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jeff

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What are the best Amiga games?

I want to take a longer look at the Amiga and what sets it apart today, but it’s hard to be impressed by what people seem to claim as the “best” Amiga games at this point, mostly because a lot of those games are ports and better or equal versions of the game were available elsewhere.

So if you care about the Amiga, I’m curious to know: what’s worth looking at in 2015? Are there versions of games that are historically significant? I see people talk about the quality of the Marble Madness port or Mortal Kombat II, but considering how easy it’s become since then to simply play the original versions of those games, the ports fall a bit flat. I owned an Amiga 500, but didn’t have access to a ton of games at the time.

So, then, I ask you: what are the best Amiga games? What should I definitely be looking at?

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leafish_dylan

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Games I remember from my youth for the Amiga (posting this on as my husband account as he's the one that pays the sub. fee, and not sure if he'll post here! He played a lot more of the strategy/fighting type games on the Amiga. -V):

  • Lemmings.
  • Another World.
  • Shadow of the Beast & Shadow of the Beast 2.
  • Sensible World of Soccer.
  • The Secret of Monkey Island & Monkey Island 2.
  • Zool.
  • James Pond & James Pond 2.
  • Gods.
  • Indiana Jones and the Fate of Atlantis.
  • Indiana Jones and the Last Crusade.
  • Rainbow Islands.
  • Bubble Bobble.
  • Jimmy White's Whirlwind Snooker.
  • Road Rash.
  • Dizzy.
  • Dragon's Lair.
  • Gauntlet.
  • Loom.
  • Maniac Mansion.
  • Outrun.
  • Populous.
  • Speedball & Speedball 2.
  • The Settlers.
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piefish

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Some Amiga games that come to mind for me are:

  • Bug Bomber - kind of like Bomber Man except you can lay eggs!
  • Jaguar XJ220 - worth looking at for the music alone
  • Goblins 2 - a funny point and click adventure game
  • Fury of the Furies - a platformer where you can switch between characters with different abilities
  • Benefactor - a platformer about saving little alien dudes
  • Brutal Sports Football - you can stab people until their heads come off...
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Noble_Samurai

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@jeff I was born in '89 in the UK and my family had an Amiga. The one game I really remember was Brataccas, which was a super weird sci-fi adventure game made by Psygnosis (or just that weird bird since I was about 5.) I was fascinated by it, even though I had no idea what was going on (probably because I was 5, though also because it gave no context to what was going on.) It'd be cool if you could give it a look.

Other than that it was stuff like Lemmings, Bubble Bobble, and Rainbow Islands. So pretty standard.

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Lukas

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I'd suggest Rock n Roll, the first game I ever played. It has a fantastic soundtrack.

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sparkysanxion

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It might be worth checking out some of the Public Domain stuff too. Stuff that springs to mind :

Zombie Apocalypse 1 and 2

Wibble World Giddy

Deluxe Galaga

Also, demos were a big part of the Amiga for me :

Jesus on Es

State of the art

9 fingers

Anything by Lemon design.

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mrblobby64

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@csl316 said:

Lotus Esprit Turbo Challenge is so good that I did a cover of the title theme (a quick cover).

I was trying to think where I've heard a track similar to this and remembered:

Loading Video...

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MudMan

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OK, so let's rethink this based on what Jeff said about it on the old games stream, what I was saying before and what everybody else is listing. So here's a stream friendly list. To qualify you must

a) Be Amiga-first or Amiga-best

b) Have been a big deal in Europe. We're talking about magazine covers here, not rare curios.

c) Be mostly forgotten in the US, as far as I can tell from gaming media.

  • Fury of the Furries. Americans know this one as Pac-Man 2. Well worth checking the original game they reskinned. It was actually really charming.
  • Xenon 1 and 2. Very different shooters, but they epitomized the genre in different ways. Seriously, this is Europe's R-Type.
  • Stardust/Super Stardust. Because Jeff doesn't know what this really is and it's worth checking out.
  • Gods. It could also have been Zool, but Zool's Mega Drive version was big enough in the US to disqualify it. Gods was more disproportionally hyped up over here, I think. It was also the tail end of the Bitmap Brothers' fantastic Amiga run, so it's historically important.
  • I want to keep this short on RPGs, but it's hard to avoid how big of a deal Elvira 1 and 2 were. Maybe also too popular in the US? How about we meet in the middle and go with spiritual successor Waxworks? Was that big over there?
  • The rest of them. I feel that Speedball/Cannon Fodder/Turrican/Shadow of the Beast/Barbarian and the like are not news to anybody, but they're definitely what built that platform, so... there's that.
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csl316

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@csl316 said:

Lotus Esprit Turbo Challenge is so good that I did a cover of the title theme (a quick cover).

I was trying to think where I've heard a track similar to this and remembered:

Loading Video...

Oh god, holy shit. I played a ton of Top Gear and this may be why learning the song came so easy. It even has the key change.

Gremlin was involved in both, so I guess it's like that Twisted Metal/Jet Moto situation where Singletrac crossed a couple tracks between both games. Nice find.

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SuperBarrio

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Walker - bought this purely on the box art... looked cool, was alright... quite a lot of tiny pixelated gore in this right to left side scrolling shooter - uses a mouse for the aiming and keys for "walking" right and left. Quite unique at the time I felt.

Realms - an empire building sim in a fantasy setting (humans vs orcs vs elves vs dwarves) with interesting isometric pov for the battles. Nice melancholy music, and a tear is shed during the intro movie. A must try.

Gods - ultimately frustrating and rock hard... but kept trying it. A great example of how much better title music was on Amiga compared to SNES/Mega Drive.

Speedball II - fantastic futuristic sports game, what Jeff's Phil Lambeer's Combat Basketball failed to imitate. Again, great music for the intro missing from the ports, and great character portrait art (for the traded, improved players). Also, the "ice cream, ice cream" half time voice sample is sadly missing from the ports.

Midnight Resistance - basically a Contra-esq side scrolling shooter, but good on the Amiga and lovely "pick a weapon" voice sample.

Cannon Fodder - poignant.

Monkey Island II - classic twelve disc swapping charm.

Moonstone - moonstone... good intro, but genuinely found this to be a tense, nervous game, so easy to get killed in an instant. Great stages though, would be great as a four player.

Shadow Of The Beast II - odd, weird, baffling game but looked good, sounded good and was intriguing enough to keep going back to (never got anywhere in it though). Yet another example of amazing intro movies, but the piece de resistance is the guitar solo for the game over screen, class.

Deluxe Paint - why not... spent many an hour trying to draw things on that, then "animating" them with the tab key (it cycled the colours).

SWOS - what I spent most of my time playing... I wore out the discs, they stopped working, I was devastated.

All in all a system that you could play great games on AND do your homework then print it off! Great!

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Godmil

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When I think Amiga I always go straight to Agony by Psygnosis. Beautiful sound and art, and the best part is you've kinda seen it all after 5mins :)

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Lumbermancer

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Here's a list of Amiga games I fondly remember, in no particular order. I picked mostly bigger games, excluding more obscure, shareware or aminet stuff. Also, whenever you look for games, check if there's an AGA (or CD32) version which will have superior graphics than ECS.

Fire Force - side scrolling military action. Ramboesque.

Alien Breed Tower Assault - Top down shooter, inspired by "Aliens". Super hard, great when played in coop. Unless you play solo, then Nash is dead - your'e on your own.

Alien Breed 3d - An attempt to make Amiga Doom. Flawed, but rather fun. The fact that it could run on vanilla A1200 was impressive, but resulted in pixely graphics. Great level design.

Gloom Deluxe - Another Doom-clone, as we called them back then. Flat levels, one gun, one enemy type, lots of fun and carnage. The fact that this game has splitscreen deathmatch blew my fucking mind.

Furry of the Furries - action platformer with furball critters. You can swap your character, to get different powers or abilities to help you traverse the level. Great music.

Bubba n Stix - puzzle platformer. You control titular Bubba, and his friend, a sentient stix, that helps you move forward.

Fire and Ice - platformer, not related to Game of Thrones. Really colorful graphics.

Slam Tilt - Best Amiga pinball.

Pinball Fantasies - second best Amiga pinball.

Super Skidmarks - great isometric 3d racer.

Zeewolf - 3d helicopter shooter, somewhat inspired by Desert Strike, and graphically related to Virus. Great music by Allister Brimble.

Ruff N Tumble - shooter platformer. Really great graphics.

Project X - an R-Type clone. Pretty good at that.

Apidya - side scrolling shootemup. But with insects, instead of run of the mill spaceships!

Centurion Defender of Rome - a grand daddy of Total War series. Strategic and battle screen included.

Heimdall 1&2 - isometric adventure in Viking era.

Lethal Weapon - license game that doesn't suck. Side scrolling shooter.

Jetstrike - modern plane shooter. Hard to control.

Wings of Fury - a ww2 shooter classic. Challenging. Remember to feint away the Japanese plane on your tail.

Indianapolis 500 - first person 3d racing game. Pretty realistic.

Sabre Team - turn based strategy similar to X-Com, but in modern, anti-terrorist setting.

Exile - platforming adventure. You and your jetpack in space.

Diggers - real time strategy. Lead your group of diggers to victory, by mining precious minerals faster than your opponent. I remember it was included in CD32 box on double disc with Oscar.

Nick Faldo's Championship Golf - the premier golf experience on Amiga.

SWIV - vertical scrolling shooter for two players.

Fighting Spirit - the best indigenous fighting game Amiga has to offer. One of the best looking too.

Zool - a Sonic The hedgehog wannabe. Not that bad actually.

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Soppen

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These are my top favorite games that I remember we had on our Amiga 500 back in the day =)

Lemmings - Always fun to play. Watching them all blow up: "Oh No!"

International Karate + - So Much Fun. It had the best sound effects!

The Secret of Monkey Island - One of the best adventure games of that time.

Shufflepuck Café - Was a cool game, but also hard. Loved breaking the glass at the end of the table.

Cabal - An awsome shooter. The victory dance at the end of each level were the best!

P.O.D. Proof of Destruction - Another cool hidden gem. Also on Amiga.

Rainbow Islands - Such a cute game, with the cutest soundtrack.

Obliterator - So hard. But yet, so awsome! Had the best soundtrack of all time.

Paperboy - It's Paperboy. What more can I say?

Snoopy and Peanuts - A nice little puzzle adventure, with the one and only Snoopy!

All games have Amiga Longplay videos on YouTube.

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Wacomole

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In the interest of full disclosure, my first ever job was working for the publisher of quite a few well-known Amiga games like "Xenon 2", "Speedball 1 + 2", "DungeonMaster", "Bloodwyche", "Tetris", "Falcon" and all of the Cinemaware games including "Defender of the Crown", "Sinbad" and "Rocket Ranger" amongst other titles so I luckily got to play a buttload of Amiga games in my youth.

Apart from those games, others that I remember having a great time playing back then were;

  • Staaaaaaarglider (sorry, can't say that title any other way!)
  • Carrier Command
  • Gods (with its great opening music by Nation XII -- aka.Tim "Bomb the Bass" Simenon)
  • Chaos Engine (I think you already showed this one and apparently hated it)
  • Another World
  • Flashback
  • Virus - a nice example of 3D filled-vectors at the time.
  • Bubble Bobble
  • Syndicate
  • Zany Golf
  • Battle Chess
  • Pinball Illusions / Pinball Fantasies (I played maaany hours of that Partyland table, though I think it would not really stand up in comparison to today's ball physics)
  • Arkanoid
  • Myth (from System 3, makers of "The Last Ninja")
  • The KickOff series of football games (I think I actually preferred these to Sensible Soccer at the time)
  • Sensible Soccer (even though I played the KickOff games more, I still liked the Sensible Soccer games)
  • Jaguar XJ220 Challenge (I loved listening to the game's soundtrack on the snazzy-looking ingame CD player.)
  • Budokan
  • International Karate + (I was a big fan of the c64 version and this took it up a notch)
  • The Test Drive games (I was, and still am, a sucker for cockpit views)
  • The Bard's Tale series of rpgs
  • Team17 games like "Worms", "ProjectX" and "Alien Breed"
  • The Magnetic Scrolls adventures such as "Guild of Thieves", "The Pawn" and "Corruption".
  • The Infocom text adventures like "Hitchhiker's Guide.." and others.

The Amiga will always have a deservedly special place for me in the history of games. The Amiga 1000 was, when it came out, one of the first real "jaw dropping" aspirational bits of kit that I saw around then. Seeing the likes of Defender of the Crown in the office surrounded by games on all of the major computers of the time really highlighted to me how much games systems had come along in leaps and bounds.

Its popularity for me was buoyed by the amazing demos that people (mostly Scandinavians) would later create on it, like the highly-regarded "Hardwired" demo by The Silents (members of whom later became developer DICE -- look out for "TSL" logos and references in things like the Battlefield games -- and also lead to a career for musician Jesper Kyd). Much like the c64 counterparts, I really enjoyed watching these demos of new techniques and effects and listening to the soundtracks almost as much as playing games.

To this day, I still have an Amiga 1200 that replaced my initial A500, not 20 feet away from where I type this.

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flameboy84

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@soppen said:

Shufflepuck Café - Was a cool game, but also hard. Loved breaking the glass at the end of the table.

Just wanted to say YES!!!!! There is a modern PC version that was in a bundle stars bundle semi recently and it's not a patch on the original just lacks the same feel and character to it.

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jagenheim

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I grew up with the ZX Spectrum, C-64 and Amiga. Lots of good recommendations here.

Not the best game, but I liked the graphics: Joan of Arc. I remember ripping the image of when you had executed lots of people and saw them hanging from a tree in moonlight and using them in one of my demos. Can't find the image on internet though.

And yes, Pirates! for the Amiga is the definitive edition. Due to a nostalgia throwback I tried Pirates Gold! from GoG, but installed WinUAE just to play the correct version.

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@noelveiga said:

c) Be mostly forgotten in the US, as far as I can tell from gaming media.

I don't think we have to worry about if it was popular in the US or not, since Jeff stated in the OP that he didn't play many games on his Amiga. So he wouldn't really have been familiar even with the Amiga games that made it over there.

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mekon

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mekon

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I played a lot of stuff on the Amiga 500 - there's a number of games being repeated here, it's a shame that a poll can't work in this situation because I really loved some of those games, especially stuff from the Bitmap Brothers:

Games I haven't seen mentioned:

Flood - platformer, the floor fills with water from below so each screen is a time challenge a bit like VVVVV in some cases.

Nebulus - released on a few platforms including NES, re-created as Tower Toppler for PC and is free on SourceForge. I found it interesting because the tower at the centre of the screen didn't move but the world revolved around it, which was a new idea (at least to me) before other games used a vaguely similar mechanic, recent example is FEZ. Also if you get hit by passing objects then you don't lose, you just get knocked down a level. You need to have another floor/level beneath you on the tower to be rescued, and there's that mechanic with a time limit which makes you anxious.

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ThisIsACoolTag

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@csl316 said:

Oh god, holy shit. I played a ton of Top Gear and this may be why learning the song came so easy. It even has the key change.

Gremlin was involved in both, so I guess it's like that Twisted Metal/Jet Moto situation where Singletrac crossed a couple tracks between both games. Nice find.

Some tracks in Lotus 3 & Zool are *very* similar, while not identical. They were both Gremlin published, also.

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Jabbawocky

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So I used to have an Amiga 1200 and from what I can tell the games I used to have fun playing were pretty much playable on everything else at the time but still, personal favourites of mine had to be:

Flashback - In my opinion this is still the superior version of this game. Plus it was an amazing cinematic game for something that came out in 1992. But man despite its slightly akward control schemes I still find myself going back to it every now and then (usually the PC version though as my Amiga is no mor :(

Another World - To a lesser extent and something of a spiritual predecssor to Flashback. This one didn't impress me as much but the opening level is really tense and absorbing. Still pretty much all of Flashback's good qualities are founded in this game.

Soccer Kid - A nice little platformer where you play as a kid who loves Football and thus uses his skills of the beautiful game to beat his enemies in a quest to save the World Cup from aliens. Hard to explain why I loved this so much since you have to experience playing it yourself to truly get to grips how fun the whole football skills aspect of it was in regards to platforming and combat.

The Lost Vikings - Intresting puzzle game where you control 3 Vikings who were kidnapped by aliens and are looking for a way home. One uses a shield, one a sword and bow and the other can jump and run. At first looks like a platformer but is a pretty clever puzzle game at its heart. Gaeplay is only one player and you can only control one viking at a time so you have to position them carefully as all three have to make it to the exit for the player to pass.

Cannon Fodder - A really addictive RTS game where you control a small troop of soldiers usually varying from 3-6 men (from what I remember) on increasingly suicidal missions. Pretty much identical to the PC version but you get the awesome theme song in the Amiga.

The Settlers - The original Settlers game is heavily outdated by todays RTS standards but back then this was my go to kingdome building game.

Chaos Engine - Not much I remember about this one other than me and my Dad used to play it co-op and it had awesome music.

Pro Tennis Tour 2 - Another one I used to play with my Dad. Nothing much but a really solid tennis game.

Pushover - This was a puzzle game where you contolled an ant who had to knock over all the blocks in a level but this was made tricky by the fact that certain blocks had special abilities like rubber bouncing, anti-gravity, explosives etc. The version I had was heavily commcial aswell since there were adverts for Quavers crisps in it.

Apocalypse - A game that must have stayed exlcusive to the computer was this action game where you controlled a helicopter and basically had to destroy enemy bases, rescue POWs, recover supplies and not get blown up by AA defenses and other flying enemies. It's pretty unique from what I can remember and dastardly hard. Still I loved it

Deluxe Galaga - Probably not going to be on anyones list because I'm almost certain this was a homebrew game that somehow made it's way into my possesion. But still this was the greatest version of Galaga I have ever played I just loved that the further you got the more powerful you could upgrade weapons to, you culd play it co-op, you could get really useful power-ups that both made the game easier but not too convienient. I really wish I had a way of playing this today.

Sleepwalker - So you play as a dog whose owner sleepwalks. You have to prevent him from falling into harms way or waking up. Imagine the Peter Puppy level from Earthworm Jim but a little more strategic.

There was this other game I loved but can't for the life of me remember what it was called. You controlled a robot that was a lot like Ed-209 from Robocop and basically side-scolled from left to right blow stuff up and gunning down criminals. You could play it two player with one person controlling the guns and the other the movement.

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siamesegiant

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Heart of China was a hilarious Indiana Jones style adventure game. It's a point and click that plays something like a visual novel, with multiple branching paths and some dopey action sequences. It still holds up well.

The Sensible Software (Sensible Soccer, Cannon Fodder) games were best on Amiga, as were The Bitmap Brothers games (Magic Pockets, Xenon 2) but those games had (inferior) ports elsewhere.

Revenge of the Mutant Camels might've been exclusive. It was pretty nuts as I recall.

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siamesegiant

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Also, Life and Death. It was a surgery simulator which I didn't have the manual for (ahem). I don't think a single one of my patients survived.

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UNDERPANTS!

@zeg said:

Base Jumpers - really, really dumb... but damn hilarious. Also, what a concept for a platformer: breaking and entering followed by suicidally dangerous base jumping.

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Scottling9000

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Mindwalker, and Stardust were two favorites of mine.

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If you have the setup to play some multiplayer games, then you should check these out:

  • Stunt Car Racer (required 2 Amigas & a null modem cable!)
  • Dyna Blaster

There are also some non-game apps that really set the amiga apart as a 'multi-media' machine:

  • OctaMED - Music creation
  • Deluxe Paint - paint/graphics/animation
  • Video Toaster - video effects

Plus I will add my vote to these game that have already been mentioned by others

  • Sensible World of Soccer
  • Turrican II (probably the best in the series)
  • Speedball 2
  • Pinball Dreams
  • Silly Putty
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TheAussieBeast

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How about 'It Came from the Desert', it's one of those ones that i never got to try because i had an ST rather than a Amiga but those Cinemaware games always held a certain allure.

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Zeg

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@russcat said:

UNDERPANTS!

@zeg said:

Base Jumpers - really, really dumb... but damn hilarious. Also, what a concept for a platformer: breaking and entering followed by suicidally dangerous base jumping.

>_> ...

Oh, alright...

Loading Video...

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VoshiNova

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I'm partial to the Far Cry series.

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Bribo

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Geoborealis

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The Faery Tale Adventure, but it might kinda dull on a live stream. Fun action RPG though.

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TheAussieBeast

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Another interesting one would be 'Personal Nightmare' which is a horror adventure game from 1989.

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condroid

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Well, if suitability for live streams matters more than actual quality, then nothing is going to beat Viz: The Game (based on a UK comic).

You pick from 3 characters with different abilities: one is strong, another has a very bad case of flatulence, and the third one features huge testicles. These "super powers" are then put to good use in various mini games:

Loading Video...

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rassnapp

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I was huge into the Cinemaware games, many people have said Defender of the Crown and it was one of the deifnitive Amiga games for me. TV Sports Basketball & TV Sports Football were great as well. For some reason I ate the 'fake' tv broadcast up.

Syndicate, I know it was available everywhere but played it on Amiga.

First Dune was awesome!

I also agree w/ whoever said Deluxe Paint, that helped sell a lot of Amigas to the parents I reckon (even when they never actually used it).

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deactivated-62a2156b63958

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The Amiga games I remember most fondly from my childhood (and thus the Amiga games that you absolutely need to take a look at) are:

  • Blood Money
  • Speedball 2: Brutal Deluxe
  • Sensible World of Soccer
  • Xenon 2 Megablast
  • Powermonger
  • Chaos Engine
  • Pinball Dreams / Fantasies
  • Syndicate
  • Lemmings

I much preferred the original C64 version of Paradroid to the Amiga version (Paradroid 90). The updated visuals actually worked against the gameplay imo.

EDIT: Completely forgot about Shadow of the Beast II. First game I ever played on my Amiga 500 - never saw much of the game as I was so bad at it, but the intro had smoke coming out of a chimney and EVERYTHING.

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Lennart

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Edited By Lennart

This are some of the best games that I can remember for the Amiga. I have taken out some of the games you have already shown on the site and a lot of the games that also are on other systems.

This are some of the games you must play:

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alttabbs

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Edited By alttabbs

I barely ever visit the forums, but I have to throw my hat into the ring for Hunter. I never got that far into it as a child but it's not a game I think about constantly. It's pretty fascinating. The 3D/vector graphics and open-world nature of it are kind of phenomenal.

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Edited By fuchal
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Sessh

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I've always been a fan of Mean Arenas.

It's basically a weird mixture between Pac Man and Smash TV, which also seems like something Jeff would enjoy.

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Edited By kjekkbart

Since people probably already has posted all the classics, I'll try to recommend some more less known titles that I played a lot in the past (and still play!)

EDIT: Holy shit, I suck at formatting. I dont know how to forum. argh.

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Tritus - Still the best multiplayer Tetris game(and I have fucking played a LOT of them!). I even tracked down the guy who made it and sent him a mail begging him to port it to modern PC's. He did not even own the source-code anymore, lol.









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Super tennis champs - Very good, quick, and responsive tennis game.













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Trex Warrior - Hard as nails arena gladiator robot shooty game with upgrades, different planets/arenas etc. A 3D-game that actually didnt run like dogshit on the Amiga.









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Zeewolf 2
- Superior to the original in every way, if u had a A1200 or better :) Fixes the irritating radar from the first one plus bigger levels and more veichles and stuff.








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Super Skidmarks - Absolutely fantastic multiplayer 2D isometric racing game. CD32-version is the best one.








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Guardian - Über-cool Starfoxy-shooter. CD32-version recommended here too.












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Shadow Fighter
- The Amiga was "blessed" with shitty fighting games and terrible ports, one of the worst SF2 ports for sure. At least we had good 'ole Shadow Fighter. At least we had that...CD32-version recommended.












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Slam Tilt - By far the best Amiga pinball game.










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Bubble and Squeak - Cool platformer. Nice music. Bald guy and cat friend.








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RoboSparkle

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So I stream a number of Amiga games and some of them get really good reception. Firstly, games that I didn't see in the previous posts (either they weren't mentioned or I missed them):

Harlequin: Beautiful 8-way scrolling platformer about an adult revisiting the degraded, abandoned imaginary land of his child self. Very imaginative and a little dark in places. Also features a glitch which allows you to speedrun the game and complete it in under 3 minutes if you know what you're doing ;)

Log!cal (Logical) : a fantastic puzzle game where you shunt marbles down pipes with 100 levels and a level creator.

Nevermind: Another puzzle game that twists dimensions while you recreate pictures.

Wiz 'n' Liz: Psygnosis game, was ported to Mega Drive but I prefer the music on the Amiga version. Run very fast, wescue wabbits and do magic spells to help, hinder or play unrelated bonus games!

Globdule: Another one from Psygnosis. You are a pink blob of gelatinous goo who wants to become a real toy. Stick to walls, ceilings and find the exit :)

Transarctica: Captain a train through a snow-based post-apocalyptic wasteland and battle Vikings. Mixture of resource management, adventure/mystery game, and some combat when you come across enemy trains.

Hunter: Graphically this has NOT aged well, but it's a really fun game where you have to collect weapons, and explode targets, or do some spyin' :) You're given an objective and an open-world environment and it's your duty to decide how this is done.

Super Space Invaders: A remake of the famous alien-murdering game, done by Taito. Defend the Earth, then fly out into space and take on more of them. This was also released on Master System (and is a pretty good port, all told), but the Amiga version is my favourite for the "Save the Cows" bonus stage (complete with "Help!" squeals from the bovine hostages)

Rodland: Arcade Game not dissimilar to Bubble Bobble. Trap enemies, kill them, use the goodies they drop to take out their friends, do it co-op style. I think there is also a version of this on NES but the Amiga is far superior.

Naughty Ones: Very strong platformer. Tough in places, but short and sweet and with a good soundtrack.

X-It: Is a puzzler based roughly off of the standard "push block to create path to exit" premise with an interesting premise that you're completing an intergalactic rat maze and have to deal with electricity, radiation, ice, magnets, teleporters and more.

One Step Beyond: Sequel to Pushover, which has already been mentioned several times and part of the golden ages of product placement forming the actual plot of the game (in this case, Colin Curvy and Quavers)

Jumpin' Jackson: Infogrammes puzzler, where you have to collect vinyl records and save the world of Rock 'n' Roll from the evil classical instruments and conductors who want to kill your fun. They say that the Queen musical, We Will Rock You, was based off of this game...

Super Sqweek (and, to a lesser extent, Skweek) are top-down action games with puzzle elements from a French developer. Skweek was also called Slider on some ports, but as far as I'm aware the sequel was only on Amiga and Atari ST (with almost no differences between versions). The music on Skweek actually got on my nerves after a while whereas Super Skweek has no music except the title music, but very good SFX.

Based on the reception these games have got on my stream, I would also give an upvote to Rick Dangerous and Rick Dangerous II (think I Wanna Be the Guy-style trial and error platformer. Definitely play with infinite lives if you can. As Dana said we had a Rick Dangerous challenge at AGDQ where we got gamers to try and beat the first level, and as ESA we got a runner to do it blind live on stream). Also Great Giana Sisters is a cult classic in my opinion, despite some people claiming a "similarity" to the original Super Mario Bros :) . I think C64 has superior music in some areas but the Amiga has superior gameplay. Plus with warps it can be a very short (< 10 mins) game. New Zealand Story and James Pond II: Robocod have both been ported onto almost every system that existed in the 90's and in both cases I love the Amiga versions the best. Also, the Amiga versions of Dynamite Dux (The main character was, at one point, going to be Sega's mascot. He's even the same shade of blue as Sonic!), Pang, and the Bubble BobbleTrilogy (particularly Parasol Stars, which is actually not an arcade port) are worth a look, as is Mean Arenas (wacky game show hosts!) and anything Dizzy (my previous advice of infinite lives stands here too!)

I did intend this to be a short post, but the inspiration kept coming! Can you tell I love the Amiga? :D

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Edited By alianger

I made a big list for myself previously as I've also been meaning to explore more of the Amiga library (which I did grow up with but haven't revisited seriously in years). Basically it lists the best exclusives as well as the good games which had a standout or clearly superior version on the Amiga:

http://626535750121256080.weebly.com/commodore-amiga---games-of-interest.html

Some favourites from that list:

  • International Karate + - 3-player fighting
  • Cannon Fodder - that intro needs to be shown to the world
  • D/Generation - isometric action adventure
  • Sensible Soccer - had a very distinct feel compared to most other football/soccer games
  • Exile - early metroidvania
  • Gravity Force 1-2 - pixeljunk shooter's grandparents
  • Benefactor, Bubba 'n Stix, Shadow of the Beast III - cool puzzle platformers (best 1 and 2 are better remembered but this one is clearly more polished)
  • Toki, Bomberman/Dynablaster, Bubble Bobble, Rod Land, Parasol Stars, R-Type II - rare examples of good arcade ports
  • Another World - was the best version of the game for quite a while
  • It Came From the Desert - interesting blend of strategy and adventure
  • Moonstone: A Hard Day's Knight - another hybrid, this time of brawler/fighting and strategy
  • Hired Guns - squad based FPS/dungeon crawl similar to Space Hulk for the PC
  • Turrican II - Turrican is the system's answer to action games like Contra, Shinobi 2 and Life Force on the consoles, though the level structure is almost metroid-like
  • Z-Out, Apidya, Disposable Hero, Battle Squadron, Banshee - good western shoot 'em ups
  • Virocop, Chaos Engine - top down run 'n gun
  • Super Skidmarks, ATR Racing, Vroom, Micro Machines - racing
  • North & South, Warlords - strategy

This should have you pretty much covered except for dungeon crawler/wrpg's.

Edit: I'll add a vote for Globdule and Logical mentioned above as while I haven't played them they look pretty interesting. :)

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gyulus

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Sid Meier's Pirates. I know it has come out since, but that version of the game is my favorite. It had 60 to 100 Ending ranks!

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I think back to this thread sometimes, and since it was brought up again on this week's Bombcast I thought I might as well give it anouther bump. Would still like to see them do some Amiga stuff sometime.

Is there a better place to play Revenge of the Mutant Camels? I think not!

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Edited By ekamsatya

The gold of Ajtecs

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Edited By Dray2k

This is the only Necro'd thread I can approve of and I fully appreciate it, too. I absolutely missed this gem of a thread.

First things first, I disagree that most ports are bad, most are alright. Some are aweful of course. If you enjoy suffering and want to see really aweful ports just go and look at some late 80s/early 90s DOS ports of console games.

I would say even if we compare your avarage inferior Amiga port with the best port of a game I can still say that most of the time, the Amiga is not having the short stick by the end and apart from a couple of dozend games since most ports I know about are actually just fine. So much that you can recommend a Amiga to a friend even if we just consider ports alone. So on avarage I would say that you seldom found a really bad port on the Amiga back in the days. And besides, there quite a lot of great ports on the Amiga as well. Stuff people mentioned a ton already, like Lemmings but it has been mentioned enough already. Theres far more good (and bad) ports. I could easily write around about 20 pages worth of lists about that stuff here.

Back in the day I used to play Street Fighter 2 on the Amiga, which came shipped on around 4 disks and was considered one of the worse ports. Compared to the SNES, the port was obviously sub-par, but even though we still had fun considering that I've also played it on the SNES by the time. It was certainly playable and the sound, one of the main appeals, actually were decent even though they certainly could've done way better. I would consider the port avarage and considering the music saved the whole thing I still would consider picking it up and playing it, its not that bad at all.

Anyway, heres my short list. Even if nobody ready this, I just wanted to make myself heard inside this thread.

Uridium 2 is the best game you will ever find for the machine.

Savages amiga version has probably the best intro music in any game ever made.

Wings is a narrative masterpiece for its time, which encorporated . You don't really play the game if you just skip through all the diary entries. Its really something.

Ruff n' Tumble is from a graphical standpoint something I don't even quite understand. It uses ASM to instruct pallete swaps directly into the 16 bit OSC so you could draw from more than 64 colors from a palette. Which was unheard off by its time. I still don't quite grasp the ins-and-outs of the technology applied to the whole thing but I guess thats fine. The game is also fantastic, but also very hard.

Amberstar/Ambermoon are fantastic roleplaying games. Difficult to explain, if you loved Albion you will love these two games, they're almost made by the same devs.

IK+ just because its better and feels like an overall evolution if compared to the Commodore 64 game.

Slam Tilt is amongst the best oldschool flippers ever made. Its also available on the PC, but the Amiga version just is better.

My personal favorite was TFX, but only if you hacked/modded your Amiga. Impossible to run the game smoothly without changing parts about your machine.

A lot of other duders mentioned some of games already, I just wanted to underline the notion that all of these games are pretty great. Perhaps even groundbreaking in parts.

Last but not least perhaps the most important factor. Because of the zeitgeist but also because due to the machine specs, programmers never fully capitalized on the whole capabilities of the machine (the only game that probably did was arguably Elite 2 Frontier). Most of the appeal from the machines came from the overall software that realized parts of the potential, such as very accessable graphic tools and sound trackers, amongst other stuff such as demodisks.

The A500/A1200, just like the VC20 and C64, were really important machines and their overall impact is undenyable.