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meb

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Single-player misses

I have tried these games (I try to give them each 30 minutes of gameplay) that I cannot see myself spending any more time on. I'd be willing to watch longplays or speedruns for some of these. There are many fish in the sea.

List items

  • I have to say that I was pretty hooked for the first two cases, but then I realized that all I actually enjoyed about this game was pointing out contradictions while in the courtroom. Half of this game (maybe more) is a watered down adventure game on rails. Cool and creative concept. However, I did appreciate the humor and characters in this game, and I will probably try out the sequels.

  • Probably the most boring platform game I have ever played. I'm not sure why I trudged through this at all, besides it being on my list of games to play. The ending for my efforts? "The End". That's it. I got trolled by Sega so hard

  • This game is ball bustlingly difficult and really intense at times, but it is par for horizontal shmups. As much as I enjoyed it, I didn't enjoy it enough to want to replay it again compared to, say, Gradius V.

  • Make no mistake, this is a great game. It has great music and great gameplay, but I just didn't see myself playing it again after beating it once. The third segment is overly long and I found myself in the end just begging for the end to come. Still, it's probably a top 10 RPG on the SNES, and that's saying a lot.

  • Hah, this game is so unique and creative gameplay wise for a rhythm game, but I just couldn't stand the music, which pretty much breaks it as a rhythm game for me.

  • A lot of shmup fans really love this game, but after 30 minutes I just got bored. I wonder if it boils down to nostalgia for them? I'll take a cave shooter over this any day of the week. There are two better updates of this game available for PC. They are: Tempest 2001 and Torus Trooper.

  • Blitzball and the story are pretty good. I thought the gameplay was in the way of the story.

  • Too much shit to collect. The multiplayer was fun at the time.

  • Another boring platformer.

  • I hadn't realized that this was just a puyo puyo clone. There are superior versions of the game available, though this might be the best 16-bit version available

  • I hadn't realized that this was just a puyo puyo clone. There are superior versions of the game.

  • The job system was great and the game had a great 16-bit feel, but I just don't think I'll be replaying this one any time soon.

  • I haven't even played through this recently. I just remember how boring it was

  • Besides the decent arranged version of the soundtrack, it's still the same basic arcade beatemup I remember as a kid. It was pretty meh for me then and is still meh for me now

  • this game aged pretty well graphically and gameplay wise, but the controls are terrible. I can't see myself playing this ever again unless I am desperate for something while I'm on the road

  • game is older than I am and would have been amazing back then, but it is so repetitive, which makes it hard to endure the difficulty of it

  • worse than the first xevious

  • Another arcade classic that I just can't find appealing

  • another example of a game that just hasn't aged well

  • really, really short with shitty controls

  • couldn't even play it for 5 minutes without raging

  • 8-bit rpgs are awful

  • A Zelda 1 clone that has aged pretty well, but the controls feel off. I am also not a big fan of the first Zelda

  • I beat this game once and never will I touch it again. Incredible game for its time that has aged decently if you can remember where everything is.

  • 8-bit version. The 16-bit version on the Genesis is where it's at

  • lasting appeal? nah, but it had some cool stuff for a gameboy game

  • A bit too repetitive and hard enough that I just didn't feel like playing another minute was worth the effort. I didn't even enjoy the speedrun I watched of it

  • Same old as the nes game

  • This franchise has aged superbly, but it is just not my sort of thing. Those who really like puzzle games should try this one out

  • I want to like this game but its co-op is broken as fuck and it is almost broken hard, tnus a pass.

  • This remake of the two games is the only version of them I played, and they were still boring

  • Cute and casual game. Kinda trippy. I gave it a chance and just didn't want to give it another

  • Fast with great looking levels, but I'm not into most racing games and I would rather play Trackmania Nations online with others than play this particular game.

  • Text-based. Reminds me of MUDs back in the day. I watched a speed run on Youtube and called it a day. Why? I lost patience with text-based games a long time ago with so many better alternatives to spend time on. Why not read Sherlock Holmes instead?

  • I played the NES version. It was really buggy and overall just bad

  • Not a bad game (especially for its time), but shmups have come a long way since the 80s

  • I have never seen snes graphics do something like this, but I just didn't enjoy it

  • Great game, but you might as well smash my balls constantly it's so hard. I repeatedly wanted to smash my controller and put my head through my monitor it was so frustrating. I am not one to normally rage but this game can suck a bag of dicks

  • Just wasn't that impressed.

  • After playing R-Type III this game is cake. Boring gameplay, though the intro and sound track to this game are easily two of the best things to come out of the 16-bit era.

  • A racketboy hidden gem. I am not a big fan of beatemups and didn't like the normal knight fighting much (growing big was pretty cool). Maybe give this a try when I have a better appreciation for beatemups.

  • very average shmup. above average soundtrack

  • Very lighthearted and fun game. There are better ones available, sorry TUMIKI Fighters!

  • same as TUMIKI Fighters

  • slow bullets and I can't get over its dumb anime crap. maybe I'll come back to this if someone twists my arm

  • same as touhou 8

  • A nice remake of a classic game, but I feel the classic is better than this, and I haven't been a fan of the classic since I was maybe under five years old.

  • The first levels were way too boring. Less skills than Kirby's Adventure. This has 'meh' written all over it. Watch a longplay.

  • Sluggish controls and just a pretty outdated platformer. I hear the sequel is amazing.

  • An interesting game, but I don't see what all the fuss is about

  • not a pinball fan

  • portable rts (keyword here is portable). not a starcraft by any means, but still decent. I would choose other portable games over a portable rts, and that's why i'm putting this in the mediocre category

  • Worth giving a second chance in the future, I think, but it just didn't grab my attention

  • poor controls made me rage

  • this game's later levels are not relaxing and are so frustrating I never want to play it again

  • Cheap man's mario kart

  • pretty funny multiplayer, but it has aged pretty badly

  • funny game but has aged quite badly

  • a bit of a slower game than i like with my multiplayer

  • Fantastic music and visuals. Ingenious ending. A rarity in that it sports a plot that is open to a wide variety of interpretation. The gameplay was mediocre.

  • Akumajou Densetsu... I hear this is one of the best Castlevanias, but I played about a half-hour and thought it was garbage. Air control is only possible with one character, you can fall to your death if you try to jump on a stairwell. It is just not a well aged game in my book, and I am going to watch a let's play instead. Might be worth returning to/getting good at.

  • Worth watching in a Let's Play. The main character is cool and the story is the good kind of outrageous. This is one of those neat fringe game of an almost rogue developer who doesn't care what anyone thinks of their game. The soundtrack is forgettable and repeats all the time.

  • pretty fast paced. I hated having to shoot the tvs so much for power ups. Watch a let's play.

  • Not a fan of tower defense

  • I played this a lot as a kid, so I will always have that, but it is fairly boring compared to a lot of other platformers.

  • I remember collecting all of the items in this game and feeling pretty accomplished. It is not a bad game, but I believe there are other better platformers available

  • Cool NES cutscenes. I couldn't get into the gameplay (repetitive and hard). Sweet music on second level.

  • Cool NES cutscenes. I couldn't get into the gameplay.

  • I'll admit I only played it for the first two levels. I watched a let's play for most of it and really enjoyed the music. It's really an action game with some adventure elements, and it looked tedious as fuck.

  • Very dull gameplay.

  • A fantastic soundtrack. Linear progress made the game repetitive and boring. I really enjoyed the concept though, and I realize this was great for its time.

  • Pretty cool game for its time. I found it pretty dull for 2011. Watch a playthrough of the later levels after your certs.

  • Pretty cool game from Blizzard, but uhhhhhhhhhh, hasn't aged very well. Kind of boring in comparison to mario kart when I was playing it with friends.

  • What an annoying game.

  • Mixed feelings about this one. I really have trouble playing this after playing burnout or something like that. It must have been amazing in its time. AMAZING SOUND TRACK.

  • Way to grindy for me to even get into. Watch a let's play.

  • I couldn't play this one all of the way through, so I watched a let's play of it. I was very impressed by the graphics and the music. I also liked Squall and Laguna as characters. The production value for this game is through the roof, but it has such an easily abusable junction system that pretty much breaks the game from Disc 1. I also thought the plot was ridiculous, but some emotional scenes were pulled off pretty well. All in all, this one took itself way too seriously for me to recommend a play through. The draw system is also grindy as fuck. I recommend a let's play that edits out all of the grindy bits.

  • I have the same complaints as most people who have played through this game. Some events are really hard to trigger unless you consult a walkthrough. The tarot card system breaks the game and in combination with easy retreats and high sky allows you to boss rush for the entire game. It is a broken game. The music is pretty good. I'd say this might make for a great mobile game if you need to burn a lot of time on the road and aren't willing to take the broken boss rush route.

  • Breakthrough game at the time. Repetitive as hell. Looking forward to Metroid: Zero Mission instead.

  • I haven't even played this due to AVGN's review of the game. It looks so annoying and monotonous. I hear the music is good. Watch a let's play or speedrun.

  • I didn't like this game because of the underwater levels. The music is amazing and the gameplay is decent. I felt it really needed a save feature because there was no way I was going to complete it all in one go.

  • Again with the goddamn water levels and platforms that cause you to fall into the water. Once under water you are slow and can run out of breath. Why would they ruin an otherwise fast and fun platform with this garbage? Memorable music. Worth watching a run.

  • Yep, I am now calling this the most overrated series ever. Sonic is a speed hound until he hits the water levels. I'm not even going to play past the third zone. Peace, Sonic.

  • Great game when we were young on the N64. Controller shooters are terrible these days compared to what's on the PC. Watch a longplay.

  • Same as perfect dark.

  • My sister and I tried this. Had the weirdest hilarious bugs ever. Some people thought this was better than Mario Kart 64? Get real.

  • Pretty good on its own until you put it in River City Ransom's spotlight. There are better beatemups available.

  • Really outdated game. Super hard and unforgiving. Watch a playthrough.

  • Simple beatemup. Might be a good way to pass time with a friend. It was a great way to spend time in the arcade back in the day, but I just felt this was pretty bland compared to other beatemups.

  • Same idea as the first.

  • It's 2011 and SC2 is out. This game is revolutionary, but there are better games today to play.

  • I played about 2 minutes of this game and knew it was going to be a long ride. I would recommend watching a let's play of this one, but I don't recommend playing it. Slow game.

  • I don't find it bad. It's a pretty standard beatemup. I thought the cut scenes were hilarious in how they tried to be creepy. I'm sure there's a cult crowd of splatterhouse fans, but I am just not one of those people. Generic experience for me.

  • A bit repetitive and hard. Short. There are better platformers.

  • Very casual game but with hard enemies.

  • Found an English translation. I don't like bomberman very much.

  • Can't play on an emulator.

  • Gets old pretty fast.

  • This deserves a replay, but I found myself really bored with this version of pilotwings.

  • Pretty funny game but you really need a lightgun if you're going to play it. Otherwise a pretty boring experience compared to most modern FPS games.