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The full version of Akatsuki Shisei Ichigō, adding new characters, updated gameplay elements, and additional story.
The third revision of Guilty Gear XX adds new gameplay mechanics and special moves while re-designing the game's aesthetics.
The tale of Soul Calibur continues in the series's fourth entry, adding a variety of new game modes and features (including an in-depth character creation system).
The Japan-exclusive second revision of Guilty Gear X2 adds two new characters (A.B.A and Order-Sol) while including new balance changes.
Originally released for the Atomiswave arcade system, Samurai Shodown VI is a "dream match" installment featuring all fighters from the main series and the ability to choose between a variety of different gameplay styles.
Mix-and-match your favorite versions of the Street Fighter II cast to create new dream matches in this special 15th anniversary edition of the arcade classic.
Sonic Adventure DX: Director's Cut is a port of the Dreamcast hit to the Gamecube, and in turn, ported to PC.
The first revision of Guitly Gear XX, rebalancing the character roster while adding Robo-Ky as a playable character from the start. Its console version also expands most game modes, with the Xbox version introducing online multiplayer.
The third installment of the Guilty Gear fighting game series, revising the gameplay from Guilty Gear X while adding new characters, the "Psych Burst" mechanic, and the Dust button.
Sonic and Shadow clash once more in this Dreamcast's swan song now ported to GameCube, featuring the same sprawling, fast-moving story told from both sides of the conflict. The multiplayer mode also returns, this time with the option to play as Amy Rose and Metal Sonic.
Sonic Adventure 2 is a 2001 sequel to Sonic Adventure. It marks the debut appearance of Shadow the Hedgehog and Rouge the Bat, and is the first ever Sonic title where Dr. Eggman is playable.
Students of Japanese high schools brawl again, this time in teams of three, in this sequel to Rival Schools.
Power Stone 2 is a classic 3D fighting arena video game developed by Capcom for the Sega Dreamcast. It is a sequel of the Power Stone released in 1999.
The sequel to the 1998 game Guilty Gear, featuring new higher-quality spritework and updated game mechanics (such as the revamped Tension Gauge).
Choose from eight different characters and do battle in large environments, picking up weapons and collecting Power Stones to transform yourself into a super warrior capable of massive damage.
Developed by Looking Glass Studios and released in 1999, this cyberpunk first-person shooter with RPG elements established new standards for storytelling and gameplay.
The third and final iteration of Street Fighter III, including a wealth of gameplay and design revisions while introducing several new combatants.
The last and largest installment of the Street Fighter Alpha trilogy adds even more characters while adding three unique "fighting styles" (each with special abilities and traits). GO FOR BROKE!
A 2D fighting game by Arc System Works for the PS1, featuring anime-style graphics and themes, a heavy metal soundtrack, and a distinct fast-paced gameplay system.
The conflict between the Star Gladiators and the Fourth Empire continues in this sequel to Capcom's sci-fi 3D fighting game.
When several students and staff of fictional Japanese high schools are either missing or attacked, several students set out to investigate the cause.
The second iteration of Street Fighter III, updating the original game while adding three new combatants and a new gameplay mechanic ("EX Special Moves").
After numerous iterations of Street Fighter II (and its spin-off Street Fighter Alpha series), Capcom continues its classic fighting game series with a new cast of fighters, a higher-quality graphical style, and revamped gameplay mechanics (introducing the "parry" and "Super Art" systems).
Capcom's first in-house 3D fighting game is set in a far future inspired by space operas, namely the Star Wars series, as a group of Star Gladiators must defend Earth from the powerful Fourth Empire.
The sequel to (and remake of) Street Fighter Alpha brings five new fighters into the fray including newcomer schoolgirl Sakura while adding a new special ability: the "Custom Combo", in which players can trigger a massive timed combo chain using their Super Meter.
Set years before the World Warrior tournament of Street Fighter II, Street Fighter Alpha explores the backstories of some of the series's familiar faces (while introducing new ones) with a revamped fighting game engine (complete with a new cartoony art style).
The fifth iteration of Street Fighter II makes further changes to each characters' movelist while rebalancing the game and adding a new Super Meter (with a Super Combo attack for each fighter), adjustable game speed settings, and a hidden final boss.
Four new warriors enter the World Warrior tournament in the fourth main iteration of the classic Street Fighter II series. Along with the roster change, the game received numerous graphical and audio upgrades thanks to its more powerful CPS-2 hardware.
The second update to Capcom's signature fighting game, making the gameplay significantly faster while adding new special moves for most characters.
The first update to the smash-hit fighting game Street Fighter II balances various aspects of the gameplay while adding support for playable bosses and mirror matches.
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