The 40th Day comes to PSP, 360, and PS3 later this year.
Hey, it's those guys! Those Army of Two guys!No big surprises here, since the game's name leaked out a couple of days ago. Though I guess the fact that EA Montreal's totally bro'd-up sequel is coming to the PSP wasn't something I expected. Army of Two: The 40th Day will again put players behind the facemasks of Salem and Rios, the two mercenaries who bumped fists and air guitared their way through the orginal Army of Two.
This time, the duo will bop their way through Shangai, China as they try to figure out what, exactly, The 40th Day refers to.
The game will hit North American PSPs, 360s, and PS3s in Q4.
Hey, it's those guys! Those Army of Two guys!No big surprises here, since the game's name leaked out a couple of days ago. Though I guess the fact that EA Montreal's totally bro'd-up sequel is coming to the PSP wasn't something I expected. Army of Two: The 40th Day will again put players behind the facemasks of Salem and Rios, the two mercenaries who bumped fists and air guitared their way through the orginal Army of Two.
This time, the duo will bop their way through Shangai, China as they try to figure out what, exactly, The 40th Day refers to.
The game will hit North American PSPs, 360s, and PS3s in Q4.
I know, right? It's almost as if the author decided he didn't feel like writing the 'dude, why does this game even exist" paragraph because his position on the issue has already been well-established!
I love all the talk they have done about this game and I want to play it just to see what it's about. Anyway, I want the new Persona 4 endurance run movie up so I can watch that.
Man... Okay, whatever, I'll say it. I enjoyed Army of Two's over-the-top style and its story mode (when played in co-op). Yes, versus multiplayer was garbage, but whatever. Army of Two doesn't suck, YOU suck!
Not sure why, but I feel like giving this game a chance. Didn't like the first one, buuuuut I feel like there's a tiny bit of hope that this could become a franchise worth a damn.
The 40th Day is a biblical reference. And it indirectly could refer to a plague, because quarantine originally meant that you endured a sickness for 40 days, like so many in the bible did. If you could manage that you were considered free of the sickness. We vary such isolation now because, you know, germ theory, but the name stuck, and refers directly to "40".
Then you have Moses, Noah, Jesus, all manner of biblical characters enduring things for 40 days. 40 was a numerological term in Hebrew which just symbolized "a long time," just like 6 represented imperfection, and 7 represented perfection.
The worst part of the first game was the story. Both characters came off as complete douches. Besides that I thought the game was decent. Just nothing special.
yeah no the first game was enough for me. I don't think il be playing the second one....well i miiiiight rent it if there is like NOTHING else to play... unlikely though...
To be honest, aside from all the stupid voice acting and lame story, I really enjoyed the combat, it felt kind of like a pure third-person shooter, almost as good as Gears of War.
Never played the first one, if I find it in a bargain bin somewhere I might get it. The 40th Day is a stupid subtitle...it waaay too serious for what is obviously a campy game.
The first one had some good ideas, and then something happened before it came out and it all went to shit. Most of the realistic merc things like the tampons and the little minigame to resuscitate your mate all went away and you were left with a game that was supposed to be very dark and violent and instead had the violence with two douchebags that wouldn't be able to shoot their way out of a liquor store.
If you're going to make a game based on PMCs, make them realistic. There are idiots that go over there and shoot up the place like these humps, and they usually end up dead - shot by real PMCs to clean out the trash. Don't come over here and think it's easy money, I'll shoot your ass myself if you blow my mission by being a cowboy, and it's real easy to blame it on insurgents. Real personnel that do this work are professionals that know their business and aren't high-fiving in a firefight. Shit, Gears is more realistic in tone than Ao2 was, and that's just sad.
EA, make the game right and you'll have a solid shooter that isn't just another game. These guys go there for money, but that's just an extra incentive, they go private because it sidesteps the chain of command and beuracratic red tape that ties your hands. They want to make a difference and get the job done, and not have some REMF screw up their shit because of some clerical error.
Glad to see it confirmed. It mightn't have been a great game, but I at least enjoyed the first Army of Two and look forward to more fist bumping, air guitar and explosions and whatnot.
The first one sold well enough for a sequal? If nothing else it seems the last one got made fun of for how gay it was. Not that theres anything wrong with that....
I agree with Death_Burnout that this article was too dry for a jeff article. Anyone who just simply wanted game information or a press release can go anywhere for that, instead of a random article here.
On a side note: I think they're making a mistake by not making Army of Two: TIts, Fire, and Destruction instead.
This news made my morning. Fist bumping, Wu-Tang discussion, gold plated shotguns, free DLC levels, and a ship captain who talks about ships blowing faster than a Thai hooker. What's not to like? I guess I just don't have good taste in games because I don't suck Bioshock's dick.