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    Mirror's Edge

    Game » consists of 13 releases. Released Nov 11, 2008

    In a futuristic totalitarian dystopia, a master courier (in a group of renegade "runners") investigates a conspiracy, while outrunning the deadly government military, in this parkour-inspired first-person action game.

    Mirror's Edge DLC Revealed

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    Ryan

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    Edited By Ryan  Staff
    Mirror's Edge developer DICE announced its downloadable content plans for its ambitious-but-flawed first-person parkour game today, which will feature seven brand-new time-trial maps. I definitely had my issues with the execution in Mirror's Edge, but the time trials best distilled the game's strengths by focusing more on moving fluidly and quickly through the environments, and by eliminating the combat completely. As you can see from this totally insane video that DICE released alongside the announcement, it's taking the abstraction even further, replacing the rooftops and corridors that comprised the world of Mirror's Edge with something far more stylized. I'm reminded of Metal Gear Solid: VR Missions by way of the secret stages from Super Mario Sunshine, except, you know, everything's all glowy and white.

      



    As part of this announcement, DICE has confirmed that the PC version of Mirror's Edge will ship on January 13th in the US, and January 16th worldwide. The time-trial pack will be available for all three versions of Mirror's Edge sometime in late January for a price of $10. On top of all this, the PlayStation Blog is reporting that there will be a free, PS3-exclusive time-trial map released alongside the premium pack. $10 for seven maps seems a little steep, but I think it's awesome that DICE has taken the clean, high-contrast look of the game to its logical conclusion.
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    Ryan

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    #1  Edited By Ryan  Staff
    Mirror's Edge developer DICE announced its downloadable content plans for its ambitious-but-flawed first-person parkour game today, which will feature seven brand-new time-trial maps. I definitely had my issues with the execution in Mirror's Edge, but the time trials best distilled the game's strengths by focusing more on moving fluidly and quickly through the environments, and by eliminating the combat completely. As you can see from this totally insane video that DICE released alongside the announcement, it's taking the abstraction even further, replacing the rooftops and corridors that comprised the world of Mirror's Edge with something far more stylized. I'm reminded of Metal Gear Solid: VR Missions by way of the secret stages from Super Mario Sunshine, except, you know, everything's all glowy and white.

      



    As part of this announcement, DICE has confirmed that the PC version of Mirror's Edge will ship on January 13th in the US, and January 16th worldwide. The time-trial pack will be available for all three versions of Mirror's Edge sometime in late January for a price of $10. On top of all this, the PlayStation Blog is reporting that there will be a free, PS3-exclusive time-trial map released alongside the premium pack. $10 for seven maps seems a little steep, but I think it's awesome that DICE has taken the clean, high-contrast look of the game to its logical conclusion.
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    OmegaPirate

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    #2  Edited By OmegaPirate

    Nice, this is where this games strength lies to be honest - take it out of the story and focus on the working mechanic

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    brydello

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    #3  Edited By brydello

    Very awesome. I'm looking forward to diving back into that game.

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    deactivated-5c468a9482ba9

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    This looks amazing. I'm really, really interested in playing this and my only concern is that it's a hefy amount of content for so much. But these levels are totally unexpected and I'm certainly excited.

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    deactivated-5c468a9482ba9

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    Also why are you even bringing up the combat for a time-trial pack? Time trials are clearly Mirror Edge's replay value, even on the original disc, and none of those feature combat.

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    stephengotlost

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    #6  Edited By stephengotlost

    They look huge.

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    Manks

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    #7  Edited By Manks

    It looks very nice.  Once I get ME, I'm definitely downloading these.

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    hwarang

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    #8  Edited By hwarang

    I think this is genius business and creative decision. BRAVO!!!! It's probably super cheap to make and it ties to the games style perfectly. I haven't played the game itself but I have a feeling the DLC may be better than the original game. 

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    pedantics

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    #9  Edited By pedantics

    Wow, this is unexpected and awesome. Kind of hints at a Portal-esque potential. Only with less of a value proposition...

    I'll probably end up buying it, but fuck me if 800 points aint too much to pay for this shit.

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    shadows_kill

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    #10  Edited By shadows_kill
    Ryan said:
    The time-trial pack will be available for all three versions of Mirror's Edge sometime in late January for a price of $10. On top of all this, the PlayStation Blogis reporting that there will be a free, PS3-exclusive time-trial map released alongside the premium pack. $10 for seven maps seems a little steep, but I think it's awesome that DICE has taken the clean, high-contrast look of the game to its logical conclusion."  

    so everyone gets those packs but ps3 gets a extra pack for free?
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    Bulldog19892

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    #11  Edited By Bulldog19892

    Looks very surreal.

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    AgileNate

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    #12  Edited By AgileNate

    Sounds like they could have put this stuff on the disc...

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    valandil

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    #13  Edited By valandil

    It looks incredibally fun, but may be confusing.

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    Scooper

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    #14  Edited By Scooper

    That looked really awesome more as a bit of abstract graphical design then actual playable maps.

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    Ruggles

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    #15  Edited By Ruggles

    Heh, if they just pack this in with the game for free, I might buy it.

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    deactivated-5c468a9482ba9

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    I gotta' say that it's bullshit that the people on the PS3 get an extra map for free when I payed just as much as they did for my copy of the game.

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    BawlZINmotion

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    #17  Edited By BawlZINmotion

    Not impressed. However the music still slays.

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    Milkman

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    #18  Edited By Milkman

    I have to admit that does look pretty cool. Unfortunately, the game doesn't play nearly as smooth as those videos show.

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    fightstrife

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    #19  Edited By fightstrife

    was that imogen heap?

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    Lies

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    #20  Edited By Lies

    800 points for seven time trial tracks is fucking bullshit. ESPECIALLY tracks they were too lazy to even render in to the city.

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    Media_Master

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    #21  Edited By Media_Master

    Now why wasn't this an unlockable at the end of the game?....

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    deactivated-5c5cdba6e0b96

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    Media_Master said:
    "Now why wasn't this an unlockable at the end of the game?...."
    Because developers know they can squeeze every bit of money out of a game by not including it in the original release and waiting for the games hype and popularity to die down and then BANG, DLC for the low price of 5-9$ and everyone buys it up.
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    TheWorstPlayerEver

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    pretty cool and it kind of seems like this is the way the game should have been in the first place. 

    The song is called Still Alive (Teddybears Mix) for anyone who wants to know

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    ferrarimanf355

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    #24  Edited By ferrarimanf355

    Does this add a parachute button?

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    oraknabo

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    #25  Edited By oraknabo

    These remind me of the floating platform levels in Mario64 and Sunshine.

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    oraknabo

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    #26  Edited By oraknabo

    These remind me of the floating platform levels in Mario64 and Sunshine.

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    JJ

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    #27  Edited By JJ

    This is what the whole game should have looked like.

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    Fallen189

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    #28  Edited By Fallen189

    Just looks like freeware for the PC.

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    DamaskRose

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    #29  Edited By DamaskRose

    i rented the game, as i knew the story would be short, however i was intrigued as to how the game would play and i loved it, however there was no point buying it after that. This will make me buy it, remove the story completely, make it puzzle based and you got an awesome, awesome game there.

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    Captain_Fookup

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    #30  Edited By Captain_Fookup

    Another way for EA to make money off of a game after it's been released.

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    ahoodedfigure

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    #31  Edited By ahoodedfigure

    Those remind me of the Mario Sunshine levels that had me cursing all of Nintendo to eternal hellfire.

    But they're damn cool just to look at...

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    FalcomAdol

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    #32  Edited By FalcomAdol

    This looks a lot more like something I'm interested in playing.  I await the content pack review.

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    darkjester74

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    #33  Edited By darkjester74

    Now were talking, the time trials are the best part of Mirror's Edge and those maps look like a lot of fun.

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    Kyle

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    #34  Edited By Kyle

    As excited as I am, if I have to wait until January, I'm not sure I'm okay with letting them get away with making the levels out of nondescript polygons rather than actual real-world environments. But it'll still be awesome, so whatever.

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    bumbletoes

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    #35  Edited By bumbletoes

    Oh boy! more stuff they want us to  pay for that should have been in the original release. Pass.

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    dQuarters

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    #36  Edited By dQuarters

    That better be free. Selling people nondescript 3D blocks floating in the middle of nowhere probably would not go over too well.

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    axxiomatiq

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    #37  Edited By axxiomatiq

    Love the aesthetic.  Kinda reminds me of Tron 2.0 in a way.

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    Coleslaw893

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    #38  Edited By Coleslaw893

    As much as I like Mirror's Edge, and as cool as those maps look, I still refuse to pay for DLC.

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    ch3burashka

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    #39  Edited By ch3burashka

    I think that going the abstract route is somewhat weird, seeing how they have an enormous city filled with who knows what to exploit, but they take the easy way out and create some bull. I'd still pick it up, but I would be more inclined if there was more city

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    Snail

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    #40  Edited By Snail

    SCRUBBY! =D

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    AquaMaroon

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    #41  Edited By AquaMaroon

    The singer of Still Alive (the song here, as WorstPlayer pointed out) is Lisa Miskovsky.

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