I'm not sure what to think, but I know what I want in Dark Souls II.
1. Keep the ability to customize your character through different weapons, armors, items, equipment, spells, etc.
2. Keep the combat and movements deliberate. I don't want Bayonetta dodge cancel out of every action style.
3. Difficult enemies and bosses.
4. An open world in the sense that you can explore areas out of sequence and that the difficulty of the area determines where you should go and not physical barriers. No linear path.
I don't think that's much to ask for.
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