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A fighting game based on the 1994 Street Fighter movie, using digitized recordings of the film's actors in place of hand-drawn or computer-drawn sprites.
Cyberbots: FullMetal Madness is a mech based fighting game published and developed by Capcom. The game was released in Arcades in 1994 and was then ported to the PlayStation and Sega Saturn shortly after.
Versus fighting game released in 1995 by Datam Polystar for the Super Famicom and PlayStation. Re-released for the PlayStation Network in 2010.
Dan and Junior from Body Blows travel the universe, fighting warriors on different planets.
Two Street Fighter games and two Mega Man games on one CD.
The direct sequel to the original Dragon Ball Z arcade game, featuring a new roster (based on the "Android Saga" part of the series) and more traditional fighting game mechanics.
The fighting games Body Blows and Body Blows Galactic combined to one huge game. Released on Amiga CD32 and PC.
From the studio that later made the Crash Bandicoot series comes a fighting game for the 3DO that was heavily inspired by Mortal Kombat.
A traditional fighting game exclusive to Amiga computers (as well as the CD32) in Europe, featuring a large 18-character roster, smooth character and background animations, and gameplay accurate to other popular fighting games of the era.
The fifth iteration of Street Fighter II makes further changes to each characters' movelist while rebalancing the game and adding a new Super Meter (with a Super Combo attack for each fighter), adjustable game speed settings, and a hidden final boss.
A traditional fighting game adaptation of the Dragon Ball manga and anime series. It is the series' first arcade game, with eight warriors from the earliest "Dragon Ball Z" storylines.
The spiritual successor to the original Mega Man series of platformers, Mega Man X features a more technologically advanced hero and a darker storyline (set a century after the adventures of the original Mega Man).
Four new warriors enter the World Warrior tournament in the fourth main iteration of the classic Street Fighter II series. Along with the roster change, the game received numerous graphical and audio upgrades thanks to its more powerful CPS-2 hardware.
Body Blows is a fighting game from the famous software house Team 17. It features eleven combatants with backgrounds in a variety of fighting styles. It was released on the PC, Commodore CDTV and Amiga 500/1200.
SNK's second foray into the fighting game genre, known for its dedicated linear story, camera zooming effect (allowing for large character sprites in close-range combat), and the introduction of a gauge that depletes when certain moves are used.
The second update to Capcom's signature fighting game, making the gameplay significantly faster while adding new special moves for most characters.
The first update to the smash-hit fighting game Street Fighter II balances various aspects of the gameplay while adding support for playable bosses and mirror matches.
The one-on-one arcade fighting game that kicked off the "fighting game revolution" of the 1990s. Play as one of eight martial artists and travel the world to knock your opponents out of the tournament!
An 80's fighting game from Capcom that laid the framework for one of the most popular fighting game franchises of all time, as well as the traditional fighting game genre in general.
Tekken X Street Fighter is/was one of the two crossover fighting games featuring notable Street Fighter and Tekken characters. This upcoming Namco-developed entry will utilize a 3D playing field featured in the Tekken franchise. Development has been troubled since its announcement.
Super Street Fighter II: The Tournament Battle had a built-in mode that allowed up to eight players to compete in a tournament... provided you have enough arcade machines to house them all.
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