The Guilty Gear Isuka wiki last edited by Nes on 05/26/15 04:53PM
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Guilty Gear Isuka is a 2D fighting game developed by Arc System Works and published by Sammy for Japanese arcades on December 17, 2003.
A spin-off version of Guilty Gear X2 (and one of the two games in the series released on Sammy's Atomiswave platform, the other being an update of Guilty Gear X), the game features the ability to let up to four players fight each other simultaneously (either in teams or free-for-all). This is compounded by a lives system (called "souls"), two fighting "planes" or "lines" (allowing players to switch between them on the fly, in similar vein to the Fatal Fury series), and a new "Special" button (which is used in conjunction with other buttons for turning around, switching between planes, and attacking opponents behind them).
The game was later ported to the PlayStation 2 on November 2, 2004 (published by Sammy in both North America and Japan, and by 505 in Europe). Japanese and European regions also received a port for the Xbox (published by Arc System Works in Japan and 505 in Europe) and PC (published by SourceNext in Japan and ZOO in Europe) between 2004-2006. The PC version was later digitally re-released worldwide on Steam (by KISS and Funbox Media) on January 16, 2014.
The console version received a new character to the series (A.B.A.) and two new Game Modes: Boost Mode (a two-player arcade-style beat 'em up in which players co-operate against waves of enemies to accumulate items, health, and experience) and Robo-Ky II Factory Mode (in which players can customize a special version of Robo-Ky by teaching it certain special moves, combos, and abilities).