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A distinctive song associated with the game (often played during the introduction/end credits). Note: This concept deals just with songs with lyrics, as opposed to instrumental pieces.
Pyromania is a mental disorder in which someone starts fires and receives pleasure from doing so. Pyromaniacs do not start fires for any monetary gain and they often like to watch the fire burn and its aftermath.
The phenomenon of an enemy who is heavily resistant to damage (or even invulnerable) everywhere on its body - except for its back.
Graphics in games whether backgrounds or characters that are hand drawn whether using a pen graphics tablet or a scan of a physical drawing.
Christianity is a religion based on the life and teachings of Jesus. It is also the largest religion in the world.
Sony's PS3, PS4 & Vita feature to take a save from the one system to another system and continue playing.
These games make it possible to finish them without killing any opponents.
Seven especially sinful traits identified by early Christian writers. They have come to be a popular motif in all sorts of media.
An Unwinnable State occurs either due to a glitch or by designer choice, when the player's actions make it so that the game can no longer be completed. However, the game continues as though it is still possible to finish and win.
A visual effect where color channels are deliberately misaligned.
A visual motif consisting of a series of 1s and 0s, often used when depicting in-game computer systems and electronics.
The twentieth Electronic Entertainment Expo took place June 10-12, 2014 at the Los Angeles Convention Center in Los Angeles, California.
Games with achievements for failing. For the purpose of this concept, any kind of 'achievement' is acceptable - this includes trophies or in-game accomplishments.
Games that suggest players take a break from playing. This is a common feature in Nintendo games.
A trail of fire, electricity, or some other damaging substance that a character or enemy leaves in their wake.
In these games, players can accumulate two or more separate currencies, each having a different value, that can be spent on in-game items, power-ups, and so on. This feature is most often seen in games with microtransactions, where a secondary currency can be bought with real money.
Each real-world day, an often competitive piece of content unlocks itself for play. This can be a specific seed for an otherwise procedurally-generated level as in Spelunky, or a wider multiplayer community challenge a la the community goals in Halo Reach.
A disorder that makes reading and writing tough, regardless of the sufferer's intelligence level. It can be the source of a wide variety of symptoms related to letter recognition, the sounds and spelling of words, and other factors.
A screen where players can adjust the luminance value of a game's visuals. This is common in horror games.
A graphic filter designed to give players the sensation of using a CRT monitor.
A special challenge mode offered by some games in which players test themselves against a predetermined scenario, which changes each day.
Lasers which can lock on to their target.
Characters who have the ability to be unaffected by—or benefited by—coming into contact with an explosion.
The fifteenth PAX West took place August 31-September 3, 2018 at the Washington State Convention Center in Seattle, Washington.
The sixteenth annual PAX West took place August 30-September 2, 2019 at the Washington State Convention Center in Seattle, Washington.
A digital distribution platform operated by Epic Games.
Typically offered through optional items or specific characters, glass cannons are play-styles focused on greatly increased damage output at the cost of low defenses and/or health.
Being able to travel off one side of the screen and in from the other side.
Puzzle platformers are platform games where the key aspect involves solving riddles and puzzles, rather than combat.
The nineteenth annual Electronic Entertainment Expo took place at the Los Angeles Convention Center on June 11-13, 2013.
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