No-fast travel and no timeskip are what makes the game so great, without those two things it would just be another generic open world game, but because you're forced to go on these 2-3 day adventures you find these "moments" in the game that make it better than any other game out there.
I can't think of another game that delivered on this adventure feeling, you have to stock up, upgrade everything, hire new pawns, get some sleep so you can leave at daybreak, then you head out and don't return for days.
Not to mention if you were just warping everywhere you would miss out on so much, most of the amazing things have happened not because of a scripted quest but because you're walking along a quiet road waiting to be ambushed at any time.
Sadly the sequel will listen to the vocal few who want Skyrim 2.0 and we'll get them forced on us anyway.
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