Something went wrong. Try again later

chainreaction01

This user has not updated recently.

230 21 25 10
Forum Posts Wiki Points Following Followers

chainreaction01's forum posts

Avatar image for chainreaction01
chainreaction01

230

Forum Posts

21

Wiki Points

10

Followers

Reviews: 0

User Lists: 4

#1  Edited By chainreaction01

I don't mind this decision at all. In Oblivion, if I wanted to be a mage, then I would spec in those talents so they would be higher. If I want to be a mage in Skyrim, those mage skills will still be higher than everything else since I'm trying to be one. Although I will miss just the general ability to have a named class in that character sheet, but that's just a minor gripe.

Avatar image for chainreaction01
chainreaction01

230

Forum Posts

21

Wiki Points

10

Followers

Reviews: 0

User Lists: 4

#2  Edited By chainreaction01

Looking through the pickpocketing list, I love the idea of having the potential to literally strip down your opponent before fighting them.

Avatar image for chainreaction01
chainreaction01

230

Forum Posts

21

Wiki Points

10

Followers

Reviews: 0

User Lists: 4

#3  Edited By chainreaction01

Can you load the second auto save? If you're going for the no kill run then it is better to not take the risk rather than go all the way through and find out that had screwed you over.

Avatar image for chainreaction01
chainreaction01

230

Forum Posts

21

Wiki Points

10

Followers

Reviews: 0

User Lists: 4

#4  Edited By chainreaction01

Alchemy sounds about the same to me, but I have a feeling I'm going to enjoy cooking if they add plenty of variety. For some reason I find myself drawn towards that aspect of crafting in games lately.

Avatar image for chainreaction01
chainreaction01

230

Forum Posts

21

Wiki Points

10

Followers

Reviews: 0

User Lists: 4

#5  Edited By chainreaction01
@Ghostiet: No, I think at best it was just the survival modes where you health would constantly drain and there were no saves. This seems like it's not going to have that and just be plain run around and do some bonus challenges they're putting in. As for the news itself, new features are always nice. I just still need to see if they're going to be worth the experience all together.
Avatar image for chainreaction01
chainreaction01

230

Forum Posts

21

Wiki Points

10

Followers

Reviews: 0

User Lists: 4

#6  Edited By chainreaction01

Torchlight had similar man eating chests, but they wouldn't one-shot you. At least in that game I got in the habit of shooting every chest before I touched it, would hope that you could do something similar here.

Avatar image for chainreaction01
chainreaction01

230

Forum Posts

21

Wiki Points

10

Followers

Reviews: 0

User Lists: 4

#7  Edited By chainreaction01

I'd go with Will and Norm, like Swoxx said they've already applied and have already thought it through a lot.

Avatar image for chainreaction01
chainreaction01

230

Forum Posts

21

Wiki Points

10

Followers

Reviews: 0

User Lists: 4

#8  Edited By chainreaction01

Yea that's happened to me a few times recently, gets really annoying really fast. However, never happened as an Engineer. Have stuff built when it happened? Was always under the impression it would avoid team swapping you if you had anything setup.

Avatar image for chainreaction01
chainreaction01

230

Forum Posts

21

Wiki Points

10

Followers

Reviews: 0

User Lists: 4

#9  Edited By chainreaction01
@HandsomeDevil said:

@Mysterion said:

I prefer Harun al-Rashid myself for kickass bazaars.

I've never played as Arabia. What's the bazaar? If I have one complaint with Civ 5, it's that specialty units/buildings are never explained what they do or what they replace.

It's pretty much a better market, the first building you can get for better gold production. You can find out more about them in the Civopedia.
Avatar image for chainreaction01
chainreaction01

230

Forum Posts

21

Wiki Points

10

Followers

Reviews: 0

User Lists: 4

#10  Edited By chainreaction01

I agree, looks really smooth which seems to be Valve's solution to preventing games from aging too fast. As for the art style my immediate impression was "Feels like Warcraft Universe" but with a few unique twists on the units. Also digging the look of the UI, can't wait to see it all in motion.