Overview
Roll.EXE, the Navi belonging to
Mayl Sakurai, is more-or-less
MegaMan.EXE's girlfriend, although she gets rivalry for the role from
Medi.EXE.. She appears in every game in the franchise, usually playing a minor role.
Despite only appearing in boss form in
Battle Network 4, Roll is one of only two Navis (three, if you count Bass's promotional chip in the first Battle Network) to feature a NaviChip in every game of the franchise. She is also one of only three female NetNavis to be featured.
Battle Data
Navi Data - MMBN 4
Roll occasionally teleports from a panel, breaking her rhythm of movement.
Roll ArrowRoll fires a heart-tipped arrow straight forward. If it connects with MegaMan, it will break all of his currently-equipped BattleChips.
Roll WhipRoll's signature attack. She leaps in front of MegaMan and strikes three times with her antenna. Each hit causes her to regain HP.
Virus CharmerRoll disappears for a second, spawning a random low-level virus.
Chip Data
Roll R Roll teleports in front of the enemy and attacks with Roll Whip; she then disappears and a heart recovers some of MegaMan's HP. The attack is considered a single hit in the first two games and does three hits in every game since.
MMBN & MMBN 2Roll
R - 60
MMBN3 onwardsRoll
R - 20 x 3
BigHeart Program Advance (HolyPanel, Recover 300, any Roll R) -
MMBN 3An extended version of the Roll chip, in which she attacks the enemy nine times, before recovering 300 of MegaMan's HP.
Roll Soul
Charge Buster: Roll Arrow
MegaMan's version of Roll's Arrow attack. The chip-breaking attribute carries over.
Ability: MegaMan gains 10% of his Max HP for every non-Recovery chip used.
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