Banjo-Kazooie

Banjo-Kazooie is a video game that consists of 3 releases

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Play as lovable goofball Banjo the bear and his bird pal Kazooie in the first of many adventures as they collect valuable "Jiggies" in order to face the vile witch, Gruntilda and save Banjo's sister Tooty.

Gameplay

Banjo-Kazooie follows a structure similar to that of Super Mario 64. Players are tasked with finding various collectible objects such a Jiggies (Jigsaw Pieces), Musical Notes, and Mumbo Tokens and then using those objects to traverse through the hub-world. Jigsaw pieces open doors to new worlds by collecting enough to complete the corresponding jigsaw puzzle. There are ten Jiggies  in each world: nine must be found, and one is granted by finding all five Jinjos on each world. Musical Notes open magic note doors that allow Banjo and Kazooie to progress further into Gruntilda's lair. There are 100 notes in each world, and 900 total in the game. Mumbo Tokens grant the player magical transformations at Mumbo's hut when the player collects a sufficient amount. These transformations include the following: termite, crocodile, walrus, pumpkin and bee.

You take on the role of Banjo - A young male bear who sets of on a quest to take down the wicked witch Gruntilda! You will search tons of worlds far and wide ranging from snow filled cities to lava indulged death pits! Searching for the Jiggys so you can get into her lair and take her down! On the way you will meet loads of faces, all with there own personality and role in the game, the one who will help you the most though is Mumbo - A skull man who is able to cast magic and help Banjo on his quest by opening secret doors and stopping trains to let Banjo proceed along with his trusty partner Kazooie - a bird who is a great asset Banjo, without her, Banjo would be useless, Kazooie is able to help Banjo in many ways, including letting him fly, climb and occasionally turning into an egg firing machine gun!  Together they are bound to take down the evil Gruntilda!- An evil witch who wants to control the world and commit evil deeds, how evil however? You'll just have to play the game and find out! She resides in her lair, with her trusty troll like companion.

Banjo
Banjo

Characters

Banjo

One of the two protagonists of the game, Banjo is a quirky Honey Bear trying to rescue his younger sister, Tooty. He lives in a small blue house in Spiral Mountain with his sister Tooty and friend Kazooie, and is easily recognized by his sharktooth necklace, blue backpack and bright yellow shorts.




Kazooie
Kazooie
Kazooie

A red-crested Breegull, Kazooie is the sassy counterpart to Banjo's light and cheerful demeanor. She stays in Banjo's blue backpack and helps Banjo to perform a large variety of moves with the help of Bottles' training, including running up steep, slippery slopes, flying and shooting eggs at the bad guys.




Gruntilda
Gruntilda
Gruntilda

Banjo-Kazooie's antagonist, Gruntilda is an ugly witch obsessed with her looks. She captured Banjo's sister Tooty and plans to use a machine to steal young Tooty's good looks. Gruntilda, or Grunty for short, always speaks in rhyme during the course of the game.




    

Bottles


Bottles

A nerdy looking mole constantly pestered by Kazooie, Bottles teaches Banjo and Kazooie all of the moves in the game. He is easily identified by his plaid suit and coke-bottle glasses, and upon reaching one of his molehills hidden within each of the various levels within the game, the player will be able to learn a new technique from the mole himself.




Klungo
Klungo
Klungo

The lumbering, green, humpbacked sidekick to Gruntilda the witch. In Banjo-Kazooie he can only be seen in a few cutscenes where he operates Gruntilda's beauty machine or is just trying to help his master.









Tooty
Tooty

Tooty



Banjo's younger sister who is captured by Gruntilda. Tooty has not appeared in a game since Banjo-Kazooie, although Rare has made references to her in Banjo-Tooie and Banjo-Kazooie: Nuts & Bolts.






Levels



Mumbo Mountain
Mumbo Mountain
  • Mumbo Mountain- First level is like a jungle filled with orange throwing gorillas, a termite cave, and a bull just waiting to trample Banjo and Kazooie. Banjo can visit Mumbo and transform into a termite.







Treasure Trove Cove
Treasure Trove Cove
  • Treasure Trove Cove- An island which contains many pinching crabs, a giant hermit crab, a pirate who lost his treasure, and a seemingly indestructible shark. This level also contains a stranded ship and a light house perched on an arch.









Clanker's Cavern
Clanker's Cavern
  • Clanker's Cavern- A sewer like water filled level that contains a metal Shark that is Gruntilda's Garbage disposal, that is looking to be unchained. 








Bubblegloop Swamp
Bubblegloop Swamp
  • Bubblegloop Swamp- a swamp that is home to a giant turtle, a lagre crocadile, musical frogs, a corcadile hungry for worms, and many hidden poisonous frogs waiting to pounce on Banjo. Mumbo can turn Banjo into a crocodile. 







Freezeezy Peak
Freezeezy Peak
  • Freezeezy Peak- A snowy village with a giant snowman in the middle there are many evil snowman throwing snowballs, but there is also a Christmas tree , and three kids whose dad is missing, and Mumbo can turn Banjo into a Walrus.







Gobi's Valley
Gobi's Valley
  • Gobi's Valley- An desert with many ancient Egyptian pyramids and a sphinx. There are many mummies to haunt Banjo, also there is a very thirsty tree and a camel named Gobi.








Mad Monster Mansion
Mad Monster Mansion
  • Mad Monster Mansion- A haunted house and grounds with many skeletons and bats to pester Banjo. Also there is a Organ playing hand and a toilet named Loggo. Mumbo can change Banjo into a pumpkin.







Rusty Bucket Bay
Rusty Bucket Bay
  • Rusty Bucket Bay- A giant ship docked in polluted waters. This ship has a captain seeking the assistance of Banjo and Kazooie.









Click Clock Wood
Click Clock Wood
  • Click Clock Wood- The final level is a wooded area that can experience seasonal changes. Mumbo can also change Banjo into a bee in this area.








Speech




A large feature of gameplay is that the characters make limited speech-like sounds when they talk. The voices are not real speech, but rather a looping of voice-like sounds when text bubbles were displayed. This artistic choice was likely made due to memory limitations on Nintendo 64 cartridges; however, this added considerably to the atmosphere and uniqueness of the game.

Stop 'N' Swop

Stop 'N' Swop is an incomplete feature in Banjo-Kazooie. Six colored eggs and an Ice Key  were discovered in the game that would be viewable in a menu titled "Stop 'N' Swop". In an ending sequence of Banjo-Kazooie, Mumbo Jumbo would tell the players that secret areas would be accessible via a link with the sequel, Banjo-Tooie. A hardware change in newly produced Nintendo 64 units after Banjo-Kazooie's release barred this feature from coming to fruitation and the feature was never utilized.

In January 2009, Banjo-Tooie was announced for the Xbox Live Arcade, together with the return of the Stop 'n' Swop link between the two original games to unlock hidden material in Banjo-Tooie.

 
On the XBLA version of the game, 6 special Stop 'N' Swop eggs can be found without the use of cheats.  The egg locations are as follows:
-Pink Egg- In Treasure Trove Cove. There will be an island called Sharkfood Island. Inside it is a mountain on top of which is the pink egg.
-Cyan Egg- Mad Monster Mansion. In the cellar one barrel will have the Cyan egg deep inside it.
-Green Egg- Mad Monster Mansion. In the bathroom the Green egg will be on top of Loggo.
-Blue Egg- Gobi's Valley. One of the magic carpets will take Banjo to the location of Gobi before he leaves the desert. In the building will be a sarcophagus containing the Blue Egg.
-Red Egg-  Rusty Bucket Bay. In the captain's quarters through one of the portholes will have the red egg.
-Yellow Egg- Click Clock Wood. In the Winter season, in Nabnut the squirrel's house will hold the yellow egg.
There is also an ice key that can be found In Freezeezy Peak in Wozza the Walrus' cave.



Other Changes Prior To Release

The Old Logo
The Old Logo
Between its release and being first announced at E3 in 1997, the game underwent a number of significant changes. At the time, the title "Dream", was simply derived from Rare's codename for the game "Project: Dream". Kazooie was originally named Kazoo, however her name had already been copyrighted, leading to the renaming of the character and the game's subsequent title. The first logo that was revealed also differs greatly from the current one.

 Banjo-Kazooie was meant to have 16 levels, however some were cut in order to meet the game's release schedule. These included Mount Fire Eyes, which eventually ended up as the lava side of Hailfire Peaks in Banjo-Tooie, and Fungus Forest,  which became Fungi Forest in Donkey Kong 64 and was the area depicted on the game's Box Art. Although rumors have circulated regarding a Hammerhead Beach level, this was only the beta name for the beach level which ended up being called Treasure Trove Cove. A mine and circus level were also originally planned for the game, but were scrapped and used in the game's sequel instead.

As well as the Stop 'n' Swop feature with Banjo Tooie, there was also a rumoured link up to Donkey Kong 64 that never came to fruition. Although the feature was never used in Banjo-Tooie, two hackers of the Rare Witch Project uncovered the codes to unlock the obtainable items by entering the codes in the Treasure Trove Cove sandcastle area after entering the word "CHEAT". They were posted shortly after Banjo-Tooie's release in 2001. Those codes are as follows:

A DESERT DOOR OPENS WIDE ANCIENT SECRETS WAIT INSIDE (Gobi's Valley)
OUT OF THE SEA IT RISES TO REVEAL MORE SECRET PRIZES (Treasure Trove Cove)
NOW YOU CAN SEE A NICE ICE KEY WHICH YOU CAN HAVE FOR FREE (Freezeezy Peaks)
AMIDST THE HAUNTED GLOOM A SECRET IN THE BATHROOM (Mad Monster Mansion)
DONT YOU GO AND TELL HER ABOUT THE SECRET IN HER CELLAR (Mad Monster Mansion)
THIS SECRET YOULL BE GRABBIN IN THE CAPTAINS CABIN (Rusty Bucket Bay)
NOW BANJO WILL BE ABLE TO SEE IT ON NABNUTS TABLE (Click Clock Wood)


Source:  http://www.rare-extreme.com/forums/index.php?showtopic=6592

Several other small elements were excluded from the final game, including things on a level-by-level basis. For instance, Mad Monster Mansion had a flight pad at one point


Soundtrack

The soundtrack, consisting of music from the game composed by Grant Kirkhope, was released by Nintendo of America on a limited edition CD. This CD was sold exclusively at Best Buy stores and the Nintendo Power Catalog with two additional tracks.

Disc 1


Banjo-Kazooie Soundtrack (Backside)
Banjo-Kazooie Soundtrack (Backside)
01 - Main Title
02 - Spiral Mountain
03 - Witch's Lair
04 - Mumbo's Mountain
05 - Treasure Trove Cove
06 - Clanker's Cavern
07 - Bubble Gloop Swamp
08 - Freezeezy Peak
09 - Gobi's Valley
10 - Mad Monster Mansion
11 - Rusty Bucket Bay
12 - Click Clock Wood
13 - Quiz
14 - Credits
15 - Final Battle
16 - Banjo Overture
17 - Squirrel (Nabnut's house in Click Clock Wood)

XBLA Version


The XBLA version was made available to everyone on November 26 2008 for the price of 1200 Microsoft Points ($15). A free download code for the game was given to some of the people who pre-ordered Banjo Kazooie: Nuts and Bolts giving them the opportunity to play the original 2 weeks before anyone else.

The gameplay is the same as the N64 original, but the graphics have been improved to support 1080p (the 2D sprites showing the most improvement). In addition, the stop 'n swop items can be legitimately obtained with a Nuts and Bolts save file. They can be used to unlock special parts (i.e. British Flags, Fuzzy Dice, Potted Plant, etc.) in said game, although they are for decoration more than anything else.


Game Name Banjo-Kazooie
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Original US Release June 29, 1998
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Aliases
Banjo-Kazooie XBLA Achievement Guide
A quick guide on how to get every single achievement in the Xbox Live Arcade release of Banjo-Kazooie
Stop 'N' Swop guide
A guide to finding all the Stop 'N' Swop items in Banjo-Kazooie for XBLA, and how to find the rewards in Banjo-Kazooie: Nuts & Bolts.
Games I've Beaten
a list of 225 items by Vito_Raliffe
My N64 games list
a list of 36 items by Retrogimp
Game Library
a list of 51 items by Jok3r


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