Super Street Fighter IV Hands-On

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Avatar image for jeff
Posted by Jeff (5731 posts) -
Oh, my car! 
Oh, my car! 
It's not going to hit shelves until next year, but it looks like work on Super Street Fighter IV is progressing nicely. I recently got the chance to head down to Capcom and take a look at the three characters who have been confirmed to appear in this SFIV update, and though it's still a little early to tell how the whole package is going to come together, Juri feels like an interesting addition, and the returning duo of Dee Jay and T.Hawk feel about how you'd expect.

Right off the bat, Juri feels like a more exciting character than any of the four that were introduced in Street Fighter IV. That's probably just my personal style talking, but I never found myself too interested in C.Viper, Rufus, Abel, or El Fuerte. Well, maybe a little Abel here and there. Anyway, Juri's a fast-moving character with a built-in counter move, as well as a delayed fireball that starts with a little kick animation, but the projectile doesn't actually appear until you release the kick button. Like some of the other projectiles in SFIV, Juri's comes at you differently depending on which kick button is used to perform the attack. This lets her throw them low, high, or at an upward angle. The projectiles don't live long enough to make it across the entire screen, but they don't move very quickly, making them a bit of a lingering threat. Juri also has a spin kick, and a mid-air dive kick, both of which can be spotted in the gameplay footage Capcom has released. Here's a look at Juri and Dee Jay.
  
  
Yes, that's a new announcer. He sounds like some kind of out-of-control robot that just says crazier and crazier things as the fight goes on.

Dee Jay, of course, first appeared in Super Street Fighter II, where I did my best to basically pretend he didn't exist. Let's be honest here: Fei Long and Cammy were the real stars out of the "New Challengers" added back then. But most of his action remains intact here. Dee Jay continues to be a charge character, throwing projectiles and offering a couple of charge kicks. The machine gun upper is currently done by pounding on punch buttons, much like Honda's slap, and the EX version of it absorbs fireballs. T. Hawk returns with the same moves, including the devastating typhoon, his version of the spinning pile-driver. I was left with the impression that a lot of the gameplay specifics and properties of the different moves was still up in the air, so it seems like any of this stuff is still subject to change before release.

MAXIMUM 
MAXIMUM 
There will, of course, be more characters in the final product, but those three are all that anyone's talking about right now. The full roster of SFIV characters will also be available in some sort of updated and/or rebalanced form, and the publisher is currently committing to "about eight" new characters. There will also be an "enhanced Ultra Combo system."

All of this will come with a redesigned online mode that will offer some additional options, like a team battle mode that matches up to eight players together for a group throwdown, a quarter match-style mode where the winner stays on while other players rotate through, and a "replay channel" that lets players watch and discuss other matches. Bonus stages, where players bash apart a car or beat up barrels will also be added.

All told, this sounds like a really substantial update to the original Street Fighter IV, but a lot of that will depend on the quality of the characters that have yet to be announced and the specifics of whatever changes are made to the existing characters. With plenty of those left to announce, you can probably count on a very slow drip of information out of Capcom between now and the game's release this Spring.
Staff
Avatar image for jeff
#1 Posted by Jeff (5731 posts) -
Oh, my car! 
Oh, my car! 
It's not going to hit shelves until next year, but it looks like work on Super Street Fighter IV is progressing nicely. I recently got the chance to head down to Capcom and take a look at the three characters who have been confirmed to appear in this SFIV update, and though it's still a little early to tell how the whole package is going to come together, Juri feels like an interesting addition, and the returning duo of Dee Jay and T.Hawk feel about how you'd expect.

Right off the bat, Juri feels like a more exciting character than any of the four that were introduced in Street Fighter IV. That's probably just my personal style talking, but I never found myself too interested in C.Viper, Rufus, Abel, or El Fuerte. Well, maybe a little Abel here and there. Anyway, Juri's a fast-moving character with a built-in counter move, as well as a delayed fireball that starts with a little kick animation, but the projectile doesn't actually appear until you release the kick button. Like some of the other projectiles in SFIV, Juri's comes at you differently depending on which kick button is used to perform the attack. This lets her throw them low, high, or at an upward angle. The projectiles don't live long enough to make it across the entire screen, but they don't move very quickly, making them a bit of a lingering threat. Juri also has a spin kick, and a mid-air dive kick, both of which can be spotted in the gameplay footage Capcom has released. Here's a look at Juri and Dee Jay.
  
  
Yes, that's a new announcer. He sounds like some kind of out-of-control robot that just says crazier and crazier things as the fight goes on.

Dee Jay, of course, first appeared in Super Street Fighter II, where I did my best to basically pretend he didn't exist. Let's be honest here: Fei Long and Cammy were the real stars out of the "New Challengers" added back then. But most of his action remains intact here. Dee Jay continues to be a charge character, throwing projectiles and offering a couple of charge kicks. The machine gun upper is currently done by pounding on punch buttons, much like Honda's slap, and the EX version of it absorbs fireballs. T. Hawk returns with the same moves, including the devastating typhoon, his version of the spinning pile-driver. I was left with the impression that a lot of the gameplay specifics and properties of the different moves was still up in the air, so it seems like any of this stuff is still subject to change before release.

MAXIMUM 
MAXIMUM 
There will, of course, be more characters in the final product, but those three are all that anyone's talking about right now. The full roster of SFIV characters will also be available in some sort of updated and/or rebalanced form, and the publisher is currently committing to "about eight" new characters. There will also be an "enhanced Ultra Combo system."

All of this will come with a redesigned online mode that will offer some additional options, like a team battle mode that matches up to eight players together for a group throwdown, a quarter match-style mode where the winner stays on while other players rotate through, and a "replay channel" that lets players watch and discuss other matches. Bonus stages, where players bash apart a car or beat up barrels will also be added.

All told, this sounds like a really substantial update to the original Street Fighter IV, but a lot of that will depend on the quality of the characters that have yet to be announced and the specifics of whatever changes are made to the existing characters. With plenty of those left to announce, you can probably count on a very slow drip of information out of Capcom between now and the game's release this Spring.
Staff
Avatar image for brendan
#2 Posted by Brendan (9179 posts) -

I would be down for trying out some Juri.
Avatar image for luke
#3 Edited by Luke (1814 posts) -

Damn Jeff, you lucky bastard! 
 
Seth @ Capcom wrote me that he's working on bringing some SSFIV to SF again, in the form of Fight Club like last year (where I first met Brad and Vinny)... I simply CAN NOT FREAKING WAIT!!!  
 
GET HYPE!!! 

Avatar image for gosukiller
#4 Posted by gosukiller (2340 posts) -

The new announcer sounds like the old one after it grew a pair.

Avatar image for satune
#5 Posted by Satune (487 posts) -

Cant wait! GET HYPE!!

Avatar image for thehbk
#6 Posted by TheHBK (5670 posts) -

DeeJay is too much of a racist character to pay attention to.  Hated rufus, why would someone that fat and jiggly be a streetfighter?  You have Honda and Blanka as chunky characters.  And El Fuerte, oh god, worst addition to the SF franchise.  Seems like he came out of a stupid anime with Mexican Wrestlers who secretly love to cook and doing so saves the world.

Avatar image for linkyshinks
#7 Posted by Linkyshinks (11400 posts) -

I hope there's some surprises in store...

Avatar image for mikefightnight
#8 Posted by MikeFightNight (1226 posts) -

Dude I want this now.

Avatar image for wandering_hands
#9 Posted by Wandering_Hands (24 posts) -

I still wish this was going to be available as an update.  I would gladly play $20 for it as downloaded content...
Avatar image for fwylo
#10 Posted by fwylo (3571 posts) -

skipped out on street fighter, might have to pick up super now that they've added some stuff like bustin up cars n' shit

Avatar image for scooper
#11 Posted by Scooper (7920 posts) -

Noooo!!! I don't want Dee Jay's Machine Gun Upper to turn into mashed punches!!! Keep it as down-up punch I beg of you Capcom!!!! It's a pain mashing punch on a controller, part of the reason why I don't play as Honda!

Avatar image for specialbuddy
#12 Posted by SpecialBuddy (1182 posts) -

Im starting to get tired of hearing about these three characters. Its about time they announced a new one.

Avatar image for doe3879
#13 Posted by doe3879 (973 posts) -

Hope Guy's in it.   well, I know he will.
I'm just looking forward to LESS fireball characters.  Every time I fight Gouken I just keep thinking how awesome the fight would look if he has no fireball.

Avatar image for zuljin
#14 Posted by Rizla (131 posts) -

t’s funny i was listening to the 4 guys 1 up podcast the other night and it featured Seth. Who was talking about the fact that games like 3rd strike went too deep with the mechanics and it was great for SF players but people who weren’t could not get into because of the barrier of entry. Im pretty sure he said there will be no change in mechanics for SSFIV but here it talks about enhanced Ultra combo. Wonder if this is a small change than it sounds.

Avatar image for kohe321
#15 Posted by Kohe321 (3569 posts) -

Great!

Avatar image for jeffsekai
#16 Posted by Jeffsekai (7160 posts) -
@SpecialBuddy said:
" Im starting to get tired of hearing about these three characters. Its about time they announced a new one. "
Agreed man, everything in this article has been known for a good week or so now. :(
Avatar image for zityz
#17 Posted by zityz (2366 posts) -

heres hoping for charlie, or yun and yang
Avatar image for davidsnakes
#18 Posted by DavidSnakes (699 posts) -

Tired of Street Fighter

Avatar image for arbitrarywater
#19 Posted by ArbitraryWater (15470 posts) -

Oh dang. I was expecting some more character reveals. Juri sounds interesting, but I only care about T. Hawk and Dee Jay in an ironic fashion.

Avatar image for cptbedlam
#20 Posted by CptBedlam (4554 posts) -

I already sold my copy of SF4. I never had the time to really get into it but I probably will with this version.

Avatar image for sparky_buzzsaw
#21 Posted by sparky_buzzsaw (8592 posts) -

With a decent player, T. Hawk was a mean bastard to fight against.  I could never quite figure him out myself.  Really hoping Capcom unveils more reasons to pick this up.  I'm not certain the addition of a few characters and modes will warrant more than a $20 price tag for me.

Online
Avatar image for dan_citi
#22 Posted by Dan_CiTi (5084 posts) -

They need to announce Dudley already.

Avatar image for nasar7
#23 Posted by Nasar7 (3222 posts) -

This is the part about SF I didn't miss.

Avatar image for benpack
#24 Posted by benpack (3484 posts) -

I learned how to have to get over using T Hawk when I jumped from SFII to SFIV... now that I'm used to Zangief I don't know if I'll ever go back.

Staff
Avatar image for satelliteoflove
#25 Posted by SatelliteOfLove (1379 posts) -
This announcer is LEAGUES better than that cornball from the original.
 
"What'll happen next?"
 
I dunno, two people will beat the shit outta each other?
Avatar image for auron570
#26 Posted by AURON570 (1778 posts) -

New announcer is terrible. No love for SF4 specific characters? wait lets see.... Viper, Rufus, El Fuerte, Abel.... Oh right they don't have fireballs that explains it.

Avatar image for stang
#27 Posted by Stang (4755 posts) -

I am calling it now, Juri is the new Sagat.

Avatar image for mnzy
#28 Posted by mnzy (3030 posts) -
@Stang said:
" I am calling it now, Juri is the new Sagat. "
What are you trying to say?
And keep in mind that you have a Ken-avatar :>
Avatar image for stang
#29 Posted by Stang (4755 posts) -
@mnzy said:
" @Stang said:
" I am calling it now, Juri is the new Sagat. "
What are you trying to say? And keep in mind that you have a Ken-avatar :> "
She is going to be completely over powered, that is what I am saying. What the hell does my avatar have to do with anything? Coherence for the win.
Avatar image for mourne
#30 Posted by Mourne (798 posts) -

Let's hope they actually balance up a few of the characters (namely Sagat; I think it's time now, Capcom--fifteen years seems like enough time to make him a real character and not a near-instant victory).

Avatar image for harknett
#31 Posted by Harknett (168 posts) -
@AURON570 said:
" New announcer is terrible. No love for SF4 specific characters? wait lets see.... Viper, Rufus, El Fuerte, Abel.... Oh right they don't have fireballs that explains it. "
Doesn't Jeff play Honda and Gief? heh
Avatar image for brackynews
#32 Posted by Brackynews (4385 posts) -

Hm, license plate is over 9000.
 
On topic, I am amazed at how cheap SFIV is getting.  Easily finding it for $30.  Still glad to have waited for Supaa.

Avatar image for advocatefish2
#33 Posted by advocatefish2 (17 posts) -

 

It sucks to say after being so huge on street fighter when i was younger, i drew a big ryu on a shirt once, make mine tekken.

Avatar image for dan_citi
#34 Posted by Dan_CiTi (5084 posts) -
@Stang: I don't think so, she doesn't have the stamina to be that good, unless she is 3S Chun-Li good.
Avatar image for stang
#35 Posted by Stang (4755 posts) -
@Dan_CiTi: I sure hope not. Just from the vids it is apparent she has a slew of options, does pretty decent damage and has multiple ways to combo into ultra. As long as the damage output is adjusted properly, it is all good.
Avatar image for clinkz
#36 Posted by Clinkz (1116 posts) -

Own the first one. Not going to get this. Juri looks fun.

Avatar image for handlas
#37 Posted by handlas (3334 posts) -

I want this game for the lobby system but I won't buy it because it should of been in the original game to begin with.
 
Oh well, my loss.

Avatar image for twoonefive
#38 Posted by TwoOneFive (9791 posts) -

fuck that game. its only for hardcore dorks.

Avatar image for demontium
#39 Posted by demontium (5084 posts) -

IDK whether to get it or not.... plus I am and always will be a blanka user, so why get this.... I HATED deejay and THAWK anyways.

Avatar image for echani
#40 Posted by Echani (6 posts) -

They need to announce Elena.
 
They probably won't, but that's because they're doing it wrong.

Avatar image for papalazarou
#41 Posted by PapaLazarou (870 posts) -

Spent a shit load on SF4 for them to announce this basically making it useless which will mean hardly anyone will be playing it online. Frigging this needs to be DLC we ain't living in the 90s anymore.

Avatar image for floppypants
#42 Posted by Floppypants (814 posts) -

Once they have some kind of tutorial system that can teach new players how to get good at the game, only then would I maybe bite.  Until then, have fun you incredibly small niche of gamers who bothered to take the time to figure it out.  I have better things to do with my time than try to figure out why I can't get Dhalsim to teleport.

Avatar image for natedogg
#43 Posted by NateDogg (503 posts) -

I never minded the old announcer, the new one seems cool.  
Want this game badly!

Avatar image for allaniceman
#44 Posted by AllanIceman (1360 posts) -

I already have SFIV, but might get this game just for the car stage.  

Avatar image for codycody
#45 Posted by codycody (35 posts) -

Jeff, your problem is you don't have any rhythm.

Avatar image for jjor64
#46 Posted by JJOR64 (19693 posts) -

All I know is that I'm sticking with Honda.  :) 

Avatar image for dan_citi
#47 Posted by Dan_CiTi (5084 posts) -
@PapaLazarou: Well, they are pretty much re-doing the game from the ground up. SFIV was a big gamble so it wasn't built DLC or lots of expansion. If it was DLC, you'd be downloading everything on the whole disc over again.
Avatar image for xtremeblade
#48 Posted by XtremeBlade (2 posts) -

Wow, Juri looks like an incredibly stupid character. I hope they do a re-design before the final version is released. Good to see Dee-Jay back.

Avatar image for stang
#49 Posted by Stang (4755 posts) -
@JJOR64 said:
" All I know is that I'm sticking with Honda.  :)  "
Word. Ken will remain my main no matter what. And just you people wait, once I get my air fireball and teleport, you are all screwed.
Avatar image for symphony
#50 Posted by Symphony (1933 posts) -
@XtremeBlade said:

" Wow, Juri looks like an incredibly stupid character. I hope they do a re-design before the final version is released. Good to see Dee-Jay back. "

Your first post and it's this? Well, welcome to Giant Bomb.
 
 What exactly is incredibly stupid about her? Call me crazy but her design seems pretty finalized at this point so don't expect a change to her appearance.
 
@Stang said:
" @JJOR64 said:
" All I know is that I'm sticking with Honda.  :)  "
Word. Ken will remain my main no matter what. And just you people wait, once I get my air fireball and teleport, you are all screwed. "

So we have to put up with you and your flowchart for ANOTHER year? Siiiigh :P

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