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sweep

Stay in the woods. Stay green. Stay safe.

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We need to talk

I have some bad news.

 As many of you know, recently I have been battling with my addiction and hoping that I had the willpower to overcome what is essentially a socially crippling obsession. However I am ashamed to admit that, on Tuesday the 1st of November, in a moment of weakness... 
 

I renewed my World Of Warcraft subscription. 

Sad face. 
 
I can see you now, shaking your little heads in disappointment. As many of you know, I have been battling with this condition for a while now, desperately trying to hold out from returning to Azeroth. Unfortunately I fell into a bad crowd, a malicious and self-serving group of individuals who informed me that the new changes implemented in Cataclysm made the game fun again, removing much of the early game grinding and creating a much more concise and varied leveling experience. Not only that, I could now play as a sweet Troll Druid whose feral Cat form is a badass fucking tiger. These "friends" dragged me back into the gutter. They know who they are and I hope they are fucking proud of themselves. 
   

Unfortunately, they were correct. 

  
Remember that first time you started playing WoW? Ok, maybe you don't - that's fair enough, the game is 6 years old. Well, I remember. I remember being completely blown away the first time I stepped into Orgrimmar, overwhelmed by all the level 60 characters with their raiding gear. I remember promptly getting lost, too, and finding myself running up and down the drag asking passers-by for guidance. I remember my first trip through the Wailing Caverns and being completely confused by what an Instance was conceptually, let alone what I should be doing as part of the group. Flying over Thunder Bluff for the first time, running into my first Ally (and being promptly ganked), joining my first group for Warsong Gulch. These were all big moments at the beginning of my WoW career. Cataclysm is the closest I have ever come to reliving that initial impression. And it's pretty mindblowing. 

No Caption Provided
 
The re-jiggered zones in World Of Warcraft really are pretty fantastic. Since I started playing again a couple of days ago I have got up to level 26, high enough to cover the new Troll starting zone, Durotar, The Barrens, Ashenvale, and the dramatically altered Orgimmar. Each of these haunts remains largely the same - even the Barrens, which has been sliced apart into northern and southern chunks. The difference lies in the quests. Instead of strolling into the Crossroads and being given 20 quests all at once, players are channelled down much more focussed lines of progression. You might be given two or three quests and they will all culminate at the same juncture. Upon their completion you are given a new set, or sent to a new location (usually via some form of set-piece quest where a NPC mount will physically take you there). To streamline this, there are now lots of smaller settlements and flight paths scattered around each zone. Instead of basing all operations from a single settlement, you will find yourself doing groups of very similar quests from before, though from a much more accessible location so you aren't repeatedly running from one end of the zone to the other. The quests themselves have also been addressed, removing the tediousness and monotony of many of the early quests. You will no longer be sent to find 30 centaur bracers, for example, though you may have to defend a hillock from waves of the fuckers as a jazzed up alternative. It's this kind of new set-piece interaction that actually makes the quests interesting again, giving each quest a unique feel and making the NPC characters much more involved and vibrant. I got a terrible shock the first time I jumped into Wailing Caverns only to find that the bosses had all been altered with different attacks. It has meant that although the layout of the cavern is the same, I am having to reassess and relearn how to tackle it. 
   
No Caption Provided
Initially I wasn't too impressed by the new talent system but having discussed it with some people it's starting to grow on me. I will concede that the new layout gives each talent tree a very distinct feeling early in the game. Before Cataclysm your spec was pretty meaningless until you got to about level 30 or 40 because a lot of the early skills you could assign points to were fairly passive. The new system immediately rewards players for their choice by giving them a distinct new set of skills or abilities at level 10, when the first point is spent. As a feral druid I was rewarded with Mangle, which replaces Claw as it does more damage for less energy as the basic feral attack. I also got Cat form at level 8, which was pretty cool. Then instead of having a huge sprawling tree and awarding players a new point every level, points are given at intermittent levels and the talent trees are much more concise. It's a neat little system and it means you don't have to worry so much about having such specific builds. 
 
I can haz blue kitteh ^_^ 
I can haz blue kitteh ^_^ 

There's also a bunch of new stuff like tooltips and other junk which is basically just official equivalents of the most popular addons. There is now an ingame version of Quest Helper which will mark the locations of your current quest on your map and give you a little arrow on the minimap to point you in the right direction, for example. Possibly the best new feature is the ability to stream patches and new builds of the game whilst you are actually playing it. My understanding of this is that the installer will prioritise and update the most relevant parts of the game first. This has been mostly flawless, allowing me to play the game despite having loaded only about 20% of the mammoth Cataclysm update. I had a bit of trouble when I tried to teleport into an Instance that, apparently, my installer had not yet loaded - but apart from that it has been fine.
  
As one giantbomb intern intoned - Cataclysm basically takes the quest structure from Wrath Of The Lich King and applies it to the original game. It makes a big difference and, crucially, it's a lot more fun. I managed to get to level 26 without ever feeling like I was having to grind. At one point I hopped into an instance and, having completed the dungeon, was invited to repeat it. Despite being in a great group, I declined. There was too much other new shit I wanted to see.

As much as I hate to admit it, Cataclysm is actually fucking awesome. 
 

MAY HE WHO IS WITHOUT SIN CAST THE FIRST STONE 

 
Thanks For Reading 
Love Sweep
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sweep

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Edited By sweep  Moderator

I have some bad news.

 As many of you know, recently I have been battling with my addiction and hoping that I had the willpower to overcome what is essentially a socially crippling obsession. However I am ashamed to admit that, on Tuesday the 1st of November, in a moment of weakness... 
 

I renewed my World Of Warcraft subscription. 

Sad face. 
 
I can see you now, shaking your little heads in disappointment. As many of you know, I have been battling with this condition for a while now, desperately trying to hold out from returning to Azeroth. Unfortunately I fell into a bad crowd, a malicious and self-serving group of individuals who informed me that the new changes implemented in Cataclysm made the game fun again, removing much of the early game grinding and creating a much more concise and varied leveling experience. Not only that, I could now play as a sweet Troll Druid whose feral Cat form is a badass fucking tiger. These "friends" dragged me back into the gutter. They know who they are and I hope they are fucking proud of themselves. 
   

Unfortunately, they were correct. 

  
Remember that first time you started playing WoW? Ok, maybe you don't - that's fair enough, the game is 6 years old. Well, I remember. I remember being completely blown away the first time I stepped into Orgrimmar, overwhelmed by all the level 60 characters with their raiding gear. I remember promptly getting lost, too, and finding myself running up and down the drag asking passers-by for guidance. I remember my first trip through the Wailing Caverns and being completely confused by what an Instance was conceptually, let alone what I should be doing as part of the group. Flying over Thunder Bluff for the first time, running into my first Ally (and being promptly ganked), joining my first group for Warsong Gulch. These were all big moments at the beginning of my WoW career. Cataclysm is the closest I have ever come to reliving that initial impression. And it's pretty mindblowing. 

No Caption Provided
 
The re-jiggered zones in World Of Warcraft really are pretty fantastic. Since I started playing again a couple of days ago I have got up to level 26, high enough to cover the new Troll starting zone, Durotar, The Barrens, Ashenvale, and the dramatically altered Orgimmar. Each of these haunts remains largely the same - even the Barrens, which has been sliced apart into northern and southern chunks. The difference lies in the quests. Instead of strolling into the Crossroads and being given 20 quests all at once, players are channelled down much more focussed lines of progression. You might be given two or three quests and they will all culminate at the same juncture. Upon their completion you are given a new set, or sent to a new location (usually via some form of set-piece quest where a NPC mount will physically take you there). To streamline this, there are now lots of smaller settlements and flight paths scattered around each zone. Instead of basing all operations from a single settlement, you will find yourself doing groups of very similar quests from before, though from a much more accessible location so you aren't repeatedly running from one end of the zone to the other. The quests themselves have also been addressed, removing the tediousness and monotony of many of the early quests. You will no longer be sent to find 30 centaur bracers, for example, though you may have to defend a hillock from waves of the fuckers as a jazzed up alternative. It's this kind of new set-piece interaction that actually makes the quests interesting again, giving each quest a unique feel and making the NPC characters much more involved and vibrant. I got a terrible shock the first time I jumped into Wailing Caverns only to find that the bosses had all been altered with different attacks. It has meant that although the layout of the cavern is the same, I am having to reassess and relearn how to tackle it. 
   
No Caption Provided
Initially I wasn't too impressed by the new talent system but having discussed it with some people it's starting to grow on me. I will concede that the new layout gives each talent tree a very distinct feeling early in the game. Before Cataclysm your spec was pretty meaningless until you got to about level 30 or 40 because a lot of the early skills you could assign points to were fairly passive. The new system immediately rewards players for their choice by giving them a distinct new set of skills or abilities at level 10, when the first point is spent. As a feral druid I was rewarded with Mangle, which replaces Claw as it does more damage for less energy as the basic feral attack. I also got Cat form at level 8, which was pretty cool. Then instead of having a huge sprawling tree and awarding players a new point every level, points are given at intermittent levels and the talent trees are much more concise. It's a neat little system and it means you don't have to worry so much about having such specific builds. 
 
I can haz blue kitteh ^_^ 
I can haz blue kitteh ^_^ 

There's also a bunch of new stuff like tooltips and other junk which is basically just official equivalents of the most popular addons. There is now an ingame version of Quest Helper which will mark the locations of your current quest on your map and give you a little arrow on the minimap to point you in the right direction, for example. Possibly the best new feature is the ability to stream patches and new builds of the game whilst you are actually playing it. My understanding of this is that the installer will prioritise and update the most relevant parts of the game first. This has been mostly flawless, allowing me to play the game despite having loaded only about 20% of the mammoth Cataclysm update. I had a bit of trouble when I tried to teleport into an Instance that, apparently, my installer had not yet loaded - but apart from that it has been fine.
  
As one giantbomb intern intoned - Cataclysm basically takes the quest structure from Wrath Of The Lich King and applies it to the original game. It makes a big difference and, crucially, it's a lot more fun. I managed to get to level 26 without ever feeling like I was having to grind. At one point I hopped into an instance and, having completed the dungeon, was invited to repeat it. Despite being in a great group, I declined. There was too much other new shit I wanted to see.

As much as I hate to admit it, Cataclysm is actually fucking awesome. 
 

MAY HE WHO IS WITHOUT SIN CAST THE FIRST STONE 

 
Thanks For Reading 
Love Sweep
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mylifeforAiur

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Edited By mylifeforAiur

You make me sick. Good write-up though^^

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Scooper

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I feel I done my small part in making you play it again and for that I am happy.

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shirogane

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Don't... 
Do... 
It... 
 
GAAAAAH! 
Now i want to play Cataclysm! Look what you've done asshole!
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jim_dandy

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@Sweep said:
MAY HE WHO IS WITHOUT SIN CAST THE FIRST STONE  
 I would, but it's on cooldown.
 
*rimshot*
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tebbit

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I may not be without sin, but I'm gonna cast the hell out of you. 
 
With stones! 
 
Admittedly, the only reason I haven't renewed my subscription is that I have no money...

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DaemonicGrim

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You bastard... if I start playing again when I have money again I will blame my failed life on you. 
 
Also, cunt last night? Were we at the same pub?

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Fuck you, Sweep.  You disappoint me.  People being disappointed in you is worse than hatred.  Think about THAT! 
 
In all seriousness, though (as well as disappointment), my friends have been bugging me to get back into WoW.  I keep telling them that they can go fuck themselves, and then there is a big argument that leads to me saying "fuck gear score" every time at the end of it and moving onward.  I'm waiting for Guild Wars 2 to blow me out of the water. 
 
I hope you enjoy your new times in Azeroth while I remain over here...disappointed in you. 
 
Disappointment.  Just think about it - often but not too hard.  T_T

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jeanluc

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While I don't have an interest in ever playing WoW my friend quit at the beginning of this year. He claims he has no interest in playing again but I still see him on WoW sites occasionally looking at art and updates. He says itx just because he likes looking at the cool art, but I'm worried about him.

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sweep

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@jim_dandy: <3 
 
@Shirogane said:
" Don't... Do... It...  GAAAAAH! Now i want to play Cataclysm! Look what you've done asshole! "
YOU SEE HOW THIS SHIT WORKS? 
 
@jakob187 said:
" Fuck you, Sweep.  You disappoint me.  People being disappointed in you is worse than hatred.  Think about THAT!  In all seriousness, though (as well as disappointment), my friends have been bugging me to get back into WoW.  I keep telling them that they can go fuck themselves, and then there is a big argument that leads to me saying "fuck gear score" every time at the end of it and moving onward.  I'm waiting for Guild Wars 2 to blow me out of the water.  I hope you enjoy your new times in Azeroth while I remain over here...disappointed in you.  Disappointment.  Just think about it - often but not too hard.  T_T "
I am also waiting for Guild Wars 2, though it's taking it's sweet ass time. WoW can plug that gap. 
 
Oh, and I'm not paid to think. In fact, I'm not paid at all.
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CptChiken

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YOU FOOL!

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sweep

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@wasteguru said:
" While I don't have an interest in ever playing WoW my friend quit at the beginning of this year. He claims he has no interest in playing again but I still see him on WoW sites occasionally looking at art and updates. He says itx just because he likes looking at the cool art, but I'm worried about him. "
You should probably stage an intervention or something?
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jeanluc

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Edited By jeanluc  Staff
@Sweep: Thats a good idea.
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Video_Game_King

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I'm without sin, but I imagine that somebody without sin has also come forward. Does that mean everybody else can just go batshit on you after the first guy?

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roborobb

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Winners don't do drugs.

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@Sweep:

Great read mate. You reckon it'd be wise to roll a new char when jumping back in? I've got a 75 undead rogue already, but I feel like I'd be missing out on a good chunk of the new content.

I've been toying with the idea of getting back into it but none of my mates play anymore and that was my initial attraction to the game.


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sweep

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@Video_Game_King said:

" I'm without sin, but I imagine that somebody without sin has also come forward. Does that mean everybody else can just go batshit on you after the first guy? "

I don't know. Let's refer to the guide to stoning.   

 
 

"The judge will throw the first stone and then the other people. "


 
He must be pretty strong.
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Video_Game_King

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@Sweep: 
 
So I'm guessing it's the "first person has to be without sin, then fuck it" model, right?
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sweep

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@Video_Game_King: I think the guide was pretty fucking clear. 
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TaliciaDragonsong

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Walking into the new Orgrimmar was amazing, just like what I felt 6 years ago. <3

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Tennmuerti

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FUCK YOU !
 

Thanks oh SO MUCH for making it even harder for those of us who are still trying to abstain.

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@Tennmuerti said:
" FUCK YOU !   Thanks oh SO MUCH for making it even harder for those of us who are still trying to abstain. "
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I don't blame you Sweep - I fell for it as well and am dragging in 2 friends with me. It is one hell of a re-vamp.
They gave the lore of the old world (concerning the Horde vs Alliance conflict) new juice making the two sides actually matter again. Blizzard got a lot of heat for making the Argent Tournament (and the taking down of the Lich King) so very focused on teamwork between the two factions. Yet everything pointed towards open war at the very start of WotLK. 
To boot they have now implemented "new" bosses that most people still remember from either the old WarCraft games or the old instances! Who doesn't remember the funny ogres in WarCraft II of which one happened to be named Cho'Gall... Ah him and his Eye of Kilrogg made the limited army maps so easy.

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Good luck to all, and remember there is still a world outside of Warcraft! ^^

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It seems Horde starting zones got a lot more drastic and interesting visual changes than Alliance, and some of the zones... really haven't changed much at all apart from different monster populations and locations to better facilitate the linear questing model.
 
Some of the best stuff is the more humourous in-joke, self-referential and pop-culture-laced quests, and the  taking of old, static kill-collect quests into much more extravagent and active versions complete with cutscenes. The bad stuff is having to do the exact same quests you did before, like all those goddamn Stranglethorn Vale hunting quests (although there is a quite funny joke quest concerning the Green Hills of Strangelthorn that took the edge off the rage).

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@Geno: Ahahaha, genuine lols :D
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@Sweep: I have been playing WoW on and off since the beginning.  I've been in and out of it many times.  Not due to indecision about my life and it's priorities, but out of waves of boredom an untimely computer crash. 
 
Funny thing is.  This is the one expansion I'm totally not excited about.  I'm not going to be buying cataclysm... 
 
Wait what? 
 
I just canceled my subscription... Go Me.
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I stared as a Tauren Druid; now up to level six, and so far all my quests have been of the "kill ten of those, bring me 8 of these," variety.

I really hope that I start seeing all those changes you mentioned soon. So far it feels like just more of the, exact, same thing I got bored with a year or so ago.

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Argh, man up and 1v1 me already!

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I have avoided all iterations of WoW because I know I would become hopelessly addicted.

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@Sweep:     :D
 
No Caption Provided


But seriously Sweep, don't believe everything you see about Islam on the web. Extremism is a bitch.
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MWHAHAHAHA! You fell! have fun having no life!

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@Sweep: Disappointment. 
 
Also, a heated discussion just occurred with my friends about why I will not be jumping back onto the boat and play Cataclysm with them.  My number 1 reason:  I have absolutely no urge to play Cataclysm.  They didn't seem to think that was a good enough reason, thus making me believe that I've proven how WoW has no hold over me anymore as it does them.
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I'm not going to bother because I just don't have the time...thankfully.

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@Sweep said:
" @Video_Game_King said:

" I'm without sin, but I imagine that somebody without sin has also come forward. Does that mean everybody else can just go batshit on you after the first guy? "

I don't know. Let's refer to the guide to stoning.   

 
 

"The judge will throw the first stone and then the other people. "

 He must be pretty strong. "
Fuck.  Yet any talk of just nuking these stuck in the 4th century assholes is met with scorn.  
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You get new quests while doing other quests. They just like pop up and say "Hey, while your here do this!" and it's like fuck
 
I'm pretty bummed that I'm going to have to go Alliance now though. Worgans look awesome.

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@MB said:
" I'm not going to bother because I just don't have the time...thankfully. "
I have the time... because I don't play Wow!
 
It could be worse, Sweep. You could be addicted to Meth, or Farmville.
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sweep

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@GlenTennis said:
"I have the time... because I don't play Wow!  It could be worse, Sweep. You could be addicted to Meth"
 
Ironically a meth addiction would probably be cheaper and more social.