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Sniffulls

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Sniffulls

197

Forum Posts

376

Wiki Points

12

Followers

Reviews: 10

User Lists: 13

#1  Edited By Sniffulls

I feel as if I didn’t play games that much this week. I suppose I played an alright amount, but there’s no sense of accomplishment. The only game I made any large commitment in was KoA: Reckoning, but I don’t feel like I’m all that much closer to finishing it. Maybe that’s why I feel this way. Who knows?

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I bought Alan Wake’s American Nightmare, which I only played through half of the story and haven’t even touched the arcade mode. It feels like the same game that the original was, but with more enemy variety and less story. I’d rather have more story, but more enemy types is a change I welcome. I was very excited when I started the game and the crisp FMV started. The original had some FMV with the TVs scattered throughout the world, but nothing as high quality as the videos in American Nightmare. I’m a fan of how even though the story mode only has three maps, Remedy explains why you’re going back to same places multiple times in a way that makes sense in the world of Alan Wake. Obviously, I would have liked to have seen more levels, but with the way Remedy handled it it doesn’t look like they were cost cutting, but merely working within the limits of their budget. I applaud Remedy for that. Hopefully, I’ll get around to finishing that this week.

Both Syndicate and Asura’s Wrath came out this week as well, but I don’t have the time or money to play them, unfortunately. I have a lot more interest in Asura’s Wrath, especially since I started hearing surprisingly good things about it. I really dig the over the top anime vibe I get from it. Who doesn't love swords that are longer that the diameter of the Earth? Syndicate looks pretty slick for a linear FPS as well. With luck, I’ll be able to check these games out later this year, if not next.

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Generally, I play a lot of Ultimate Marvel vs Capcom 3 and I played an okay amount. I actually played more Super Street Fighter IV: Arcade Edition 2012, which is stupid long title. My friend and I were playing UMvC3 together and he was equating it to Chutes and Ladders. It’s fun, but it doesn’t really take that much technical prowess to be good at it. So I asked what game would be more like chess. That's how we started playing Street Fighter. He had been hesitant to play it for awhile, I’m not really sure why, but I’m glad he’s giving it a try. I started to work on my Zangief. I always liked the Russian grappler. There's something that's so satisfying about a command throw. It helps that he has two of the most badass costumes in the game: Mike Haggar and Robogief. After he left, I played some online ranked matches and won half of them. That might not sound good, but it gives me motivation to keep trying. Does Giantbomb have any SSFIV:AE2012 tournaments happening? If not, would anyone be interesting in fighting in one?

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The last thing I want to talk about is the announcement that Jet Set Radio is coming to XBLA/PSN. One of my favorite games on the Dreamcast. I really hope the full soundtrack in the game. It’d be really weird if Guitar Vader’s “Magical Girl” isn’t one of the first things I hear. Can’t wait to play through it again. Is anyone else looking forward to this? Did you play it back in the day? Have you even heard of it? I’m curious, so please comment below.

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Sniffulls

197

Forum Posts

376

Wiki Points

12

Followers

Reviews: 10

User Lists: 13

#2  Edited By Sniffulls

Makes me want to buy it just to show that I would buy big digital games, but all my progress is on XBox.

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Sniffulls

197

Forum Posts

376

Wiki Points

12

Followers

Reviews: 10

User Lists: 13

#3  Edited By Sniffulls

This week another huge batch of games were released. I wish I could have a night with UFC Undisputed 3, but ultimately I don't feel like buying it is worth it and I don't want to rent it because I have so much more shit to play. The only game I bought this week was Warp, the first game in Microsoft's House Party promotion for XBLA, and wrote a review for it. It had it's moments, but was very frustrating towards the end.

I only played a few hours of Kingdoms of Amalur: Reckoning and my opinion of it hasn't change much because of that. I continued to play Resident Evil: Revelations during my breaks at work. I'm enjoying it more now that I got a shotgun and rifle with Jill. I found a frustrating moment, though. I'm in a boss fight that's kind of lengthy, especially when you're a wimp and move very slowly around the environment because this boss leaves and the reappears in the level. I got to what I felt was probably the end of the fight and bit it. I reloaded just before the fight, which is reasonable, and probably won't be that bad once I jump back in because I know where she'll come out from. It just demoralized me when it happened and I haven't picked it back up yet. I'm sure my motivation will come back around Tuesday (the next day I work).

I played the Mass Effect 3 demo, which was pointless because I already planned on purchasing Bioware's latest game. The single-player portion showed off how missions will feel more dynamic with the help of gaps to jump over and just making the terrain something of an obstacle. The demo didn't have what I really wanting which was talking to people for a stupid amount of hours. I understand that EA wants the game to look action-packed and exciting, but I want to ask Wrex an inane amount of questions. I didn't expect there to be a multiplayer component to the demo and that was exciting. Multiplayer is the one aspect of the game that was an unknown. It seems like a serviceable enough "Horde mode" that I can play when I don't feel like progressing the story. Plenty of upgrades to have and cooperative play with your bros is always fun. Unsurprisingly, I'm still excited about Mass Effect 3.

Also unsurprising is the fact that I played Ultimate Marvel vs. Capcom 3 just earlier today and had a hilarious moment happen that made me wish I had capture gear. I'm running my usual team of Frank West, Ryu, and Dormammu. I don't remember what my opponent had because he/she was just down to Phoenix. Phoenix was just spamming stuff while in X-Factor, so I got some distance and threw out Ryu's Shinku Hadoken and Phoenix blocked. That's fine because I was just hoping to take up some X-Factor time. When the hyper combo ends, I choose to DHC into Frank West's Survival Techniques Hyper Combo so that I could bring him in without any punishment. Between the two hyper combos, the Phoenix player decides to teleport right in front of my character and Frank came in right while she couldn't block and the hyper combos connect and ended up giving me the K.O. victory. I imagine the other player was very salty afterwards and I laughed because I really didn't expect that to happen.

My Current Record
My Current Record
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Sniffulls

197

Forum Posts

376

Wiki Points

12

Followers

Reviews: 10

User Lists: 13

#4  Edited By Sniffulls

I decided to start writing a blog on what's going on in my video game life to just keep me writing because I want to get better at writing. I need to make a better title for this, something more original. I'll get to that when I get to that. I've never been good at naming things anyway. Anywho, I kind of just decided to start to do this today, so the format is kind of randomly assembled. I picked a good week to start writing because it was actually eventful. At least, as eventful as a dude playing video games can get.

The Usual

I'm always playing Rock Band 3, Dance Central 2, and Ultimate Marvel vs Capcom 3. On Rock Band, I always play a little bit of everything, but deep down I love the drums and if I allowed myself I could just play that and be happy. The Harmonix games aren't really much to talk about, so I'll just say I played them and that was fun. I finally broke the 7th Lord barrier on UMvC3 which felt like it took forever to get to and I got there with a pretty impressive 6 win-streak.

New Releases

SO BIG!
SO BIG!

This Tuesday marked the release of a whole slew of video games. I ended up buying Kingdoms of Amalur: Reckoning and Resident Evil: Revelations. Hopefully, I'll catch The Darkness II later on in the year, I hear good things about it, but I've only got so much money and time. I've played somewhere around 15 hours of Reckoning and I'm enjoying it. Feels like a strange mix of Fable and The Elder Scrolls. Good side-quests so far and the world is intriguing. The combat is really something, it takes the ideas from Fable which assigns your buttons to different types of attacks, but it adds a depth the combat that I always felt was lacking from the Lionhead Studios' games. The quests are varied enough that my interest hasn't feigned. With luck, that'll keep up and I'll keep playing. I just really, really hope I can manage to finish it before Mass Effect 3 comes out because everything will put on hold that day.

For Resident Evil I bought the stupid ass Circle Pad Pro attachment, which I think is worth it. I like being able to shoot and move like in RE5 much more than standing still and shooting, but maybe that's just me. This thing is huge though. It feels like I'm playing a Game Gear, but that's part of the reason I like it. More ergonomic and whatnot. Makes it harder to put in a pocket, though. With how I play my 3DS, which is on breaks on work (where I have a locker that I can store it while working), the size isn't an issue with me.

This is where RE made me jump. I hope I gave someone a cheap laugh.
This is where RE made me jump. I hope I gave someone a cheap laugh.

The game itself is pretty much what I expected so far. Resident Evil hasn't seen a whole lot of innovation since RE4, but the game is still entertaining regardless. I don't know how I feel about the weapon upgrade system at the moment. It's neat, but I really like miss being able to max out my guns' stats like in the previous iterations. I've only played the first two chapters so far, but it doesn't really seem like I can do that with this system. There's also the Genesis device thing, which let's you scan a room in first person and look for hidden items, hand prints (which I have no idea what they do, probably a collectible), and scan the corpses of enemies to fill up a meter that gives you herbs when it gets full. It's an alright mechanic I suppose, but it makes me compulsively search every room for any items I might find. Luckily, it doesn't seem like how long I take on a mission factors into my score. Surprisingly, I've been able to really immerse myself in the atmosphere of Revelations with all the hustle and bustle of a retail store around me. I suppose headphones help me focus on being scared by zombies. At one point I actually jumped as customers were entering and exiting the store because some shambling motherfucker came out of nowhere and my partner didn't have the decency to tell me. I didn't have time to be embarrassed though as I had to avoid dying. I look forward to this game distracting me from work for the next month or so.

Miscellaneous

Love this sleeve so hard.
Love this sleeve so hard.

I subscribed to Game Informer recently and got my first issue. I was so ecstatic to see XCOM on the front because I really wanted to read that article. Made me stoked to get my hands on it, the game that is. Looking forward to a game with so many tactical choices. Too bad, it doesn't even have a release date yet. How about Double Fine's kickstarter? I've been a fan of Tim Schafer since Psychonauts, which is probably late to the party according to some people, and I dig point and click adventure games, so I didn't hesitate throwing Double Fine some money despite the fact that by the time I caught wind of it they had already doubled their goal. My last thing to talk about is this sweet ass 3DS card case I got from Club Nintendo. I don't really have many games to put in it since my 3DS is my first DS, but I figured it would be a good investment for later.

That's all I can really think to mention this week. I feel pretty good about it since this was kind of off the cuff. If you have any questions, suggestions, or comments please post them. Hopefully, I'll actually continue doing this next week.

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Sniffulls

197

Forum Posts

376

Wiki Points

12

Followers

Reviews: 10

User Lists: 13

#5  Edited By Sniffulls
@wemibelec90 You got 1 1/2 months, that's totally enough time to play through ME & ME2, right? I'm halfway joking there, but in all seriousness that sucks dude.
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Sniffulls

197

Forum Posts

376

Wiki Points

12

Followers

Reviews: 10

User Lists: 13

#6  Edited By Sniffulls

Frank West/Ryu/Dormammu

I enjoy how all the three play and I can get Frank to level 4 in one combo and he's crazy good when you get there. I also just enjoy the synergy that all their hyper combos have.

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Sniffulls

197

Forum Posts

376

Wiki Points

12

Followers

Reviews: 10

User Lists: 13

#7  Edited By Sniffulls

Oh, I totally forgot to address the topic. I'm looking forward to ME3 quite a bit. Read all the novels and can't wait for the demo. I'm hoping the kinect-enabled squad voice commands well because that seems baller.

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Sniffulls

197

Forum Posts

376

Wiki Points

12

Followers

Reviews: 10

User Lists: 13

#8  Edited By Sniffulls
@bennym6 I agree with everything except the Aldo VS Mendes, but that's just because I'm not familiar with Mendes.
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Sniffulls

197

Forum Posts

376

Wiki Points

12

Followers

Reviews: 10

User Lists: 13

#9  Edited By Sniffulls
@TheDudeOfGaming What's wrong with ME2? I can understand not liking DA2. It wasn't made very competently and definitely needed more time, but ME2 is a finely made game. Maybe not what you wanted, but still fun.
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Sniffulls

197

Forum Posts

376

Wiki Points

12

Followers

Reviews: 10

User Lists: 13

#10  Edited By Sniffulls

Man, 2011 was a great year for games, in terms of quantity and quality of AAA titles and downloadable games. The quantity is part is bittersweet, working an hourly retail job I don't really don't have the time or resources to play all the games that come out. If you're interesting in my shame check out my to-do list. There are some games I feel no shame for not playing such as Modern Warfare 3 of Battlefield 3 because those games just aren't my scene.

10. Mortal Kombat - NetherRealm Studios

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This game depresses me sometimes. Mortal Kombat is so much fun to play. It's a shame that the online is kompletely unplayable. If the online component wasn't such a mess, I probably would have sunk way more time into it and I would have put it much higher on this list. Let's stop talking about Mortal Kombat's failures. You know what Mortal Kombat does right? Everything else. The core mechanics are fun, the game is beautiful, and the blood is bloody. The biggest thing to mention is how much NetherRealm Studios nailed the story mode. Hands down, it's the best story mode in a fighting game to date, and I really hope that some of the other developers in this genre take lessons from it.

09. Bastion - Supergiant Games

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I feel like this is one game that I let the hype get to me and I didn't enjoy as much as I could. I actually didn't get around to playing it till November and it took a couple of times before I felt like playing it more. Once I let it, the game sucked me in and I didn't stop playing till completion. Bastion would have been mentioned a lot just based on the unique narration, but all the other aspects of the game are so good that it would get GOTY props without the narration. The combat is satisfying and suits all types of play styles with customization with many weapons and upgrades. The story is one of the best one's told in gaming this year. The music is appropriate, memorable, and will stay stuck in your head. There's not a part of Bastion that doesn't shine with polish and passion.

08. Gears of War 3 - Epic Games

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Gears 3 is the way to end a trilogy. You get the sense that this is the end of Marcus Fenix's tale and there's some finality to that that makes the story feel all that more impactful. In addition to the terrific story, there's the multiplayer. Gears 3's PVP can be addicting, I spent a few way too late nights just playing against random people and getting angry at their shotguns. If PVP is not your thing then there's Horde mode, back from Gears 2 when Epic made the mode popular. They prove they are the best at it, by improving upon the formula with the ability to built defensive structure and difficult boss waves. There's so much stuff to do in Gears that you could spend the whole year just playing it.

07. L.A. Noire - Team Bondi

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This game may have a few issues, but you're able to look past those issues because L.A. Noire is just that fun. As odd as it sounds, L.A. Noire is a triple-A adventure game. If you told me 5 years ago that an adventure game would be getting a bunch a GOTY praise and would sell to a mainstream audience I would call you crazy, but here we are. It may not be flawless, but I kept playing L.A. Noire till I beat it for a reason. That reason is the story and how it was portrayed, and I won't soon forget this game.

06. The Binding of Isaac - Edmund McMillen

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The is probably the game that I put the second most hours into this year. Everything about The Binding of Isaac is pretty simple down to the art style, but it's how everything works together that makes this game so much fun. The Binding of Isaac is as rewarding as it is difficult. Your reward for playing the game is seeing and using an incredible wealth of upgrades that range from laser eyes to a floating fetus familiar. The further you go through a game the more upgrades you get and Isaac ends up looking goofy as hell because each upgrade also has a cosmetic effect. Let's not forget the music of Danny Baranowsky, making the challenge of the rooms feel that more arduous by matching the tone. If you haven't played The Binding of Isaac yet you really should, it's only five dollars and will give you days worth of entertainment.

05. Little Big Planet 2 - Media Molecule

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Little Big Planet 2 is a delight. Media Molecule improves upon the formula from the first game in the series and makes a game that is charming as hell, plus it's fun to play. The main story is a blast with many different types of levels and a great presentation that keeps you going till the end. Not to mention, the endless user created levels to keep you busy for months.

04. Batman: Arkham City - Rocksteady Studios

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Arkham Asylum was a great game and a genuine surprise when it came out in 2009. Rocksteady takes the winning formula and puts it into an open world full of collectibles and side-mission to keep you busy for awhile. The simple-yet-deep combat is back and so is scaring the shit out of goons. Arkham City doesn't do a whole lot different than its predecessor, but it doesn't really need to. Wrap that up with a pretty interesting story and you have a formula for me not doing anything, but play this game for a couple of days. I wait in eager anticipation to see what Rocksteady does next.

03. Skyrim - Bethesda

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This is how to do an open world RPG. You can play this game however you want and there are hours upon hours of content to go through. The crazy thing is that most of that content is actually interesting stuff. I've played just over 23 hours of the Skyrim and I've barely scratched the surface of what it has to offer. You can complain about the combat not being very interesting, but in the end it doesn't matter. The game is purely about exploration and just discovering an interesting world. Skyrim is a game I will play well into 2012.

02. Ultimate Marvel Vs. Capcom 3/Marvel Vs. Capcom 3 - Capcom

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UMVC3 has many flaws. When the first version came out there was no spectating, which is a major feature to be missing from a fighter game and makes fighting in a lobby very boring. There's some major balance issues and there's not much to do in the game other than fight against other people, whether online or offline. Not to mention the quick around from MVC3 to UMVC3. With all that negativity, the game is still very fun to play and I've probably put the most hours into this game in 2011. I dearly hope that Capcom gets it's shit together and stops releasing unfinished games only to charge us for the final product again at a later point. Sadly, I think I'm holding my breath.

01. Portal 2 - Valve

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Truly funny games are a rare thing to find. Portal surprised everyone when it came out and became an instant classic with it's humor and thinking man's gameplay. Portal 2 manages to outclass the original in every way. It's more challenging, funnier, and longer. It manages to do this even with the surely bloated expectations of many gamers. Oh, did I mention it also has coop? Which is just as funny and probably more challenging. If you missed out on Portal 2, you owe it to yourself to play one of the best games of this generation.

Honorable Mentions: Dance Central 2, Street Fighter III: 3rd Strike, Iron Brigade, Shadows of the Damned, Stacking