Mortal Kombat: Armageddon
Mortal Kombat: Armageddon is a video game that consists of 3 releases
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Mortal Kombat: Armageddon is the latest installment in the critically acclaimed Mortal Kombat franchise. It was said to feature every Mortal Kombat character that had appeared in any of the past games, but it fell a bit short of its promise leaving some out, but it introduced two new characters named Daegon and Taven. The Wii version of the game includes one returning character absent from the PS2 and Xbox versions in Khameleon.
Characters
Features
Konquest - Konquest returns again in Armageddon telling the story of brothers Taven and Daegon and their awakening. The player controls Taven, while Daegon plots to destroy him. Throughout Konquest mode the player will unlock numerous characters and rewards for use in arcade mode. In the end, Taven will be unlocked as a playable character.
Kreate a Fighter - On top of the hordes of playable characters that the game comes with out of the box, there is a full fledged character customization feature that lets you create your own character and customize anything from its appearance, fighting style, stance, and even its button control scheme.
Kreate a Fatality - For the first time in the Mortal Kombat series, the player is given the ability to create their own fatality for their character. This comes at a cost though because the classic preset button combinations used in previous Mortal Kombat games was removed. With create a fatality you choose from a bunch of certain button combonations that you chain together to perform a multiple move fatality. The maximum number of moves you can do in one fatality is 11, but you must do them quick because you are given a time limit to complete each one.
Motor Kombat - Armageddon also introduces a new mini game to the series called Motor Kombat. It is very similar to games like Mario Kart in that you are given a choice of characters each with their own attacks that will help you slow down you opponents in your race to the finish line. The characters you get to choose from are Scorpion, Sub-Zero, Bo' Rai Cho, Jax, Baraka, Raiden, Kitana, Mileena, Cyrax, and Johnny Cage. There are multiple different tracks to choose from as well. You can choose from Bo' rai Cho's Brewery, Botan Jungle, Lin Kuei Raceway, Lost Pyramid, and Outworld Refinery.





The latest game in the Mortal Kombat franchise gives you the same core gameplay with a few new abilities and a plethora of playable characters.
OverviewMortal Kombat: Armageddon is the latest installment in the critically acclaimed Mortal Kombat franchise. It was said to feature every Mortal Kombat character that had appeared in any of the past games, but it fell a bit short of its promise leaving some out, but it introduced two new characters named Daegon and Taven. The Wii version of the game includes one returning character absent from the PS2 and Xbox versions in Khameleon.
Characters
Features
Konquest - Konquest returns again in Armageddon telling the story of brothers Taven and Daegon and their awakening. The player controls Taven, while Daegon plots to destroy him. Throughout Konquest mode the player will unlock numerous characters and rewards for use in arcade mode. In the end, Taven will be unlocked as a playable character.
Kreate a Fighter - On top of the hordes of playable characters that the game comes with out of the box, there is a full fledged character customization feature that lets you create your own character and customize anything from its appearance, fighting style, stance, and even its button control scheme.
Kreate a Fatality - For the first time in the Mortal Kombat series, the player is given the ability to create their own fatality for their character. This comes at a cost though because the classic preset button combinations used in previous Mortal Kombat games was removed. With create a fatality you choose from a bunch of certain button combonations that you chain together to perform a multiple move fatality. The maximum number of moves you can do in one fatality is 11, but you must do them quick because you are given a time limit to complete each one.
Motor Kombat - Armageddon also introduces a new mini game to the series called Motor Kombat. It is very similar to games like Mario Kart in that you are given a choice of characters each with their own attacks that will help you slow down you opponents in your race to the finish line. The characters you get to choose from are Scorpion, Sub-Zero, Bo' Rai Cho, Jax, Baraka, Raiden, Kitana, Mileena, Cyrax, and Johnny Cage. There are multiple different tracks to choose from as well. You can choose from Bo' rai Cho's Brewery, Botan Jungle, Lin Kuei Raceway, Lost Pyramid, and Outworld Refinery.
Game Credits
- Director - Ed Boon
- Scorpion (Voice) - Ed Boon
- Bo' Rai Cho (Voice) - Carlos Pesina
- Narrator (Voice) - Herman Sanchez
- Shujinko (Voice) - Max Crawford
- Story - John Vogel
- Lead Software Programmer - Mike Boon
- Lead Technical Programmer - Alan Villani
- Character Art Director - Steve Beran
- Background Art Director - Tony Goskie
- Background Art Director - Mike Taran
- Animation Art Director - Carlos Pesina
- Senior Producer - John Podlasek
- Konquest Lead/Game Programmer - Jay Biondo
- KAF Lead/System Programmer - Alexander Barrentine
- Fighting Lead/Game Programmer - Jim Terdina
- Motor Kombat Lead/Game Programmer - Nick Shin
- Character Design & Modeling - Luis Mangubat
- Character Design & Modeling - Jennifer Hedrick
- Character Design & Modeling - Pav Kovacic
- Character Design & Modeling - Herman Sanchez
- Character Design & Modeling - Steve Beran
- System Programmer - Todd Allen
- System Programmer - Jon Greenberg
- System Programmer - Adisak Pochanayon
- System Programmer - Alan Villani
- System Programmer - Mike Boon
- Motion Capture & Animation - Tony Zeffiro
- Motion Capture & Animation - Rick Chase
- Background Design & Modeling - Danny Gutierrez
- Background Design & Modeling - Mary Qian
- Background Design & Modeling - Ryan Rosenberg
- Background Design & Modeling - Joe Flores
- Background Design & Modeling - Justin Mohlman
- Background Design & Modeling - Dave Mueller
- Background Design & Modeling - Tony Goskie
- Game Programmer - John Nocher
- Game Programmer - Nigel Casey
- Game Programmer - Jim Bulvan
- Game Programmer - Josh Chapman
- Game Programmer - Matt Daugherty
- Game Programmer - Paul Hyman
- Designer - Paulo Garcia
- Designer - Brian Lebaron
- Designer - Eddie Ferrier
- Designer - John Edwards
- Audio Lead - Jim Bonney
- Audio Lead - Dan Forden
- Music/Effects/Speech - Chase Ashbaker
- Music/Effects/Speech - Rich Carle
- Music/Effects/Speech - Brian Chard
- Music/Effects/Speech - Alexander Nied
- Music/Effects/Speech - Vince Pontarelli
| Game Name | Mortal Kombat: Armageddon |
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| Original US Release |
Oct. 11, 2006
need a fuzzy date? |
| Original US Release |
know the real date? |
| Aliases | |
| ESRB |
ESRB: M
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