I prefer Internet pornography. Ideally, image boards. Horrible, horrible image boards. The kinds that crush most mens' boners with a single picture. But I have a cock made of steel.
SWTOR will definitely steal a lot of subscriptions from WoW. My entire guild is switching to SWTOR, and I know a lot of others who are quitting WoW for SWTOR. I think SWTOR will end up stealing at least 2 million or so subscribers directly from WoW, but WoW will die on its own after Mists of Pandaria comes out and everyone realizes all the game has become is casual raiding, cookie-cutter specs, and Pokemon battles.
Anyone who has recently played WoW's new easy raid mode (Looking for Raid) knows that the game's on a downward spiral. When you can kill the last raid boss of an expansion in under 2 hours with a group of 24 other people you've never met just by autoattacking, something is wrong.
Owning property in The Elder Scrolls has always been a bitch. Why can't I just murder someone in their house and make it my own? I'll settle with the risk of losing my stolen house if caught going in and out.
I'm pretty sure you can't just murder someone and squat in their house unbothered. Unless you're one of the bad guys from North by Northwest or something.
I'm a DW warrior right now, min maxed and whatnot, and yes, the game feels too easy on adept... I literally 3-shot dragons with my power attacks. Although I refuse to turn the difficulty up, the easiness just means I'm building my character well.
I prefer the swords for weapon speed and increased critical strike. If you use elemental fury, you'll be dealing ridiculous amounts of crits and totally tear through enemies.
In a shameless fit of self-promotion, take a look at this:
BadCompany 2 was more polished and a better game in both versions of the game, Beta, and full.
No it wasn't, dude. BC2 crashed for me every other game, my stats didn't record for the first month, and I had to play in dx9 because dx11 brought me down to 20 fps with a Radeon 5770 in any resolution or graphics setting. Stop rewriting history.
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