Stunning presentation and an engaging open-world reprisal of the series' trademark platforming action make this newly reimagined Prince of Persia easy to recommend.
Read Brad's full review
This new Prince of Persia stars an all-new Prince as he teams up with the mysterious Elika to fight Ahriman and cleanse the world of his corruption.
Overview
Story
With Elika's help the Prince travels to the four different locations (Citadel, City of Light, Royal Palace, and the Vale) to vanquish each of the four bosses. Once each boss is defeated the duo travel back to the temple to make sure Ahriman is sealed in the Tree of Light. When they get there they are confronted by Elika's father, the King who attempts to stop them one last time. Upon defeat the King leaps into an abyss towards the Tree of Light. A second later Ahriman rises up in the form of a dragon monster and tries to kill the Prince and Elika. From the viewpoint of Ahriman you must travel around the room and heal the remaining areas surrounding the Tree. Once this is done Ahriman is captured back in the Tree, and Elika collapses. The prince realizes that Elika has died, he understands now that Elika is giving bits of her life to heal all of the lands throughout the game. He now realizes that Elika's father only realized Ahriman so that Elika could live, it seems one cannot live without the other. The prince lays her down outside the temple and travels back to the beginning of each area. In front of each of the four area's is a tree similar to the Tree of Light. The prince cuts down all four trees and travels back to the Tree of Light in the temple. One final blow and he cuts down the tree of light that you worked so hard to restore throughout the game, releasing Ahriman back into the world as the King had previously done. The prince carries the huge ball of light to where Elika is at the front of the temple and places it over her. Elika then comes back to life. The final scene shows the prince walking away from the temple with Elika in his arms, as Ahriman in his full demon form flies overhead and out of the scene, released into the world once more. The final trophy/achievement for the game is awarded at this point, it is titled "to be continued."
Gameplay
The Prince is able to traverse the land, with what has now become the standard arsenal of moves for him. He is able to wall-run, leap from wall to wall, swing on poles, and of course jump and hang from ledges. New to this game however are the inclusion of the Prince's "claws" called the Gauntlet, which are a sort of glove he wears on his left hand which can smash into walls and save him from falling, though neither battle wounds nor falling end up in Prince's death due to help of his companion Elika, who will save him whenever he is in danger. By using the Gauntlet he is able to slide down walls and even block attacks. The game also features a healthy smattering of environmental puzzles which the Prince can solve with help from his new friend Elika who aids him on his adventure, both in combat and adventure.Unlike other titles, the Prince will not collect new equipment to aid him in his journey. There is no special armor or gauntlet to collect in the game. The sword the Prince begins with is the one which he wields until the end, in an effort to make it a memorable weapon. Players will, however, gain new magical powers which Elika will use. Once the player has collected enough Light Seeds, they can be traded in at the temple for the player's ability of choice. These light seeds appear throughout every level once it has been cleansed, and many are challenging to obtain. The abilities which can be unlocked will allow the player to access new areas once inaccessible, as well as grab light seeds once unobtainable.
Combat has also been changed, with a focus on one-on-two (the Prince and Elika combat. Elika is able to perform combos seamlessy with the Prince. The design philosophy driving the new combat system is to make each battle both more intense and cinematic. Fights are not as common as they were in the previous games, but aim to keep the player on the edge of their seat using intense, cinematic imagery. The combat system assigns attacks to four main buttons. Elika, the Prince's sword, and the gauntlet are all assigned to their own button, as well as one button reserved for 'acrobatic' attacks. The player can initiate a combo with any of the four choices, then continue with another. Both timing and attack selection are key to creating larger combos. If the player hesitates, they miss the opportunity to attack. Visual cues in the on screen action will make the player aware of the attack they should next perform on some occasions, and any other attempts will end the combo. These are usually reserved for combo finishers, however, as the first few choices are generally up to the player. The Prince can also block attacks and counter blows. Holding the block button will guard most attacks, but pressing it strategically will create an opportunity to counter. The player must beware, however, as enemies can also counter. The combat system also employs quick time events at various times throughout a battle. The player will need to repeatedly press buttons to push the enemy away or quickly press a prompted button to avoid a final blow. Throughout the game, the player will encounter a variety of enemies which require creative thinking to take down, such as "The Warrior," who cannot be harmed by the sword, gauntlet, or magic.
Development
Prince of Persia's development team began conception right as Prince of Persia: The Two Thrones was released, however, tangible proof of the game was found when, on September 21, 2006 a leaked concept art hit the net. Ubisoft remained silent and made no comment. On January 23, 2008 some more screen shots from the gamewere leaked onto the internet, while the game was in it's conception phase. Once again, Ubisoft did not comment.In May 2008, Ubisoft finally released two videos of a concept artist designing the Prince and Elika confirming the existence of the game officially under the Prince of Persia title. One video shows a full-bodied new Prince being speed drawn using Photoshop. The other art drawing video detailed Elika and finally the third speed concept art emerged in July, 2008, this time depicting a prime enemy; The Hunter.
Downloadable Content
Ben Mattes, lead developer on Prince of Persia has stated numerous times that Ubisoft is indeed interested in having downloadable content for Prince of Persia. They however said that if they do release it, that they wish for it to be something meaningful, and not something like a new costume. They are aiming for the The Prince of Persia downloadable content to include new areas, new enemies, new magical powers and new fighting moves.Levels
The Vale
The Alchemist claims the Vale as his home, dwelling within the Observatory, where he brings terror to The Vale. The Vale is characterized by many different, wonderous machines, which the Alchemist invented when Ahriman was free.Bosses
The Hunter:
The Hunter was once a Prince, who lived only for the hunt. He would travel lands, far and wide in an attempt to face off against the most exotic and powerful beasts. After a certain amount of time had passed, and a certain amount of animals had been slain, the Hunter felt that there was no longer any creature alive that would give him the thrill of the chase. This is when Ahriman's voice crept in and offered him a solution to his dilemma. The Hunter was to offer his soul to Ahriman, and in exchange would be allowed to hunt for all eternity, the one creature that could pose any sort of challenge: man.The Concubine:
The Concubine used to be a beautiful women, who had the ability to trick any man she wanted into doing whatever she desired. She used her beauty and gift and became political. One day however she fell in love with a handsome noble man, and they were to be married. However a jealous women, came and attacked her, disfiguring her, and her face. With no way to return to her former beauty, the Concubine fled, and sold her soul to Ahriman, and exchange, she would have the ability to control all men.The Warrior:
Once a King of a great nation, the Warrior was forced into becoming a corrupted being. His Kingdom was facing great problems and were constantly at war, and so Ahiman came to the Warrior and offered him great power in exchange for his soul and servitude. To protect his people, the Warrior accepted, and he was suddenly transformed into a great and powerful being. However when his enemies were defeated his people were scared and shunned him, and he realized that he had become the very thing he had fought. Thus, to protect his people and fulfill his duty, he left and became a warrior at Ahriman's side.The Alchemist:
The Alchemist was once, as his name implies, an alchemist. A doctor of sorts, that attempted to create things using a mixture of science and magic. He would stay in his quarters for many hours pouring over books, and studying. Eventually he became fascinated by Ahriman's corruption and strived to study it, with hopes that he would eventually be able to control and manipulate it. He used the Ahura as slaves, and he built great machines that would allow him to hold vast amounts of corruption. As he became older, he started practicing further dark arts in attempt to figure out how to live forever, so that he could continue his studies. At this Point the Ahura imprisoned the Alchemist and he was to die. This is when Ahriman appeared to the Alchemist. In exchange for his soul, Ahriman would allow the Alchemist to have eternal life. The Alchemist accepted.The Mourning King:
Elika's father, he cuts down the Tree of Life, sealing Ahriman. The Prince of Persia attempts to stop him, and battles ensue.Ahriman:
Evil God of corruption. He has a brother named Ormazd and these two God's were meant to balance out the universe. Ahriman became greedy and attempted to take Ormazd's domain thus Ormazd sealed him away into the Tree of Life, and entrusted the Ahura to protect the tree.Music
Music supervisor for Prince of Persia, Simon Landry, says this about the games score: “The musical challenge for the Prince of Persia soundtrack was to further push the interactivity, the diversity and the emotional complexity. The colossal achievement of Inon and Stuart’s work is to have composed such a powerful and impressive interactive musical odyssey. The complementary approach of these two skilled composers pushes musical boundaries and creates a fascinating and authentic world."
Limited Edition Offer
Ubisoft announced that people who pre-ordered Prince of Persia would get a free upgrade to a Limited Edition. The Limited Edition can only be gotten if you pre-ordered the game and it won't be sold alongside the regular edition. Those who register the game with the publisher at Ubisoft.com will be able to download 2 free playable models: Altair from Ubisoft's Assassin's Creed and the Prince from Prince of Persia: The Sands of Time. The PS3 version of the special features came packed with the game on a separate blu-ray disc. The limited edition cover shown came as a slip case with the games original artwork mainted on the real packaging. The Limited Edition package will also include the following extras:- An exclusive look at the making of Prince of Persia.
- A Prima digital mini-strategy guide filled with developer secrets.
- A digital art book chronicling the game’s journey.
- Original soundtrack scored by master composer Inon Zur and Stuart Chatwood.
- Collectible Limited Edition packaging.
Alternate Skins
Ubisoft has confirmed that there will be alternate skins for both the Prince and Elika available that can be used to play the entire adventure. Currently, Ubisoft has announced the Classic Prince costume and Altair costume (Assassin's Creed for the Prince. There will also be a Farah costume (Sands of Time trilogy and a Jade costume (Beyond Good and Evil for Elika.- The Altair skin can be obtained via linking your Xbox 360 Gamertag or your PSN ID to an account on Ubisoft.com,
and can be unlocked in the PC version by placing in the code 13372805
- Skin for Elika designed to make her look like Jade from Ubisoft's game, Beyond Good and Evil.
-Prototype skins for both Prince and Elika are unlocked by completing the game with 1001 lightseeds in the PC version. It is currently unknown how to unlock them in the console versions.
Penny Arcade Story Book
The popular webcomic site Penny Arcade was commisioned to make a online story book for the Prince of Persia. The images are done in the style of the site's other cartoon's with a more paint like and sytlized approach. The book has 16 pages of artwork, each accompanied with a page of text. The story details one of the four bosses encounted in the game, The Hunter. The story tells how a Prince, having killed all worthy prey, becomes bored with the act of hunting. He sells his soul to Ahriman, the evil God in order to bring excitment to the hunt. Ahriman makes him a monster that is now being hunted by people, allowing him to hunt them back. Tycho (who writes the posts and comicsfor PA) wrote the story while Gabe (who draws the comics) made the illustrations.
Gabe from Penny Arcade commented how he wanted to learn all new techniques for this story book to bring something truley original to the table. He found inspriation in his childrens story books and picture books. Gabe had this to say about the process:
"For my part I wanted this story book to feel authentic. So I raided my son's book shelf and I also pulled out a box of baby stuff my Mom had given me. It had some awesome Little Golden Books that I had read as a kid. With all these great books around as inspiration I sat down to use Photoshop in a way that I never had before. I wanted to really "paint" with it and that meant learning all new techniques."
The full story book can be found here: http://prince-of-persia.us.ubi.com/PA/html/index.php
| Game Name | Prince of Persia |
| Platform(s) | |
| Publisher(s) | |
| Developer(s) | |
| Genres |
|
| Themes |
Add a new theme
|
| Original US Release |
Dec. 2, 2008
need a fuzzy date? |
| Original US Release |
2008 know the real date? |
| Aliases |
Prince of Persia 4 Pop 4 Prince of Persia 2008 Prince of Persia Next Gen Prince of Persia: Heir Apparent |
- The Warrior
- The Alchemist
- The Concubine
- The Guardian
- The Hunter
| Platform | User Reviews | Avg. Score |
|---|---|---|
| All Reviews | 24 reviews |
|
| PC | 1 review |
|
| PlayStation 3 | 6 reviews |
|
| Xbox 360 | 17 reviews |
|
| Add your own user review | ||
Hands-On: The New Prince of PersiaSomething old, something new in this franchise reboot for Ubisoft's mystical action adventure series.
![]() |
Prince of Persia Review Brads spends some time with the new prince and comes away all smiles. |
![]() |
Prince of Persia TGS Trailer Prince wrote this trailer just for you. Maybe...maybe you should call him. |
-
Unlockables/Cheat Codes
Prince of Persia Skins for PS3 -
Trophy and Achievement Guide!
The names of the Trophies and Achievements, and what you need to do to get them.
-
DougBuffone
2,161 points -
LiquidPrince
853 points -
BoG
562 points -
brukaoru
368 points -
SpinCookie
321 points -
Quadrifoglio
246 points -
h83r
160 points -
wasteguru
145 points -
electricfuzz9
122 points -
Mercanis
76 points
-
nutcrackr
2008 in review -
Kush
DF #41: 2008 Year in Review -
JosephBarron
My review for Prince of Persia (360) -
Oni
I am publishing my reviews in blog form from now on














