singularity, for example. At max skill, you have a Singularity spanning 8 meters in ME1 while if you opt for the "Wide" Singularity of ME2 you get only 3 meters, if you opt for it. Otherwise it's 1.75.
Now that's just one example but this same case applies to every skill in the game. As for the actual aiming, I never understood peoples complaints.
So yeah those are just some off the top of my head reasons why I like ME1 better.
Just recently started in on the PC version of ME 1 which I got from steam cheap during the holiday sales. (I have completed both 1 and 2 previously on the 360)
I recently bought a 27" ASUS VE278Q monitor and At 1920x1080 res 4xAA, 16x anisotropic filtering, and few engine tweaks the game is pretty amazing to behold once again.
It is a bit of system shock though starting over, because the combat just feels harder than what I was used to by the end of ME 2. It is not quite as streamlined and is just a bit more brutal.
As far as the Mako areas go though, I still kinda like them in a sick sort of way. It all looks so great now on my PC setup you can kinda just get lost exploring despite the immense amount of time wasted while doing so... Just like I did when the game was fresh and a new experience.
Finally got around to finishing it.
picked it up over a year ago on steam.. played it to feros and got bored on that mission and just moved on.
desided to finish it a week or 2 ago.
Its good. love the universe and the whole choices thing and just talking to random people and being a jerk to get things done. didnt really care for the combat, weaopon mod stuff and inventory management
I space boned Ash... didnt care for the blue lady. maybe that was because in the Pc version her face is all low rez but I like to think I just didnt like the character.
the Mako controlls like a slightly better version of something out of Big Rigs. dont know how to but it... it just doesnt feel good to control.
But yeah. good game. some problems but I will be picking up ME2 on ps3 when I finish AS:brotherhood.
It's my game of the moment as of now. Made a joke out of Insanity with a level 60 adept plus Spectre weapons and Colossus armor for Shepard and all squadmates.
Which is better? I dunno. The shooting is clearly better in the second game. The conversation/cutscene camera shots and overall feel and graphical presentation is much improved. The AI is improved. The weapon and upgrade management was ridiculous in the first one. Needlessly cluttered does not equal better. There were tons of upgrades, weapons, and armor to chose from, and I ended up using only about 4 of each in the end.
And the Mako was terrible. Thank you for killing it, Bioware. Don't complain about side-worlds being much smaller. All you're doing in side-worlds is traversing over boring, feature-less terrain for a while, only to get to a very small facility, which is another iteration of the same 3 basic buildings (the two floor structure, the underground research facility, the underground mine, I might've forgotten one). All boardable ships are the same. So what are you really losing with smaller, but more detailed worlds that are all unique from one another in Mass 2?
And the glitches. Oh my god, the glitches.
There are a few other things about 2, though. SPOILER (not that you should be here if you haven't played both games)
The story is probably better in the first game. Collectors look NOTHING AT ALL like genetically engineered descendants of Protheans. You'd think there would be a slight resemblance. The more I think of a human Reaper, the more it bothers me. And, of course, Shepard's death and resurrection is stretching it a bit. The first one had more of an actual story and relied less on shock value as the second one did.
I took issue with the inventory management in the first one. I'm sorry, apologists, you don't need 10 manufactures with 10 versions of every single weapon in the game. No. But I DO think they severely simplified it to the point where If I had a gun to my head and had to pick, I would actually choose the inventory management of the first one. The lack of customization kills me. The research upgrades were a nice way to get around that but, still. I could understand if people preferred the streamlined skills management of the second game but there's something oddly satisfying in fine-tuning your Shepard and his 'mates with such detail in the first game.
I maxed out my adept in Mass 2 and have since built a level 60 adept in Mass 1. Comparing the two, they took the balls out of biotics. It's a shame that Mass 2 definitely feels more shooterish and less RPG in that way. Remember when we could Lift an armature off the ground? Now biotics are worthless against regular enemies with multiple layers of defense. Stupid.
I might say that 2 is still the better game. But it's not that big a difference to me as it is for others. That's the end of my ramble, I'm sorry.
I'm in the middle of a super paragon playthrough of ME1 at the moment and plan to go right into ME2 after. After that I'll probably do a super renegade to get ready for ME3 this fall. I also need to go back and playthough Dragon Age: Origins to get ready for Dragon Age 2. This is going to take awhile.
I went and played through it again on a whim, marathonning through 1 and 2. No, you're not crazy.
'T was a somewhat painful process, too. I don't think Mass Effect has aged well at all. I couldn't disagree more with the people insisting it's the better game. Even if you have a personal preference for the somewhat more RPG-ish approach of inventory management and weapon and armor upgrades, the rest of the game feels so dull and tedious in comparison to the sequel. As someone who didn't mind all the Mako stuff on my original playthrough of the game, this time I was cursing my OCD tendencies because playing through every single side mission was making me want to stop playing the game entirely. Driving across barren worlds with only a few scattered, brainless enemies and some salvage hidden in the far corner of the map... such a waste of time. Of course, they made the same mistake by putting in the resource gathering mini-game in the second. That was only a touch less annoying.
Went back to it to finish my renegade playthrough just recently after trying to start ME2 again. Man I wish there was a save file crafter so I could properly replicate my 360 ME1 run on PC for import into ME2. Yeah I know of masseffectsaves.com, but none of those are close enough to either of my playthroughs.
After I get a decent amount of achievements with my Adept, I'll probably end up doing a flat-out Paragon run and then full Renegade. Then play the game in that gray area, having fun with it while using the Lorik Quin glitch to run up both Red and Blue actions and import all of them to ME2. After that, I'll be done with ME1 for a very very long time.
This is what I did roughly two or three months ago. I got rid of all of my final save files and characters and decided to stick with a main renegade male and a paragon female.
" I think I am going to pick it up this summer and start fresh with a "main" to carry through me2 for ME3 "
Sorry brah, I've put in at least sixty hours into Mass Effect and I've never come across that. EVER. The only noticeable bug is to avoid getting hit by Matriarch Benezia in the beginning of her fight as it freezes your character.
" I tried, but it's just too terrible to finish. Especially when shit like this kept happening. In my experience, it's a broken, buggy mess. "
I've been slowly working through a second playthrough lately because I wanted to see what the Renegade path was like for myself instead of just downloading a Renegade save and loading it in ME2. It's still a great game and the Mako missions are actually pretty satisfying in a "to-do-list" kind of way. I can't help but do them even though I know that whatever bonus having a high-level Shepard save gives in ME2, it'll be largely unnoticeable.
The Mako missions are a great idea executed quite poorly in most cases. For whatever reason seemingly every planet you land on in Mass Effect is covered in incredibly steap and jagged mountain ranges. This makes navigation a magnitude more annoying. While it's fun to drive up the side of a mountain range the first dozen times or so after awhile it becomes a chore. Especially when you're as video game OCD as me and have to collect every mineral and item on every planet.
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