That game would make a terrible movie... seeing the movie would also destroy the good memories I have of the game. Count me out.
Shadow of the Colossus
Game » consists of 9 releases. Released Oct 18, 2005
Explore the Forbidden Land as Wander, a young warrior who must slay sixteen Colossi in order to restore the life of a sacrificed maiden.
Shadow Of The Colossus: The Movie?
Gah, why do they make these?
If you take a beloved game license, then destroy what the fans of that license like about it, what is the market for your movie? If it's not those fans, then why use the license to begin with?! The sick pleasure of torturing game fans by destroying that which they love?
The things that made Shadow of the Colossus great were things that would be very difficult to translate to film. I'm inclined to agree with Mr Snider in the sense that it would make sense to be arty (at the risk of pretention) and keep things silent. I mean, that game seemed to be in large part about going on a solitary journey, not even encountering enemies for most of it. On the other hand, I think it would benefit from some sort of budget, or at least film-makers skilled enough to pull off something really impressive and seamless. That said, I imagine having too much money behind it could ruin it. Judging by some international films I've seen with no prior knowledge, special effects are reaching the point where it doesn't take all Hollywood's millions to create something impressive. Anyway, it'd be very difficult to convey the sense of exploration and inhabitance in the environment found in the game. Then again, Pixar made the opening of Wall-E utterly engaging (and arguably better than the rest of the film), so I guess it would be possible with sufficient talent.
Whats with the ahte against Lord of the Rings? Lets see YOU make a trillogy of movies based on that kind of source text.
Would be cool if they stuck with the source better. And, if they actually had a writer, not a retard.
I'm thinking the chaps who did Hellboy could do a good job with this.
NO!! DEAR GOD NO!! PLEASE PLEASE NO NO NO PLEASE PLEEEEAAAASE NOOOOOO!!! WHAT DO I HAVE TO DO?! DO YOU WANT MY ARM!?! TAKE IT! TAKE THE ARM!! JUST PLEASE LEAVE COLOSSUS ALONE!!!!
What is wrong with you that you would think this game could ever possibly work on any level as a film, Snider? And it's AN Andre the Giant documentary, not A. It's stabbing my Grammar Nazi eyes. >_<
:O I can't believe they think this is a good idea... what the hell? I'm blown away at the stupity of this concept. "'Lord of the Rings'-style?" I might rage a bit if they follow hrough with this. (and by a bit i mean
:I can see in my head how the movie could be good... but I'm not going to hold my breath.
I think the movie should have 3 points of view, switching between characters and times. One would be Wander facing the colossi, which would use a lot of wide shots with cool depth of field effects contrasted by close up over the should shots of the giant climb. Another perspective would be Wander and the girl living in the village before the catastrophe happens (which I believe shouldn't be told), and the last perspective would be the village elders tracking Wander to the forbidden land. I think a minimalistic approach to the story tied with the epic battles and heavy emotions could really work towards the stunning conclusion.
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