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jimbo_n

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Lvl 80-85 gallery

So I've been level 85 for a while now and I'm closing in fast on the fabled 360 ilvl but I just now realized I have alot of screens lying around showing how epic the leveling actually was from lvl 80-85. The epic things you do in these levels by just completing normal solo quests really cannot be compared to the earlier stuff at all. Take a look at these events and zones if you're on the fence about getting cataclysm! 

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Mount Quest Complete !

Since jumping into Cataclysm at the release and leveling to 85 I've been on a mount quest. The goal was to obtain a [Drake of the West Wind] and an [Ahn'Qiraji Battle Tank]. The drake not so rare but a beast to grind to and the Battle Tank one of the rarest finds from Archaeology and a grind that went on for weeks. So after testing my patience with Archaeology and Tol Barad dailygrinding for what feels like months I now have the Flying and Ground mount setup that I wan't and my e-peen of course grew a bit longer yet again.  
And LTTP on flying dragons in WoW I can confirm that yes, its an awesome feeling. 

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Yet another try at gaming blogging!

Lost my gaming blog lust once again sometime during summer of 09. Here's another attemp att ressurecting this here blog by saying that I finally, after much consideration and rewatching of the Quick Look, decided to Pre-order Catherine from CDJapan.co.jp.  
This will be my  first import that is all in Japanese. But judging from what I've seen from this game so far the gameplay is simple enough to get through without instructions and the broad stroaks of the overarching story is basic enough that I will probably get my enjoyment from it by picking up words here and there and just enjoying the overall mood of the cutscenes.  
 Worst case scenario there is always the internet or my japanese expert friend @Ansatsu but what it all comes down to is really that I'm way to hyped over a new game from the masterminds behind Persona 4 to wait for an eventual English translation and release. 
This is probably some bad decisionmaking all around but I will try my best and who knows, maybe it will spark some interest in learning more Japanese to pick up more of the simpler themes in conversations throughout the game 
Catherine is released on the 17th and should hopefully reach my mailbox a couple of days/a week after that.  

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1 week early! (Updated with impressions)


So somehow my Pre-order was shipped ONE WEEK early. The SE release date is 14/5 but somehow they messed up by a whole WEEK. I am extremely hyped to finally see a copy of this game in reality and I will update this post with impressions later today. 
 
 
 
 
 
 
 
 
 
 
 
 
[[Gameplay Update]] 
Episode 1 done. Initial impressions.
Alan Wake is a masterpiece in storytelling, writing and building atmosphere. Sound design, music choice and events are triggered and chosen with such perfection that they instantly sets the mood just the right way. The small but important details in sound design are extra appearant to me here.  
On top of this (or part of this) is the fantastic things that you see on televisions scattered around in cabins in the dark forest that you are traversing. I won't spoil it for you but these are a big part of the wierd lynchian atmosphere that the game have started to build up and already.  
After 1 single episode, I already don't really know where I am and what is really going on. Am I awake? am I asleep, am I insane? These are the twists and turns I absolutely love about a good single player game and Alan Wake does it better than any other game (or movie!) in recent memory.  
The similarities between a work of David Lynch and the game are already washing over me and let me tell you right now that if love a good Lynch movie (or TV series *cough* Twin Peaks *cough*) you'll be pleasantly suprised at how well Remedy handles is rather than just ripping it off.  
They have set out to get into your head and mess with it and its already working since I'm already actually starting to "suspect" a person of really being someone else and building up my own explanations for things in my head. 
The scattered manuscript pages that you find are so well written even Stephen King would be envious and they give a wierd sense of forseeing the future by your own written words that adds even further to the mystic and twisted tone of the game (you also see yourself on a television being all crazy, Lost Highway anyone?). 
The game sports an unrivaled lighting engine. If there was 1 thing Remedy worked hard on all these years its the environment lighting. Its simply out of this world. It work nice in cooperation with the very lightbased gameplay. You depend heavily on lightsources and its a fresh gameplay element that works very well. It's also closely tied to the mystery and its revealed right off the bat that your wife has an insane fear of darkness. 
The plot and atmopshere thickens for every step you take in Alan Wake and I am truly blown away right now.
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Pre-order time!


 
 
Alright finally got around to preordering StarCraft 2 - Wings of Liberty and Alan Wake.  
GAME.se has a sweet preorder deal that lets you into the beta when you preorder from them. I don't know how much good a betacode will do me at this point but I should hopefully at least get a gew games in.  
For some reason I've been holding back on Preordering Alan Wake. I realized after watching the quick look of it what a fool I've been and instantly put up an order for it. I'm trying to decide if I'm going to get anything else in may. Red Dead Redemption looks kinda interesting and very beautiful and I should probably get 3D Dot game heroes but I suspect its release date will collide with Alan Wake's so it will have to wait.  
Besides I am all into Street Fighter again after the release of SSFIV. After spending hundreds of hours with the original game I slowly drifted away from it. But now I'm back in it for real. Wiped the dust off my SFIV TE stick and started to play online.  
Trying to train my Juri at the moment and still getting a few Cammy games in there when I want to feel at home for a few games. Anyone in EU that want to play a few games? Hit me up at "Jimbo N" on XBL. 
 
I guess none of this is really vital info for anyone but myself but as usual I tend to ignore my blog for way too long and have to get it going again somehow.
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The dirt on the new RE5 episodes.


Alright "new" might be overstationg it since they've been out for a while but I didn't get around to proper co-op sessions of them until a few nights ago. 
Looking back at how many times we played through the main game it's kinda wierd it took us so long to get to these but hey, now it's done.   
 
 
First off its the "Lost in Nightmares" DLC wich takes Jill and Chris back to Weskers mansion and the notalgia trip that his mansion induces. Its heavy on building atmosphere and solving puzzles and then it finishes with some frantic Co-oping to kill some new big baddies and a very dissappointing fight against Wesker that only served as a reminder to why I really hated Wesker in the full game. 
It was over after an hour and change and we were taking it really really slow and got stuck a few times. All in all it was a nice addition to RE5 and it served as a great reminder as to what I want to see in RE6. Give me a whole game in old mansions, spooky forests and Silent Hill-like dungeons but with graphics worthy of the PS3. But in that game I want to see some spooky drapes in the classic mansion hallways and some really heavy rain to go with the thunder outside.  
I guess they could have gone even more over the top with the nostalgia factor while they were at it tho. Give me a puzzle related to paintings in the mansion and throw some dogs through the windows as I walk by them. 
On a sidenote I feel like something went very wrong with the compression of the cutscenes. The last few cutscenes looked really wierd. Also, playing the piano as Jill with a wierd mash up of a rythm game and a QTE. what?!
 
 
 
Then we have the 2nd episode called "Desperate Escape" and man does it make good on it's name. This is a constant desperate escape for 1 hour playing as Jill and Josh.  
What feels like endless enemies will come at you and force you to keep moving or run out of ammo really fast. Then they throw turrets and fat enemies at you and when you think it cannot get any more hectic it seals you an an "arena" and let you defend yourselves for 6 or 7 minutes waiting for a helicopter to arrive. Its a contant battle versus enemies from all angles. Covering each others backs and staying on the move is key and its much harder than one might think when you've been away from the game for so long. 
This one is pretty much everything I liked least with RE5. An generic industrial enviroment, endless enemies that eventually harms the co-op experience, ridiculous turret emplacements that blow you the eff up if you stand still and a timed "survival until the evac arrives" thing to go with it.  
The first episode felt like a good addition and a good break from the RE5 formula while the 2nd one just felt like something they threw together to "challenge" experienced players but in the wrong way. 
 
Jumping back into RE5 after so long was easier than I thought tho and the co-op experience is still an awesome one.
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Cutscene of the month!


Found think thanks to Kevin Van Ord's twitter. I´ll retweet his tweet here on this blog and post the video. 
"Agreed! RT @fiddlecub: Best. Cutscene. Evar. http://bit.ly/aGzuQg    " 
Completely amazing cutscene. Makes me wanna go out and buy this one tomorrow. There's nothing quite like Japanese cheesyness. 
And I mean that. No western developer can combine sexy with perverted. Cool with crazy and mad with sane like the guys in land of the rising sun. 
Not only is this cuscene impressive in its over the top, self distanced cheesyness but it also sports some amazing characters designs behind all that unseriousness. 
I just recently bought a box of raisins since I haven't eaten them in a while  ..in case anyone wanted to know...   
But enjoy this bonanza in wine, good meat, raisins, "revolvers" and boobs. 
  
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Soo close now..

Only a few...more...games to level 30 on my EU Leauge of Legends account ! 
Will I make it today? maybe so! 
Will I level up my US acc to 30 after that? perhaps.
 

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The atmosphere of Tokyo beats the unpolished game.

 
 

So I'm 8 hours into Yakuza 3 and have just gotten to Tokyo. Y3 is a very janky game. The menus are a little convoluted, the map is very clumsy and dosen't give you enough info, the animations and controls are very twitchy and sporadic, the inventory management is horrible, the game features very annoying random encounters and technically the game isnt very impressive (especially coming right off GoW3).  
Still I can't seem to get enough of this game. And I think it comes down to the incredible level of detail in your surroundings. You get that GTA feel but with a level of detail to the cities that GTA couldn't even dream of. Every square inch of your enviroment has been textured and modelled to feel like the real thing. Even down to the smallest sign in an alley or a brand of noodles in the convenient store. So the game is really at its best when you are just roaming around. Going to a bar, ordering a glass of fine whisky and playing a game of pool. Once you're done there you go to the arcade and game some of the night away at Club Sega to then go and pick up some food and maybe an energy drink at the nearest store. Along the way you might run into some sidequests that are totally unimportant to the main story but that also adds to the atmosphere of the environment you are in.  
 

 
 

It is really loosing yourself to a perfecly modelled version of this city and going around enjoying it almost like you're a tourist that wins me over. 
Now it should be said that the main story is actually really interesting so far. Its full of interesting characters and keeps you moving forward. It might be very dragged out and pretentious at times but it drives you towards bossfights with some really "original" personalities. 
Combat is as unpolished as most of the game but its still very fun. It looks incredibly stupid when Kazuma picks up a whole sofa and swings it around at a guy with blinding speed like it was a katana or something but in the end its a flashy system that lets you do all sorts of cool moves.  
There is certainly loads of stuff they can improve on here but this is really as close to Okinawa and Tokyo you can ever get without going there yourself. I like alot of Japanese culture. I would not call myself super into Japan. I don't read manga, I have a hard time getting into Anime these days and I don't try to live my life in a very Japanese way. I enjoy some Japanese music, I love all the food I've tried and I am fascinated by their society and gaming culture as a whole. And for me this is a very interesting game to dive into. 
I do however already miss the Hostess Bar from the Japanese version... 
 
I might do some sort of Yakuza diary retelling what I'm up to in the game. I think the game would be very well suited for that.

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My second run through nostalgia heaven.


 
 
So I bought Mega Man 10 (PSN) when it was released last thursday and played through it in one sitting..without using a single continue. I started a 2nd playthrough but I havent been giving that one much attention yet, only taking down a few of the robot masters so far. I'm thinking today is the day. I'm going to mix some Mega Man 10 into my God of War 3 marathon.  
Thank god for Easy mode. Easy mode has gotten some complaints from hardcore players that want the game to stay "pure". I am most certainly an old school Mega Man fan. I played through all of the NES games in my golden days of gaming but I could not for the life of me beat Wily stage 1 in Mega Man 9.  
This new mode is just what I want out of a Mega Man title now that I'm old and slow. It allows me to enjoy a new game full of nostalgia with just the right amount of challenge. The game isn't a cake walk just because you drop it down to easy. Its much easier but Dr Wily is still no pushover and some of the stages still have some tricky parts.  It just wipes away some of the frustration and leaves that old mind of yours thinking you are as good as you were when you were a kid. Because as a nostalgia trip I love this game and I'm pretty sure that's whats selling copies of this one. And really, in this crazy month of new AAA titles its a nice palette cleanser to go back and play some 8-bit awesomeness in between the new games.  
 
 
 
There's no easymode when it comes to the trophies tho. I was going to wait with buying it until it found its way to XBLA at first but I can see now that it would not have served any purpose. These are not trophies you can get when enjoying a beer and the nostalgia of the game on easy mode.   
So its a good thing I don't care much for the trophy system wich lets me enjoy this one even more. In fact, this game might have one of the hardest trophies you'll ever see. I just laughed out loud seeing it. Are you ready? Are you sitting down?...Alright: "MR. PERFECT: Complete the game without taking damage".....yeaaa. Even the most hardcore of hardcore Mega Man speedrunners still take some damage. You have to complete every stage, every wily stage, every boss and the boss rush and Wily boss in the end without taking one..single..hit.  
How is that even humanly possible?! If someone reading this has a link to a YouTube video or speedrun .avi that I can take a peek at where some madman actually manage to do this It would be mindblowingly awesome if you could send me the url to it.
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