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The sixth installment in the violent fighting game franchise, introducing a manual "Combo Breaker" system and online multiplayer while adding a more in-depth Konquest Mode.
The long-running King of Fighters series is brought to 3D for the first time, featuring a mix of new and classic characters as they battle in a tournament in modern-day Southtown.
An enhanced update of Samurai Shodown V, bringing back bosses and "Fatality" effects of older games. It is known as the last official game released for the long-running Neo Geo hardware.
A Sonic the Hedgehog arena fighting game published for the Game Boy Advance.
The 12th main installment of the tag-team martial arts series brings a new storyline (with a new central protagonist) and a brand new gameplay system (with freeform tag-teaming similar to the Marvel vs Capcom series). It is the last game in the series to originate on Neo Geo hardware.
Mix-and-match your favorite versions of the Street Fighter II cast to create new dream matches in this special 15th anniversary edition of the arcade classic.
A spin-off version of Guilty Gear XX, featuring a chaotic system where four players can fight at the same time.
Created after Playmore's acquisition of SNK, this prequel to the entire Samurai Shodown series completely revamps the button layout again (adding a new Dodge button, bringing back the second game's maneuvers for good use) while adding a variety of new combatants.
After over a decade of rivalry, SNK brings its fight with Capcom into its home turf: the Neo Geo.
The first revision of Guitly Gear XX, rebalancing the character roster while adding Robo-Ky as a playable character from the start. Its console version also expands most game modes, with the Xbox version introducing online multiplayer.
An indie fighting game for the PC from doujin studios Watanabe Production and Type-Moon, based on Type-Moon's horror-fantasy eroge visual novel Tsukihime.
The fifth installment in the violent fighting game franchise and the first "revival" of the series, introducing multiple fighting styles for each character.
The ninth installment of the King of Fighters series and the second "Dream Match" entry, removing the "Striker" system entirely for traditional 3-on-3 matches.
Capcom vs. SNK is a fighting game published for the systems SEGA Dreamcast and PSone. It's an update of Capcom Vs SNK.
The first major revision of Sega-AM2's fourth entry in their signature 3D fighting game series. Along with two new combatants, it updates all fighters' movelists, stages, and soundtracks.
The third main entry in the Soul series, Soulcalibur II is best known for its release on all three major consoles at the time, each of them featuring their own exclusive guest character.
The third installment of the Guilty Gear fighting game series, revising the gameplay from Guilty Gear X while adding new characters, the "Psych Burst" mechanic, and the Dust button.
The second in the Super Smash Bros. series brings the four-player brawling action to the GameCube, significantly expanding the roster and single-player content while refining gameplay.
An Xbox-exclusive fighting game released early in the console's lifespan, heavily themed around kabuki theater.
The eighth installment of the King of Fighters series (and the first after SNK's bankruptcy), radically changing the traditional 3-on-3 team system to allow any combination of fighters and Strikers.
Capcom's final entry with their collaboration with SNK, adding a variety of new fighters and a six-button layout while completely revamping both the "Ratio" team building system and the "Groove" gameplay style system.
The fourth main installment of the Virtua Fighter series continues its trend of using the most powerful hardware at the time for groundbreaking visuals, while introducing online connectivity for Japanese arcades (allowing players to track their stats and customize their fighters' appearances).
The fourth main installment in the Tekken series, bringing the game engine to the PS2 era and experimenting with a variety of new gameplay mechanics (such as closed arenas, where players can use walls and other obstacles for consecutive combos).
Guilty Gear Petit is the first handheld game in the Guilty Gear franchise.
Students of Japanese high schools brawl again, this time in teams of three, in this sequel to Rival Schools.
Capcom's initial entry into their crossover fighting game series with rival SNK, pitting fighters from the Street Fighter and King of Fighters series together in an all-out team-based brawl.
Power Stone 2 is a classic 3D fighting arena video game developed by Capcom for the Sega Dreamcast. It is a sequel of the Power Stone released in 1999.
The seventh installment of SNK's King of Fighters series and the last game they developed before their bankruptcy. It features an expansion of the "Striker" system, including numerous Striker-only characters for additional options.
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