Catherine
Game » consists of 14 releases. Released Feb 17, 2011
The first game developed by Atlus for the PS3/Xbox 360. Made by the Persona Team, The game is an "adult oriented" action-adventure/horror game with puzzle platforming stages.
Catherine breaks its sales target and all who oppose.
"but how would they market it? Even the trailer's shown might get slammed by the fox news crowd.. would like have to play after dark or something XP But then again, any publicity is good publicity.
Okay, they've got no excuse now. Atlus can now invest in an English translated version and with a well-aimed marketing campaign this game should sell really well! "
I really should have clarified there. I mean, I'm pretty sure they have low sales expectations also for their Persona games." @FluxWaveZ said:
Um, he's right. Atlus games rarely break 100k for a territory. "" @Bocam said:
" @FluxWaveZ: The have low expectations for their non-Persona games "I'm pretty sure they don't.
@Catolf said:
The game has much more to it than its sexual themes so they could just focus on that aspect of the game for publicity instead of the other way around for the initial Japanese advertisements." but how would they market it? Even the trailer's shown might get slammed by the fox news crowd.. would like have to play after dark or something XP But then again, any publicity is good publicity. "
" @damswedonAtlus is also known for low-balling its sales targets, so take that as you will.@SuperSambo said:Ok, noteworthy then. But as 150k was all time and 160k was 1 week then I see why it is. "" It broke it's target by 10k? Why is that newsworthy? "It isn't that is why this is a forum. I'll add a GiantBomb meme to the original post if that will help make that more like a normal topic.
"Let me guess, its not going to be released in Europe? Damn. "It probably will, but probably later than in North America and, by the time it was released, I would think most who wanted to play it would have already imported it. I don't think it'll sell horribly there, but probably not as well as Japan or NA when compared.
" @FluxWaveZ: Though it is hard to avoid the focus (not saying the games focus is sex) but it is focusing on adult relationships and the puzzle platforming parts. it would be hard to market if not for making a whole new trailer or snipping parts of it and pasting it into a new one... Speaking of has any ATLUS made game been on TV for trailer wise? (not published games just atlus made) "From everything I've heard from JP players and seen, its not anything you wouldn't find in a PG-13 movie.
@FluxWaveZ: I know they wouldn't be able to use the same trailor.. cept for one, i don't think there was another to worry about in like.. trailer..three.. or was is six.. I can't remember.
cool, but comparing it to a game that has already sold 5 million copies is kinda weird. I guess I now know what Japan likes, sexy ahnime ladies and monster hunting.
" @GunnBjorn said:Remember Persona 3 with teenagers shooting themselves in the head? That made the news and they did fine."but how would they market it? Even the trailer's shown might get slammed by the fox news crowd.. would like have to play after dark or something XP But then again, any publicity is good publicity. "
Okay, they've got no excuse now. Atlus can now invest in an English translated version and with a well-aimed marketing campaign this game should sell really well! "
" @Catolf said:I don't remember that int he news.. at all. Maybe in gaming news, unless i missed something." @GunnBjorn said:Remember Persona 3 with teenagers shooting themselves in the head? That made the news and they did fine. ""but how would they market it? Even the trailer's shown might get slammed by the fox news crowd.. would like have to play after dark or something XP But then again, any publicity is good publicity. "
Okay, they've got no excuse now. Atlus can now invest in an English translated version and with a well-aimed marketing campaign this game should sell really well! "
@Fallen189 said:
" Good for them, I guess. It still looks TERRIBLE "
fabulous trolling sir.. simply fabulous.
" @ChrisTaran said:Just because I'm not a hardcore japanophile, and expressing my opinion, that's trolling?" @Catolf said:I don't remember that int he news.. at all. Maybe in gaming news, unless i missed something." @GunnBjorn said:Remember Persona 3 with teenagers shooting themselves in the head? That made the news and they did fine. ""but how would they market it? Even the trailer's shown might get slammed by the fox news crowd.. would like have to play after dark or something XP But then again, any publicity is good publicity. "
Okay, they've got no excuse now. Atlus can now invest in an English translated version and with a well-aimed marketing campaign this game should sell really well! "
@Fallen189 said:" Good for them, I guess. It still looks TERRIBLE "fabulous trolling sir.. simply fabulous. "
Right.
Also it was nice of you to at least congratulate them. I should have said as such.
" Just because I'm not a hardcore japanophile, and expressing my opinion, that's trolling? Right. "I don't see what a "hardcore japanophile" has anything to do with this. I'm not sure why you felt the need to randomly say it looked terrible in a topic that's not destined to discuss the game itself.
" Good news! Hope they announce a localized release soon :) "Speaking about that, have you people ever tought that they made the game on the X360 just to see the capacities of the console? I mean, Catherine itself was supposed to be a "test of this generation", so... Maybe they didn't planned to make a NA release. D:
" @benjaebe said:Considering the amount of international coverage this game has gotten, they'd be stupid not to localize it for other countries. Besides, with the 360 market the way it is in Japan, why would they even bother testing the capabilities of a console that no one bought?" Good news! Hope they announce a localized release soon :) "Speaking about that, have you people ever tought that they made the game on the X360 just to see the capacities of the console? I mean, Catherine itself was supposed to be a "test of this generation", so... Maybe they didn't planned to make a NA release. D: "
" @MikeGosot said:Well, Catherine is the first game that Atlus has made for either the PS3 or 360 (kind of crazy that it took this long, but yeah). It makes sense that they'd want to at least test the development waters on both platforms, though I can't imagine that the types of games that they normally make would find a large 360 audience in Japan. But Catherine? Who knows? In Japan, the 360 is all just shooters games like IdolM@aster titles. Something like Catherine might be esoteric enough for the console's Japanese audience." @benjaebe said:Considering the amount of international coverage this game has gotten, they'd be stupid not to localize it for other countries. Besides, with the 360 market the way it is in Japan, why would they even bother testing the capabilities of a console that no one bought? "" Good news! Hope they announce a localized release soon :) "Speaking about that, have you people ever tought that they made the game on the X360 just to see the capacities of the console? I mean, Catherine itself was supposed to be a "test of this generation", so... Maybe they didn't planned to make a NA release. D: "
" @MikeGosot said:DECEMBER!? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO..." @benjaebe said:December, probably "" Besides, with the 360 market the way it is in Japan, why would they even bother testing the capabilities of a console that no one bought? "LOL. Anyway, when you think this game gonna be released here? "
Well, better late than never.
" How cheap was the development if they expected to only sell 150K? Nowadays, it's "one million or go home". They must have had a helluva small team. Now that they gots all that extra cash (and a useless 360 port in Japan), they can localize it here, maybe? "It's not "1 mill or go home" in Japan, where selling 100k is a big deal.
" @benjaebe said:The fastest turn-around time they had for a localization, last I remember, is five months - Persona 4 came out in July 2008 in Japan and December 2008 in North America. My guess is they prep Catherine for an early September release and try and get it out before Gears 3 and the other fall games hits." Besides, with the 360 market the way it is in Japan, why would they even bother testing the capabilities of a console that no one bought? "LOL. Anyway, when you think this game gonna be released here? "
I think their fastest turnaround for a game they ever had was Radiant Historia. Then again, they started localizing that game way back in August and unlike Catherine it doesn't have hours upon hours of VA work and is on a much simpler system to code for to boot." @MikeGosot said:
The fastest turn-around time they had for a localization, last I remember, is five months - Persona 4 came out in July 2008 in Japan and December 2008 in North America. My guess is they prep Catherine for an early September release and try and get it out before Gears 3 and the other fall games hits. "" @benjaebe said:
" Besides, with the 360 market the way it is in Japan, why would they even bother testing the capabilities of a console that no one bought? "LOL. Anyway, when you think this game gonna be released here? "
I don't think we'll be seeing Catherine any time soon. I'm starting to doubt we'll even see it this year, to be honest.
I was specifically talking about games that needed to be localized. I imagine there isn't much that needs to be done to get DS up and running on a US 3DS system. DS is a cheatcode, man." No, the shortest localization time for any Atlus game will undoubtedly be Devil Survivor Overclocked. It's not even out in Japan and is already slated for a summer release in North America, plus a large chunk of the game was already localized in the original release. "
I have to say, though, recently Atlus USA publishing decisions and localization choices have been really disappointing.
" I think their fastest turnaround for a game they ever had was Radiant Historia. Then again, they started localizing that game way back in August and unlike Catherine it doesn't have hours upon hours of VA work and is on a much simpler system to code for to boot. I don't think we'll be seeing Catherine any time soon. I'm starting to doubt we'll even see it this year, to be honest. "Really? For some reason I thought Radiant Historia was, like, at least six months old, if not older.
And there's no way Catherine doesn't come out this year. Of that, I'm sure.
Japan and their xenophobia. Poor 360.
@benjaebe said:
" In all honestly I wouldn't even be surprised if they had already started work on localizing it awhile ago. It's been getting a huge amount of press for awhile and the multiplatform release hints at them planning an outside release anyway. "Definitely I would say the 360 version existing is reason enough to assume a western release is coming, Atlus are generally good at getting their games to us as well.
It was released in late november last year. Real quick of 'em." @mutha3 said:
Really? For some reason I thought Radiant Historia was, like, at least six months old, if not older." I think their fastest turnaround for a game they ever had was Radiant Historia. Then again, they started localizing that game way back in August and unlike Catherine it doesn't have hours upon hours of VA work and is on a much simpler system to code for to boot. I don't think we'll be seeing Catherine any time soon. I'm starting to doubt we'll even see it this year, to be honest. "
@FluxWaveZ
said:Sounds great to me, guys. But that AtlusAram guy said, like, a month ago that they had "no current plans to bring it over". He was a PR dude, so he could be bullshitting, but....." @iAmJohn said:
Agreed. "" And there's no way Catherine doesn't come out this year. Of that, I'm sure. "
Localizations tend to take 10 months. This is their first 360/PS3 game so their programmers will have to learn how to code around that.
I dunno, a release this year does not seem that set in stone to me. I'd love to be convinced otherwise, though!
" No, the shortest localization time for any Atlus game will undoubtedly be Devil Survivor Overclocked. "Fuck! And the original Devil Survivor's localization wasn't that good.
" @Hailinel said:No, it was actually pretty good, minus that one section that accidentally left untranslated. My guess is that section will be in English this time." No, the shortest localization time for any Atlus game will undoubtedly be Devil Survivor Overclocked. "Fuck! And the original Devil Survivor's localization wasn't that good. "
Actually, Atlus USA doesn't have any internal programmers and they outsource all the technical elements of their localizations. Now you know!" This is their first 360/PS3 game so they're programmers will have to learn how to code around that. "
@Hailinel said:
" @Video_Game_King said:Seriously? That actually happened?!" @Hailinel said:No, it was actually pretty good, minus that one section that accidentally left untranslated. My guess is that section will be in English this time. "" No, the shortest localization time for any Atlus game will undoubtedly be Devil Survivor Overclocked. "Fuck! And the original Devil Survivor's localization wasn't that good. "
Hahahahahaha, man, I kind of wish I didn't hate Devil Survivor, since I want to see that for myself!
NO SHUT UP THAT ONE SCREW UP THE PROGRAMMING DEPARTMENT AT ATL- I mean -OUTSOURCED COMPANY MADE COMPLETELY DEVALUES THE WELL WRITTEN DIALOGUE AND THE COHERENT PACE" @Video_Game_King said:
No, it was actually pretty good, minus that one section that accidentally left untranslated. My guess is that section will be in English this time. "" @Hailinel said:
Fuck! And the original Devil Survivor's localization wasn't that good. "" No, the shortest localization time for any Atlus game will undoubtedly be Devil Survivor Overclocked. "
@iAmJohn
said:" @mutha3 said:
Actually, Atlus USA doesn't have any internal programmers and they outsource all the technical elements of their localizations. Now you know! "" This is their first 360/PS3 game so they're programmers will have to learn how to code around that. "
Awesome. I didn't.
I'm still worried, though. Hope that PR guy was bullshitting out of concern for his job!
You're no longer my Intelligent Qube broI kind of wish I didn't hate Devil Survivor, since I want to see that for myself! "
(also, its half a sentence you can only access by picking a specific set of repsonses)
@Laketown said:
" @mutha3: Persona 4 only took like 6 months though, I think you're overestimating what they're going to have to do :P "
They probably started early on that one. Also, the team they deployed for that was huge.
Catherine probably has atleast as much text and probably more voice work then P4.
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