It's perfectly playable in Normal - it only gets a little bit difficult towards the end. But if you just want to experience the story, set it to Easy. The gameplay is perfectly.... serviceable. But not very enjoyable.
If you can spare the money, get one. It's a nice bit of hardware. Granted, there's not that many great games for it, but if you've got the money, P4G is worth it.
Kickstarter is venture funding via donations. You're essentially throwing money into a big black box and hoping something good will come out of it, with ABSOLUTELY NO LEGAL GUARANTEE THAT YOU'LL EVER GET ANYTHING. There is NO I repeat NO legally binding agreement between developers and the funders, if they did explicitly mention one. They could take the money you gave them and jet off to Hawaii, and you couldn't do a damn thing about it.
If you felt so inclined, you yourself could start a kickstarter project, ask for money and then take that money, claim that the project "fell through" despite the "best of intentions" and scuttle off to enjoy whiskey sours on a beach in Tahiti. And no one could stop you. Think about it.
It depends on what you want out of a game. XCOM: Enemy Unknown is hard and on the higher difficulties, utterly unforgiving. While rewarding, the game also asks you to think very long and hard about what you are doing. It's a game that requires a good amount of caution while playing it. It is also very rewarding, but again, it's makes you work for your reward.
My brother plays LoL a lot and he has tried DOTA2. From what I've gathered from him, DOTA2 might be the more technically complex game, but it's also a lot less fun at first and very difficult to get into. LoL is simpler, but more fun and still has enough complexity to reward good play style. DOTA2 seems to have been made specifically for tournaments, whereas LoL seems to have been made with the general idea of becoming a massive hit, but one that still has good balance and room for tactics.
MMOs are the only types of game which I can't appreciate the underlying concept. I simply cannot see how MMOs can be fun and I've never had any fun with them.
Fighting games are a genre I avoid, but I have no conceptual dislike of fighting games. I simply cannot afford the time it would take to get good at them.
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