Catherine breaks its sales target and all who oppose.

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#51 Posted by GunnBjorn (2911 posts) -

Okay, they've got no excuse now. Atlus can now invest in an English translated version and with a well-aimed marketing campaign this game should sell really well!
#52 Posted by OtakuGamer (1224 posts) -
@FluxWaveZ said:

" @Bocam said: 

@FluxWaveZ:  The have low expectations for their non-Persona games "
I'm pretty sure they don't.  
 
@OtakuGamer said:
" I doubt that we will see the same success in NA and Europe. "
I think we will, in North America. Not Europe for the obvious reasons, though. "
Let me guess, its not going to be released in Europe? Damn.
#53 Posted by Bocam (3681 posts) -

Was Persona 4 released in Europe?

#54 Posted by mutha3 (4985 posts) -
@Bocam said:
" Was Persona 4 released in Europe? "
Yes.
#55 Posted by Catolf (2653 posts) -
@GunnBjorn said:
"
Okay, they've got no excuse now. Atlus can now invest in an English translated version and with a well-aimed marketing campaign this game should sell really well! "
but how would they market it? Even the trailer's shown might get slammed by the fox news crowd.. would like have to play after dark or something XP But then again, any publicity is good publicity.
#56 Edited by FluxWaveZ (19308 posts) -
@mutha3 said:

@FluxWaveZ said:

" @Bocam said: 

@FluxWaveZ:  The have low expectations for their non-Persona games "
I'm pretty sure they don't.  
Um, he's right. Atlus games rarely break 100k for a territory. "
I really should have clarified there. I mean, I'm pretty sure they have low sales expectations also for their Persona games. 
 
@Catolf said: 

" but how would they market it? Even the trailer's shown might get slammed by the fox news crowd.. would like have to play after dark or something XP But then again, any publicity is good publicity. "

The game has much more to it than its sexual themes so they could just focus on that aspect of the game for publicity instead of the other way around for the initial Japanese advertisements.    
#57 Posted by Brendan (7696 posts) -
@SuperSambo said:
" @damswedon
@SuperSambo said:
" It broke it's target by 10k? Why is that newsworthy? "
It isn't that is why this is a forum. I'll add a GiantBomb meme to the original post if that will help make that more like a normal topic.
Ok, noteworthy then. But as 150k was all time and 160k was 1 week then I see why it is. "
Atlus is also known for low-balling its sales targets, so take that as you will.
#58 Posted by FluxWaveZ (19308 posts) -
@OtakuGamer said:
"Let me guess, its not going to be released in Europe? Damn. "
It probably will, but probably later than in North America and, by the time it was released, I would think most who wanted to play it would have already imported it. I don't think it'll sell horribly there, but probably not as well as Japan or NA when compared.
#59 Posted by Catolf (2653 posts) -
@FluxWaveZ:  Though it is hard to avoid the focus (not saying the games focus is sex) but it is focusing on adult relationships and the puzzle platforming parts. it would be hard to market if not for making a whole new trailer or snipping parts of it and pasting it into a new one...  Speaking of has any ATLUS made game been on TV for trailer wise? (not published games just atlus made)
#60 Posted by mutha3 (4985 posts) -
@Catolf said:
" @FluxWaveZ:  Though it is hard to avoid the focus (not saying the games focus is sex) but it is focusing on adult relationships and the puzzle platforming parts. it would be hard to market if not for making a whole new trailer or snipping parts of it and pasting it into a new one...  Speaking of has any ATLUS made game been on TV for trailer wise? (not published games just atlus made) "
From everything I've heard from JP players and seen, its not anything you wouldn't find in a PG-13 movie.
#61 Posted by Bocam (3681 posts) -
@Catolf:  In Japan there have been some Atlus games that had TV-Spots
#62 Posted by keyhunter (3207 posts) -

Japan loves sexy games.

#63 Posted by FluxWaveZ (19308 posts) -
@Catolf: There's absolutely no way that there'll be the exact same Japanese trailer for Catherine in North America, if that's what you're saying. They'll make a new one. And, the fact that the game focuses on adult relationships is almost irrelevant when it comes to basic publicity such as trailers. There are a whole lot of things that could be shown in them without the need to zoom in on Catherine's boobs or show her having sex with Vincent. There's nothing too explicit and it'd be very easy to make a trailer that wouldn't bring about controversy.
#64 Posted by Catolf (2653 posts) -
@Bocam:  I'm sure they did over in Japan, i just mean in NA i've never even seen a trauma center game advertised on TV, I think they rely more on word of mouth here.
 
@FluxWaveZ: I know they wouldn't be able to use the same trailor.. cept for one, i don't think there was another to worry about in like.. trailer..three.. or was is six.. I can't remember.
#65 Posted by Vinny_Says (5691 posts) -

cool, but comparing it to a game that has already sold 5 million copies is kinda weird. I guess I now know what Japan likes, sexy ahnime ladies and monster hunting.

#66 Posted by Fallen189 (4944 posts) -

Good for them, I guess. 
 
It still looks TERRIBLE

#67 Posted by ChrisTaran (1570 posts) -
@Catolf said:
" @GunnBjorn said:
"
Okay, they've got no excuse now. Atlus can now invest in an English translated version and with a well-aimed marketing campaign this game should sell really well! "
but how would they market it? Even the trailer's shown might get slammed by the fox news crowd.. would like have to play after dark or something XP But then again, any publicity is good publicity. "
Remember Persona 3 with teenagers shooting themselves in the head? That made the news and they did fine.
#68 Posted by Catolf (2653 posts) -
@ChrisTaran said:
" @Catolf said:
" @GunnBjorn said:
"
Okay, they've got no excuse now. Atlus can now invest in an English translated version and with a well-aimed marketing campaign this game should sell really well! "
but how would they market it? Even the trailer's shown might get slammed by the fox news crowd.. would like have to play after dark or something XP But then again, any publicity is good publicity. "
Remember Persona 3 with teenagers shooting themselves in the head? That made the news and they did fine. "
I don't remember that int he news.. at all. Maybe in gaming news, unless i missed something.
 
@Fallen189 said:
" Good for them, I guess.  It still looks TERRIBLE "

fabulous trolling sir.. simply fabulous.
#69 Posted by Fallen189 (4944 posts) -
@Catolf said:
" @ChrisTaran said:
" @Catolf said:
" @GunnBjorn said:
"
Okay, they've got no excuse now. Atlus can now invest in an English translated version and with a well-aimed marketing campaign this game should sell really well! "
but how would they market it? Even the trailer's shown might get slammed by the fox news crowd.. would like have to play after dark or something XP But then again, any publicity is good publicity. "
Remember Persona 3 with teenagers shooting themselves in the head? That made the news and they did fine. "
I don't remember that int he news.. at all. Maybe in gaming news, unless i missed something.
 
@Fallen189 said:
" Good for them, I guess.  It still looks TERRIBLE "
fabulous trolling sir.. simply fabulous. "
Just because I'm not a hardcore japanophile, and expressing my opinion, that's trolling? 
 
Right.
#70 Posted by Catolf (2653 posts) -
@Fallen189:  Your entitled to your opinion that something about this game is 'TERRIBLE" but unless you sit and describe what your speaking of and just just in general I take it as such. How about expressing WHY you think something is terrible. Is that to much to ask?
 
Also it was nice of you to at least congratulate them. I should have said as such.
#71 Posted by FluxWaveZ (19308 posts) -
@Fallen189 said:
" Just because I'm not a hardcore japanophile, and expressing my opinion, that's trolling?  Right. "
I don't see what a "hardcore japanophile" has anything to do with this. I'm not sure why you felt the need to randomly say it looked terrible in a topic that's not destined to discuss the game itself.
#72 Posted by benjaebe (2783 posts) -

Good news! Hope they announce a localized release soon :)

#73 Posted by MikeGosot (3227 posts) -
@benjaebe said:
" Good news! Hope they announce a localized release soon :) "
Speaking about that, have you people ever tought that they made the game on the X360 just to see the capacities of the console? I mean, Catherine itself was supposed to be a "test of this generation", so... Maybe they didn't planned to make a NA release. D: 
#74 Posted by benjaebe (2783 posts) -
@MikeGosot said:
" @benjaebe said:
" Good news! Hope they announce a localized release soon :) "
Speaking about that, have you people ever tought that they made the game on the X360 just to see the capacities of the console? I mean, Catherine itself was supposed to be a "test of this generation", so... Maybe they didn't planned to make a NA release. D:  "
Considering the amount of international coverage this game has gotten, they'd be stupid not to localize it for other countries. Besides, with the 360 market the way it is in Japan, why would they even bother testing the capabilities of a console that no one bought?
#75 Posted by Jimbo (9776 posts) -

  

#76 Posted by MikeGosot (3227 posts) -
@benjaebe said:
" Besides, with the 360 market the way it is in Japan, why would they even bother testing the capabilities of a console that no one bought? "
LOL. 
 
Anyway, when you think this game gonna be released here?
#77 Posted by Animasta (14651 posts) -
@MikeGosot said:
" @benjaebe said:
" Besides, with the 360 market the way it is in Japan, why would they even bother testing the capabilities of a console that no one bought? "
LOL.  Anyway, when you think this game gonna be released here? "
December, probably
#78 Posted by Hailinel (23972 posts) -
@benjaebe said:
" @MikeGosot said:
" @benjaebe said:
" Good news! Hope they announce a localized release soon :) "
Speaking about that, have you people ever tought that they made the game on the X360 just to see the capacities of the console? I mean, Catherine itself was supposed to be a "test of this generation", so... Maybe they didn't planned to make a NA release. D:  "
Considering the amount of international coverage this game has gotten, they'd be stupid not to localize it for other countries. Besides, with the 360 market the way it is in Japan, why would they even bother testing the capabilities of a console that no one bought? "
Well, Catherine is the first game that Atlus has made for either the PS3 or 360 (kind of crazy that it took this long, but yeah).  It makes sense that they'd want to at least test the development waters on both platforms, though I can't imagine that the types of games that they normally make would find a large 360 audience in Japan.  But Catherine?  Who knows?  In Japan, the 360 is all just shooters games like IdolM@aster titles.  Something like Catherine might be esoteric enough for the console's Japanese audience.
#79 Posted by MikeGosot (3227 posts) -
@Laketown said:
" @MikeGosot said:
" @benjaebe said:
" Besides, with the 360 market the way it is in Japan, why would they even bother testing the capabilities of a console that no one bought? "
LOL.  Anyway, when you think this game gonna be released here? "
December, probably "
DECEMBER!? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO... 
 
Well, better late than never.
#80 Posted by FluxWaveZ (19308 posts) -
@MikeGosot said:
" LOL.  Anyway, when you think this game gonna be released here? "
It's absolutely coming here, no doubt about that. I'm gunning for June 1st (or around that time), but, realistically, I'm thinking September-October.
#81 Posted by DukeTogo (1504 posts) -
@CH3BURASHKA said:
" How cheap was the development if they expected to only sell 150K? Nowadays, it's "one million or go home". They must have had a helluva small team.  Now that they gots all that extra cash (and a useless 360 port in Japan), they can localize it here, maybe? "
It's not "1 mill or go home" in Japan, where selling 100k is a big deal.
#82 Posted by iAmJohn (6110 posts) -
@MikeGosot said:
" @benjaebe said:
" Besides, with the 360 market the way it is in Japan, why would they even bother testing the capabilities of a console that no one bought? "
LOL.  Anyway, when you think this game gonna be released here? "
The fastest turn-around time they had for a localization, last I remember, is five months - Persona 4 came out in July 2008 in Japan and December 2008 in North America.  My guess is they prep Catherine for an early September release and try and get it out before Gears 3 and the other fall games hits.
#83 Posted by MikeGosot (3227 posts) -
@FluxWaveZ said:
" @MikeGosot said:
" LOL.  Anyway, when you think this game gonna be released here? "
It's absolutely coming here, no doubt about that. I'm gunning for June 1st (or around that time), but, realistically, I'm thinking September-October. "
Now, that's better.
#84 Edited by mutha3 (4985 posts) -
@iAmJohn said:

" @MikeGosot said:

" @benjaebe said:

" Besides, with the 360 market the way it is in Japan, why would they even bother testing the capabilities of a console that no one bought? "
LOL.  Anyway, when you think this game gonna be released here? "
The fastest turn-around time they had for a localization, last I remember, is five months - Persona 4 came out in July 2008 in Japan and December 2008 in North America.  My guess is they prep Catherine for an early September release and try and get it out before Gears 3 and the other fall games hits. "
I think their fastest turnaround for a game they ever had was Radiant Historia. Then again, they started localizing that game way back in August and unlike Catherine it doesn't have hours upon hours of VA work and is on a much simpler system to code for to boot.
 
I don't think we'll be seeing Catherine any time soon. I'm starting to doubt we'll even see it this year, to be honest.
#85 Posted by Hailinel (23972 posts) -

No, the shortest localization time for any Atlus game will undoubtedly be Devil Survivor Overclocked.  It's not even out in Japan and is already slated for a summer release in North America, plus a large chunk of the game was already localized in the original release.

#86 Posted by benjaebe (2783 posts) -

In all honestly I wouldn't even be surprised if they had already started work on localizing it awhile ago. It's been getting a huge amount of press for awhile and the multiplatform release hints at them planning an outside release anyway.

#87 Edited by mutha3 (4985 posts) -
@Hailinel said:

" No, the shortest localization time for any Atlus game will undoubtedly be Devil Survivor Overclocked.  It's not even out in Japan and is already slated for a summer release in North America, plus a large chunk of the game was already localized in the original release. "

I was specifically talking about games that needed to be localized. I imagine there isn't much that needs to be done to get DS up and running on a US 3DS system. DS is a cheatcode, man.
 
I have to say, though, recently Atlus USA publishing decisions and localization choices have been really disappointing.
#88 Posted by iAmJohn (6110 posts) -
@mutha3 said:
" I think their fastest turnaround for a game they ever had was Radiant Historia. Then again, they started localizing that game way back in August and unlike Catherine it doesn't have hours upon hours of VA work and is on a much simpler system to code for to boot.  I don't think we'll be seeing Catherine any time soon. I'm starting to doubt we'll even see it this year, to be honest. "
Really?  For some reason I thought Radiant Historia was, like, at least six months old, if not older. 
 
And there's no way Catherine doesn't come out this year.  Of that, I'm sure.
#89 Edited by Sooty (8082 posts) -

Japan and their xenophobia. Poor 360. 
 
@benjaebe said:

" In all honestly I wouldn't even be surprised if they had already started work on localizing it awhile ago. It's been getting a huge amount of press for awhile and the multiplatform release hints at them planning an outside release anyway. "
Definitely I would say the 360 version existing is reason enough to assume a western release is coming, Atlus are generally good at getting their games to us as well.
#90 Posted by FluxWaveZ (19308 posts) -
@iAmJohn said:
" And there's no way Catherine doesn't come out this year.  Of that, I'm sure. "
Agreed.
#91 Edited by mutha3 (4985 posts) -
@iAmJohn said:

" @mutha3 said:

" I think their fastest turnaround for a game they ever had was Radiant Historia. Then again, they started localizing that game way back in August and unlike Catherine it doesn't have hours upon hours of VA work and is on a much simpler system to code for to boot.  I don't think we'll be seeing Catherine any time soon. I'm starting to doubt we'll even see it this year, to be honest. "

Really?  For some reason I thought Radiant Historia was, like, at least six months old, if not older.
It was released in late november last year. Real quick of  'em.

@FluxWaveZ

said:

" @iAmJohn said:

" And there's no way Catherine doesn't come out this year.  Of that, I'm sure. "

Agreed. "
Sounds great to me, guys. But that AtlusAram guy said, like, a month ago that they had "no current plans to bring it over". He was a PR dude, so he could be bullshitting, but.....
 
Localizations tend to take 10 months. This is their first  360/PS3 game so their programmers will have to learn how to code around that.
 
I dunno, a release this year does not seem that set in stone to me. I'd love to be convinced otherwise, though!
#92 Posted by Video_Game_King (36107 posts) -
@Hailinel said:
" No, the shortest localization time for any Atlus game will undoubtedly be Devil Survivor Overclocked. "
Fuck! And the original Devil Survivor's localization wasn't that good.
#93 Posted by LiquidPrince (15856 posts) -
@Fallen189 said:
" Good for them, I guess.  It still looks TERRIBLE "
You look terrible. Nyahh!
#94 Posted by Aus_azn (2224 posts) -

I'd make the presumption that Persona 5 will run on this engine too. Based on my time with the demo, it seems fairly solid and good-looking, so it should be good.
 
I'm not expecting a release on this side of the pond until next year as well.

#95 Posted by mutha3 (4985 posts) -
@Video_Game_King said:
" @Hailinel said:
" No, the shortest localization time for any Atlus game will undoubtedly be Devil Survivor Overclocked. "
Fuck! And the original Devil Survivor's localization wasn't that good. "
What are you talking about? It was a great localization.
#96 Posted by Hailinel (23972 posts) -
@Video_Game_King said:
" @Hailinel said:
" No, the shortest localization time for any Atlus game will undoubtedly be Devil Survivor Overclocked. "
Fuck! And the original Devil Survivor's localization wasn't that good. "
No, it was actually pretty good, minus that one section that accidentally left untranslated.  My guess is that section will be in English this time.
#97 Edited by iAmJohn (6110 posts) -
@mutha3 said:

" This is their first  360/PS3 game so they're programmers will have to learn how to code around that. "

Actually, Atlus USA doesn't have any internal programmers and they outsource all the technical elements of their localizations.  Now you know! 
 
  @Hailinel said: 
@Video_Game_King said: 
@Hailinel said: 
" No, the shortest localization time for any Atlus game will undoubtedly be Devil Survivor Overclocked. "
Fuck! And the original Devil Survivor's localization wasn't that good. "
No, it was actually pretty good, minus that one section that accidentally left untranslated.  My guess is that section will be in English this time. "
Seriously?  That actually happened?! 
 
Hahahahahaha, man, I kind of wish I didn't hate Devil Survivor, since I want to see that for myself!
#98 Edited by mutha3 (4985 posts) -
@Hailinel said:

" @Video_Game_King said:

" @Hailinel said:

" No, the shortest localization time for any Atlus game will undoubtedly be Devil Survivor Overclocked. "

Fuck! And the original Devil Survivor's localization wasn't that good. "
No, it was actually pretty good, minus that one section that accidentally left untranslated.  My guess is that section will be in English this time. "
NO SHUT UP THAT ONE SCREW UP THE PROGRAMMING DEPARTMENT AT ATL- I mean -OUTSOURCED COMPANY MADE COMPLETELY DEVALUES THE WELL WRITTEN DIALOGUE AND THE COHERENT PACE
 

@iAmJohn

said:

" @mutha3 said:

" This is their first  360/PS3 game so they're programmers will have to learn how to code around that. "

Actually, Atlus USA doesn't have any internal programmers and they outsource all the technical elements of their localizations.  Now you know! "

Awesome. I didn't.
 
I'm still worried, though. Hope that PR guy was bullshitting out of concern for his job!
 
#99 Posted by Animasta (14651 posts) -
@mutha3:  Persona 4 only took like 6 months though, I think you're overestimating what they're going to have to do :P
#100 Edited by mutha3 (4985 posts) -
@iAmJohn said:

 I kind of wish I didn't hate Devil Survivor, since I want to see that for myself! "

You're no longer my Intelligent Qube bro
 (also, its half a sentence you can only access by picking a specific set of repsonses)
@Laketown said:

" @mutha3:  Persona 4 only took like 6 months though, I think you're overestimating what they're going to have to do :P "


They probably started early on that one. Also, the team they deployed for that was huge.
 
Catherine probably has atleast as much text and probably more voice work then P4.

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