Personally, I'm all for this aesthetic shift; it's usually a good idea for games in crowded genres to carve out a unique identity any way they can (though, Borderlands already had somethin' goin' on with that whole million-possible-guns thing). These shots look great, though I really want to see the game in motion (and play it) before making any real value judgements. Gearbox head honcho Randy Pitchford had this comment on the change, which doesn't really tell you much of anything, other than that we'll (probably (hopefully)) see more of Borderlands soon (read: at E3).
“This month, PC Gamer’s cover story reveals the bold look and design of Borderlands,” said Randy Pitchford, president of Gearbox Software. “Since the story broke, the response to Borderlands we’ve felt has been overwhelming and I cannot thank everyone enough for the support of the game they’ve shown. We realize that curiosity about Borderlands is pretty high and so we’re releasing more screenshots today that we hope you enjoy. We are excited to show more about the game soon. Thanks again for your support.”
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