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Giant Bomb Review

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Flower Review

5
  • PS3N

The latest PSN release from thatgamecompany is full of incredible floral imagery and a few unexpected twists.

Few games are so colorful and so nice to look at.
Few games are so colorful and so nice to look at.
Flower is thatgamecompany's latest PlayStation Network release, a mechanically simple romp through nature that emphasizes arresting visual presentation and a palpable sense of discovery over gameplay complexity. TGC, with its roots in the world of game-design academia, has covered this sort of art-house ground before on PSN with the abstract eat-or-be-eaten petri dish simulation flOw, a one-trick pony that presented a unique starting premise and then failed to do much with it. By contrast, Flower starts big and gets bigger, offering a real sense of progression that reaches a delightful crescendo in the game's final moments. It's one of the most gorgeous games I've ever played and, though brief, is well worth playing once and coming back to later even at the $9.99 asking price.

It takes about one minute to learn how Flower works. The game's six levels (or "dreams") are tied together by a hub interface consisting of your drab, depressing urban apartment, and each stage is preceded by some washed-out scenes of life in the metropolitan rat race. That backdrop provides a stark contrast to the rolling green hills and thousands of flowers that make up the lands you'll be zooming through when you actually play the game.

You play the part of the breeze--though what you're really controlling is the camera's perspective--which is marked by the swirl of petals you pick up from each and every flower as you fly by it. The controls couldn't be much simpler. You steer your view by tilting and rotating the controller, and you hit any button to pick up forward momentum. You can't quite turn on a dime, but you get used to the feel of the movement quickly enough.

Certain colors of flowers in each level act as triggers that affect parts of the environment. There's no heads-up display cluttering all that visual splendor, though, so in general, you're just encouraged to explore. In some levels, the right flowers will restore vibrant color to a washed-out landscape; in others, they'll clear a canyon of rocks so you can go zooming through, or start up some windmills to power nearby streetlights. It's always gratifying to see what varied effects you can have on each level, even if it only takes very basic exploration to enact them.

Even when you're just flying around aimlessly, Flower is a real sight, literally exploding color onto your screen from one moment to the next. Your tail of petals can get enormously long and varied if you spend enough time in a level, and picking up speed and doing a quick turnaround can result in you flying right through the middle of it, filling your screen with colors swirling on the wind. Buzzing the ground is also a treat, the way the wind cuts a narrow trough through the tall grass as you speed along. Musical notes are keyed to a lot of the flowers, too, so you're often immediately and dynamically adding to the already jaunty soundtrack as you fly around. The game is a true audiovisual tour de force, giving you the sense that things like 1080p and HDMI are good for more than just marketing bullet points.

Some of Flower is bleaker than you might expect.
Some of Flower is bleaker than you might expect.
Flower could have gone the same way flOw did, with a succession of one lightly enjoyable naturalistic level after the other till you had no more levels to play. It would still be a decent and visually beautiful game if it had. But in the back half, the level design takes you down an unexpectedly darker turn, juxtaposing all that floral jollity with bleaker, dystopian imagery that allows for a couple of twists on the gameplay, too. This unexpected last third of the game really elevated it to a more impressive height, for me. You could extract some environmentalist themes from the latter part of the game with little effort if you wanted, but you're also free to just get lost in the almost overwhelming sensory experience Flower provides.

You can finish Flower in a small handful of hours, but that initial experience is so densely packed with visual splendor and engaging discovery that every minute of it feels meaningful. It's not a bad way to relieve stress, either, just slumping back on the couch after a long day at the office and zooming around fields full of lush flora without a bunch of Locust or Nazis trying to score head shots on you. And the game's trophies are thoughtfully designed, too, encouraging you to go back and play the levels again more skillfully if you're the type of person who's interested in boosting your online rep.

Download services like the PlayStation Store are the best thing to happen to consoles in a long while. They make offbeat experimental games like this one possible, when such games would likely never reach shelves in boxed form due to the raw business realities of retail publishing. But because we can circumvent the obstacles of physical distribution, we can have games like Flower, a tiny, beautiful, elegantly designed piece of software that I feel richer for having played.
Brad Shoemaker on Google+

119 Comments

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Afroman269

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Edited By Afroman269

Funny I guess I'm the only person who doesn't give a shit about it now after watching this. Maybe you gotta toke up b4 realizing how "fun" it is.

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MasterSwanny

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Edited By MasterSwanny

Funny video, awesome job

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LiveOrDie1212

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Edited By LiveOrDie1212

wait, is this thing on the psn now??

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Chummy8

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Edited By Chummy8

New game for Soulja Boy if you drink beer to get drunk or smoke weed to get high.

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will_3rd

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Edited By will_3rd

reminds me of Pikmin :)

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citizenkane

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Edited By citizenkane

This game definitely sounds interesting.  I might have to pick it up this weekend.

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Carlos1408

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Edited By Carlos1408

This game looks and sounds very relaxing, pitty I don't own a PS3.
Oh well

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headcase

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Edited By headcase

I dunno... $10 feels kinda high. Thanks for the review though!

Edit: on further thought, the price is all one could ask for... still not sure if I'll buy it but it makes a strong case.
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reddwarf42

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Edited By reddwarf42

Will buy.

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Dreamfall31

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Edited By Dreamfall31

I want to play it so badly, but the PSN Store won't update today!  I've checked like 5 times!

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Double0hFor

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Edited By Double0hFor

am i the only one who thinks this is boring?

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dudacles

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Edited By dudacles

It's an unussual premise. I really like the fact that games like these can actually get 5 stars though.

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Geno

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Edited By Geno

Hope this comes to Steam.

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Snail

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Edited By Snail

I DIDN'T WANT TO BUY THIS BUT NOW I WILL HAVE TO!

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tmontana1004

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Edited By tmontana1004

It's an interesting premise, but it looks boring as hell to me.

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mordi

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Edited By mordi

Looks good. I like games that make you think. Braid was too much to understand for me, but this seems interpretable.

Too bad I don't have a PS3.
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CaptainReynolds

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Edited By CaptainReynolds

I  played this just now and it was amazing. Well worth £6

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buttmonk3y

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Edited By buttmonk3y

Brought it, LOVE IT!

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ditchell

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Edited By ditchell

i like how ps isn't afraid to put out some adultish games. still reminds me of rez without the coolness. if i had a ps3 i'd pick it up though.

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Duckbutter

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Edited By Duckbutter

Flower is like playin a lady version of HAWX. just instead of buildings and AA guns exploding, there's color exploding. sucka MCs will say there's no goals in Flower. dont listen to em. there's trophies and secret flowers and that nagging feeling you get when your whole field is blooming with color except one big patch of brown-gray grass forcing you to go look for that flower you missed so you can feel complete.

i got bored after the second level but its one of the dopest games i've bought in a while. it takes about 2 levels before the "chill" aspect fades and the "video game" aspect of your brain kicks in. when the "video game" aspect kicks in, you feel like you wanna speed up the wind as fast as you can and try to smash your petals through a rock, hoping the rock explodes in a bloody mess with eyeballs and feces flyin everywhere. at that point, turn Flower off, go about your business and go back to Flower when you wanna chill again.

the music is cool because its interactive. the more flowers you pick up, the more instruments are added to the score but it would be alot cooler if they added the option to play our own music. Radiohead and this game would make me cum in my pants a little. doesnt take long for it to go into screen saver mode which is purty views of whatever garden you're playing. you can play Radiohead on your iPod or somethin while thats happenin.

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LordAndrew

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Edited By LordAndrew

Your five-star image is wonderfully inappropriate for this review.
I approve.

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ch13696

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Edited By ch13696

Even though it's a casual game I really wanted to yell out "Aaaaaawwwww c'mon. Your going the wrong way. Hurry, get the other flower".

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Renegade

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Edited By Renegade

This review convinced me to buy this. It looks really relaxing and enjoyable, which should be a nice change a pace.

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Erdie

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Edited By Erdie

5/5 eh?  I'll give it a try this weekend!

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liquidsol

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Edited By liquidsol

Excellent looking game.  I wish Jeff wouldn't have opened his mouth, at all, during the video though.  Other than that, looks excellent.

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LiveOrDie1212

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Edited By LiveOrDie1212

after playing the game, i see why Brad said "this is the nicest lookin game i've ever played". this game is gorgous to look at, if you have a nice HD tv. and it also feels so nice to play a game like this when you just want to wind down.

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zymase

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Edited By zymase

Finally hit the PlayStation Store sometime this afternoon, I've spent some time with it but my favorite feature so far is that my girlfriend has taken a break from her Katamari Damacy to try it...  and is still playing it. 

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Duckbutter

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Edited By Duckbutter

quit whinin about Jeff's commentary. you need that type of Thugnificient/Hillbilly attitude to represent for people with those minds. you need balance in these Quick Looks. Ying and the Yang, man.

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TwoOneFive

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Edited By TwoOneFive

fragstoff=asshole. 

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inspectah

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Edited By inspectah

just played having sum issues with my controller after on level i pick my next flower. :-( sucks other then that its a great game

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darfvader

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Edited By darfvader

this IS stress inducing lol

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Media_Master

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Edited By Media_Master

Gonna get my flower on now!

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LiveOrDie1212

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Edited By LiveOrDie1212

i thought a site like GB is a safe haven from people like Fragstoff and other poeple like him, guess im wrong. is there anyway we can get rid of these idiots??????

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killdave

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Edited By killdave

5 ... stars ... ???

Well each to their own, I prefer to "play" games

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PsYuSoFly

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Edited By PsYuSoFly

I don't see how or why this is a 5 star games, it's looks like you just flying around giving life back to the land gameplay wise.

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luvcraft

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Edited By luvcraft

This is a weird review. It starts out with the hands-on video, and in the video you say that it's OK, but doesn't really go anywhere, and is basically just a tech demo, and would maybe appeal to stoners or something.

But then the video is followed by a five-star review that says "ZOMG! Everything changes at the end, but we can't say how because that would be a spoiler!" Which is really weird, and doesn't match up at all with your "meh" impression in the video.

So, I guess what you're saying is that it's a two-star game, but if you can slog through the two-star-ness all the way to the end, all of a sudden it becomes a five-star game! I think I'd rather play a game that's a four or five star game from the get-go.

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Venatio

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Edited By Venatio

Very well written review Brad, I purchased Flower and damn, it looks so Beautiful and amazing

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Tiz

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Edited By Tiz

This was great! Finished the levels just now, and plan to replay them soon. Looks beautiful on a 110" screen with a 1080p projector. The controls work great and playing somehow just feels very satisfying. As said in the review, the stuff they did at the end portion were really great and made it that much better. Definitely worth the money. Then again, I really like these cheap, short and very different psn store and live arcade games..

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RobDaFunk

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Edited By RobDaFunk

Fully hittin this up tomorrow mornin.......I can finally play a game on my PS3 after 5 months of ownership.

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Tomorrowman

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Edited By Tomorrowman

for those of you on the fence because it just looks like flying around flowers, you're partly right.  Just know the game takes a very surprising twist that makes it all worth it.

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stevieq

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Edited By stevieq

I laughed so much in the video feature.

Looks like a really cool game too.

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Danishmaggot

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Edited By Danishmaggot

Wow....i don't get it....

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TheFrostedGamer

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Edited By TheFrostedGamer

A screensaver with some interactivity. And it gets a 5/5 Perfect Score. In all likeliness Flower probably offers nothing in terms of replay value once you've been through the levels once. I'm either taking crazy pills or Brad has no standard in which games have to reach for a good rating.

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Scarabus

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Edited By Scarabus

Bought it today and played it through in one sitting. Amazing game. 

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LiveOrDie1212

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Edited By LiveOrDie1212

@ TheFrostedGamer

i think you're taking crazy pills dude, go back to your Halo and STFU..

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MindChamber

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Edited By MindChamber

Jeff is bored stiff. this is basically a tech demo, and it isnt worth the price its being offered for.  5 stars is ridiculous.  Im sorry.

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LiK

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Edited By LiK

great game, well worth checking out.

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kernando

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Edited By kernando

Good thing Brad reviewed it... I have a hunch Jeff is biased towards PS3. Almost like he's making fun of the game throughout the video review... Guess I shouldn't say anything bad about the creator of this site tho :P.

*gets banned
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Danishmaggot

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Edited By Danishmaggot

@ Kernando:

Biased towards PS3 because he does not get excited about one of the least playable games probably ever made....no.

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Shaunage

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Edited By Shaunage

Just played through it. Anyone saying there's nothing to the game has no idea what they're talking about. Play it and you'll see. It's a fantastic experience.