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Artie

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Gears of War 2's Campaign sucks

Gears of War was amazing
Gears of War was amazing

Gears of War 2 came out last Friday, and ever since the Triple A title dropped from store shelves into our disc trays its been getting considerable praise. The original Gears of War is a hard act to follow. The first game combined an excellent single player campaign with a fantastic multiplayer component (which later was dragged down to a "ok multiplayer component" but that's a different story). So how do you improve something that's nearly perfect? As Cliff Bleszinski said at GDC earlier this year, you make it "bigger, better, and more badass." I won't say that Epic failed to deliver on the promise entirely, but I honestly do not understand anyone who found the campaign to be anything more than "satisfactory."

Let's set up a comparison first. The easiest game to relate Gears of War 2 to is... well, Gears of War 1. The original game opened with a quick intro as Dom breaks Marcus out of prison. These two partners are forced to escape the prison before it gets shelled by allied bombing runs, and along the way they have to kill a few Locust, and get dangerously close to a corpser. After the blockbuster break out, the game's first Act introduces the player to many gameplay designs. You fight behind cover a lot, have a run in with wretches, get introduced to franchise favorite Augustus Cole, evaporate some seeders, save Baird's squad thanks to a rail gun sequence, and finish it off with a bang by taking down a berserker.

Even when Gears 2 does something new, it doesn't stick around for long
Even when Gears 2 does something new, it doesn't stick around for long

After Act 1's astonishing first impression, we're treated with the best Act in the entire game, if not one of the best levels of all time. Act 2 combines gorgeous lightning visuals, simple but tactic-required gameplay elements (the Kryll) and ends on climatic battle where the player helps the stranded fight off the Locust. Unfortunately the preceding act was extremely disappointing. Act 3 attempted to incorporate horror themes, and strayed too far from the core gameplay. Players had to rely on dodging exploding wretches, and master frustrating mine cart sequences if they wanted to access to the remainder of the game. The third act’s boss was also laughable. Luckily Act 4 kept the player top side as opposed to sticking underground, and put the player back to urban fighting in the city’s streets. Finally Act 5 was the climax of the game, having players deal with a Berserker on a train, rush to the front before all the carts were disconnected, and finally kill General RAAM.

It’s hard not to spend at least two paragraphs on Gears of Wars’ original campaign, because it was so perfect. Alright scratch that, Act 3 was the most disappointing abortion of a level in video game history, but everyone has faults. Gears knew when to change up the pace, when to have a climatic boss battle, and when to stick to small skirmishes. Overall the experience was delightful, and everyone adored its phenomenal level design. The few problems Gears’ single player had were forgivable. The occasional unskippable radio sequence where players had to walk slow for 30 seconds or even a minute, and of course, whenever a checkpoint was placed before an annoying dialogue sequence or cut scene. We figured everything would be improved in the sequel.

Every new character in Gears 2 is forgettable
Every new character in Gears 2 is forgettable

Well it wasn’t.

A lot of people have not finished Gears of War 2’s campaign, but the game just falls flat in its execution of providing an entertaining experience. The first Act of the game is a borefest. Even if you choose to skip over the elongated optional tutorial, that won’t help speed things up to the good parts. The first twenty minutes of the game is running around listening to radio chatter, watching cut scenes, being introduced to character before you even get a chance to reload your weapon. Apparently Epic figured that you were tired of watching cut scenes, so split the action up by going straight to an on rails vehicle sequence.

If there’s anything more annoying in a video game, is when you get a game over, and it wasn’t your fault. The Derrick combat is flat out BORING. You’re tasked with shooting Nemacyst when you should be shooting Locust in the face. The game changes the pace before you have time to get sick of the core gameplay. There are a few sequences that require you to use a mortar or shoot at tickers in the dark for fifteen minutes, but that’s not what I wanted to do in a sequel of Gears of War.

Worst. Enemy. Ever.
Worst. Enemy. Ever.

After Act 1 ends the game doesn’t get any better. Without spoiling anything, you spend the majority of the game underground, the one place that everyone hated being in for the first Gears game. When you’re not underground you’re either in the belly of a beast that’s clearly just a tech demo to show off what Unreal’s engine can do, or you’re in some old laboratory that eerily reminds me of Act 3’s abysmal design.

Just when the game starts to get fun, it ends. Act 5 is literally the best part of the entire game. It’s the definition of what Gears of War 2 should’ve been. If you want a clearer hint of that, the demo shown off at E3 2008, it’s from Act 5, actually it’s from the last 10 minutes of the game. You know how at the end of thedemo they teased riding a Brumak? Well five minutes after that, the game ends.

What annoys me the most about Gears 2 is the return of so many elements that everyone despised from the original. There are more radio transmissions then ever, checkpoints are fewer and farer between, with more cut scenes spliced in between, and exploding wretches return with the new name “tickers.” I don’t see the point of bringing back gameplay concepts that everyone hates. Are they trying to lose fans? Maybe they’re pressuring us that we shouldn’t care about single player because it’s clearly a multiplayer game? There are so many tiny adjustments they could’ve made to this game to make it bearable.

Perhaps it's best the game stays multiplayer focused
Perhaps it's best the game stays multiplayer focused

That being said, Gears of War 2 is a fantastic multiplayer game, and any praise regarding that aspect of the game is fully deserved. However the single player experience, even in co-op is mediocre at best. I’d also like to mention that the game is a lot easier than it was before. You can spend the entire game out of cover on the Hardcore difficulty and have no problem. This may have been an attempt to make it more accessible, but my mind is boggled by how easy “Casual” must be at this point when “Hardcore” is a walk in the park.

Does anyone agree with me?

85 Comments

86 Comments

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OutOfBounds9000

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Edited By OutOfBounds9000

 
I refuse to agree.
 
 
GoW 2's campaign was incredible,great levels,and funny quotes by Cole.

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pause422

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Edited By pause422

I found Gears 2 campaign fine when I played it..nothing amazing, but good. This long after though, I dont care a single bit of ever playing Gears 2 again and can probably say I have no care for another gears game.

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JoelTGM

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Edited By JoelTGM

I thought it was good, but the multiplayer changed in ways I didn't care for.  My friend enjoyed playing the first gears with me, but when we tried to play the 2nd after a while he just didn't want to play anymore, saying it was too repetitive, and he didn't like how they put you through cave levels all over again.

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gimmysumcowbel

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Edited By gimmysumcowbel

strongly disagree

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wfolse1

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Edited By wfolse1

I thought the single player was really cool, but I'm not a Gears competitive multiplayer guy.  Horde was great though.

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TheGreatGuero

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Edited By TheGreatGuero

I think Gears of War 2's campaign is significantly better than the first game's. I still don't enjoy the original game all that much, but man, I totally love the second one's campaign.

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rjayb89

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Edited By rjayb89

Such a one-sided thread.  The campaign surely wasn't that epic.  Surely.

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bubahula

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Edited By bubahula

why did you bump this dumb flamebait  topic ?

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napalm

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Edited By napalm
@lawlerballer said:
" Gears campaign was sick dude, dunno what you were playing. Try playing coop through the campaign its pretty baller. "
Sup, retard? Props on bumping a year old topic.
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lawlerballer

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Edited By lawlerballer

Gears campaign was sick dude, dunno what you were playing. Try playing coop through the campaign its pretty baller.

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CL60

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Edited By CL60
@nail1080 said:
" Umm dude you can skip the radio chatter sequences in both Gears 1 and 2 by pressing the back button, however I do agree with you that GEARS 1 campaign >>>>>>> GEARS 2 campaign "
can you really?!?! wtf why have I not known about this.
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nail1080

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Edited By nail1080

Umm dude you can skip the radio chatter sequences in both Gears 1 and 2 by pressing the back button, however I do agree with you that GEARS 1 campaign >>>>>>> GEARS 2 campaign

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clubsandwich

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Edited By clubsandwich
@Snail said:
" @clubsandwich said:
" @Snail said:
" Get ready for the FLAMING!
Unless everyone disagrees with the guy... Then there won't be any flaming because we are all on the same side...




Where is Levio when you need him?!
"
I miss levio :( I remember a thread that he posted something really stupid and posted an image that had nothing to do with the topic, it was something about living in russia instead of playing post apocalyptic rpg's, boy, epic lulz ensued after that pic. "
Dude, that was one of the best.I recently went through some of his thread.Ah those were the good days.They aren't coming back no more. "
I've been trying to find some of his threads but since he got banned I can't see the topics he has creates. :(
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Snail

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Edited By Snail
@clubsandwich said:
" @Snail said:
" Get ready for the FLAMING!
Unless everyone disagrees with the guy... Then there won't be any flaming because we are all on the same side...




Where is Levio when you need him?!
"
I miss levio :( I remember a thread that he posted something really stupid and posted an image that had nothing to do with the topic, it was something about living in russia instead of playing post apocalyptic rpg's, boy, epic lulz ensued after that pic. "
Dude, that was one of the best.
I recently went through some of his thread.
Ah those were the good days.
They aren't coming back no more.
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atejas

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Edited By atejas

Neither of them were good, really.

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clubsandwich

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Edited By clubsandwich
@Snail said:
" Get ready for the FLAMING!
Unless everyone disagrees with the guy... Then there won't be any flaming because we are all on the same side...




Where is Levio when you need him?!
"
I miss levio :( I remember a thread that he posted something really stupid and posted an image that had nothing to do with the topic, it was something about living in russia instead of playing post apocalyptic rpg's, boy, epic lulz ensued after that pic.
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DostoyevskysShamblingCorpse

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While I love both games a ton, 2 was clearly made to be a more accessible "blockbuster". You can just take the final boss of each game as an allegory for their respective campaigns; RAAM was straight up old-school hardcore motherf'er, while in the sequel it was just another dynamic set-piece. The whole campaign was like a series of evil Disney theme park rides...with a turret. I'm not saying it's a bad thing, just much different. 

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angelkanarias

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Edited By angelkanarias

Dunno about that, just here to see how the flame wars begin.

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kozthebeat

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Edited By kozthebeat

DUDE!! You' re so 100% right!! gow2 's campaign suck so hard, gow1 was graet but gow2 is like some b movie.. so stupid and naive .. but whatever.. it's boooring


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The_A_Drain

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Edited By The_A_Drain

I'm not a huge Gears fan, and I honestly don't agree. I enjoyed it a lot more than the original campaign, it felt a lot better designed, more streamlined, more player friendly and overall a lot more solid.

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ImperiousRix

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Edited By ImperiousRix

I personally found the Gears 1 campaign very repetitive and actually had to take a break halfway through it so I could actually tolerate the grind.  As such, I always thought the first Gears of War was one of the most overrated games to come out.
Going into Gears 2, I was expecting more of the same.  However, I was extremely and pleasantly surprised by how much I enjoyed the campaign.  Although I still feel the series is overrated, I enjoyed Gears of War 2 immensely, and much more than the original.

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Ishoturface

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Edited By Ishoturface

well thats your opinion...

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natetodamax

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Edited By natetodamax

I liked it...

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bubahula

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Edited By bubahula
@SpikeSpiegel said:
"systech said:
"I have the right to say this: you are completely and utterly wrong."
Yes!
Tru3_Blu3 said:
"Gears of War2's campaign was epic. I am quite disappointed by the fact that there were no Berserkers and the Hammer of Dawn was only seen near the ending, but that's fine."
Yes!
Prime20 said:
"Your by your self on this one bub."
And Yes!
"

yes!
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crunchUK

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Edited By crunchUK
"Perhaps it's best the game stays multiplayer focused"

*dies*


I like gears 2 campaign - it was pretty epic. although act 4 was very reptititive and boring.
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Expletive

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Edited By Expletive

i enjoyed just fine

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crunchUK

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Edited By crunchUK

"Perhaps it's best the game stays multiplayer focused"

*dies*

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Edited By Demo

Gears Of War 1 & 2 are two of the most boring, frustrating and generic games I've played.

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Scieran

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Edited By Scieran

I've always despised people calling it AAA title, it's just so overrated and I'm sure some people tend to literally mean it.. not a figure of speech. They usually call it that based on previous game and especially before the game is out and that's making called "making assumptions" or simply predicting the future.

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Jimbo

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Edited By Jimbo

I didn't like what I played of the campaign either, I felt like they tried to force too many secondary gameplay elements in way too often.

I want to stick to cover and shoot stuff whilst I'm getting completely surrounded.  I don't want to drive across an Icy lake, dodge teeth, run away from a boulder or time a path through those acid things.  By the time I was having to dodge a big rock serpent on a little boat (which I kept getting stuck on and clipping outside the boat), I was completely done with GoW2.


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Jeffsekai

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Edited By Jeffsekai

Too bad Gear Story store/Horde mode is the only part worth playing, Multiplayer is still broken to hell and garbage.

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JJOR64

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Edited By JJOR64

I that it was a fun campaign but, the final boss was a big disappointment.

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wackojackman

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Edited By wackojackman

Campaign story wise... extremely anti-climatic

for some reason it just felt like you had achieved nothing at the end, it is not so much resolved apart from we saw a regular day in the life of marcus fenix and dom, killing stuff as per usual and saving the day (standard stuff), nothing special really happened apart from the Maria death scene... oh crap, I am gunna get shot now if somebody has not finished it... 

gameplay wise, I see that they were trying to be doing new stuff with the vehicle segments but they need to do away with those completely, anybody else feel the tank section was just... terrible!!! More close quarters action also, I felt that the only weapon I needed was the sniper through the whole campaign.
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Dachef

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Edited By Dachef

I respect your opinion. But you're wrong. Sorry.

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flaminghobo

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Edited By flaminghobo

You made some good points mate, and I did prefer the feel of the Gears of War 1 campaign.

But all in all, Gears of War 2 was a better experience.
You are a very talented writer though, I must say.
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r0k1ll

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Edited By r0k1ll

ranking from best act to worse in gears 1 would be - 5,3,1,2,4
gears 2 - 2,5,3,1,4

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Ma7moud

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Edited By Ma7moud

I've never saw anyone saying that its campaign sucks, and what makes it more surprising to me is that you are saying that Gears 1 Campaign is better.

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Edited By sixty4bitdiablo

Well I guess I am not alone in my dissatisfaction for this game. Although my roommate spends 5 hours a day in horde mode, I TRIED to get addicted to this game a few times with no luck. I will start with my gripes with the single player...

1) Voice acting is lame. One liners are like 80's Arnold and Van Dam movie flashbacks...simply awful
2) Story is going to crap. GOW2 introduces so many new, disposable characters it's not even worth caring about. Dom/Maria story was predictable from the get go. Marcus/Anya story is even worse.
3) Characters are pretty lame. They're all on roids and have no real personality other than the typical "boom, headshot". Dom is laughable, Baird is a pansy, Marcus is always pissed off...Cole is actually ok i guess. like i said before, 80's action flick, like you'd buy in walmart for a couple of bucks.
4) Story is going to crap part 2: campaign was overall really boring. the vehicle sequences were stupid. the whole game was too easy, and at the end right when the brumak was getting the game going they end it with the WORST "boss" battle known to man.
5) Lighting was too bright. i liked the darker, creepy setting of gow1. and what happened to the kryll?...(even though epic copied the aliens from "pitch black" 100%, it would at least be nice to know why they disappeared...unless i just missed it in one of the too many radio transmissions or the many boring cgi sequenes...)

On to the multiplayer gripes...

1) If one more person calls ANYONE a fag or noob for using flamethrower, mortar, hammer, nades or chainsaw again, I might slit real throats. THESE WEAPONS WERE PUT INTO THE GAME FOR A REASON! If you don't like it, don't play it.
2) It is now April, and a couple of patches later there are still awful bugs. Just today it repeatedly took me 5-10 minutes to matchmake, had at least 2 games that were unplayably laggy, experienced a few rounds where shot at people but no bullets were actually fired (IE, never drained my clip), had rounds where my attacks did ZERO damage, was unable to pick up weapons, plant grenades or revive comrades.
3) Two map packs released, both cost 800 microsoft points each, what a rip off.
4) New XP system is awful. If you get a laggy connection, dont quit! You'll lose 3000 xp and prolly get demoted because of it.
5) Did i mention matchmaking SUCKS? I ended up on an execution team as a lvl 12 with a lvl 2, 5, 8 and 20 vs 5 guys all lvl 20-35. talk about not fair matchup...we got destroyed BTW.
6) no free for all mode.
7) no ability to choose which mode you want to play. its always voted on. same as maps...so if you have a hankering to play guardian on hail, good luck. you'll prolly get submission on day one. you can't filter the matchmaking at all.


I think i will follow my own advice from above and, "if you don't like it, don't play it." what a waste of time, money and expectations. epic dropped the ball on this one.

FAIL.

Call of duty here i come.



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SmugDarkLoser

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Edited By SmugDarkLoser

Did you just say Gears is a fantastic multiplayer game?
lol wut?

Gear's multiplayer sucks and is so broken, unbalanced, and boring.  Not to mention you cannot get into a match within a reasonable amount of time.

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TwoOneFive

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Edited By TwoOneFive

hey guys who disagree, make sure you make a valid argument, don't just say no your wrong. 

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atejas

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Edited By atejas

Well, here's one person who agrees with you.
Except for the glitches that Gears 1 is riddled with(lol UE3) I found it to be a much better experience.

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dsplayer1010

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Edited By dsplayer1010

FAIL

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methic

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Edited By methic

first off gears of war was and still is my favourite game of all time.
however epics gears of war 2 was a epic fail.
i agree one hundred percent with your opinion of the campiagn. it felt like they were trying to put all the shooters they could possible think of together. theres a winter level , a horror science laboritory stage, a boat level from resident evil. and the cheassy dialogeu i mean really dom ponding the side of a car " maria not again maria"

the only thing i dont agree with is you saying "gears of war 2 is a fantastic multiplayer". i mean OMG have you played the multiplayer lets see.
number 1 problem: the connection is total crap  
horrible matchmaking system: takes forever to find a match with out a complete party.
everything is horrible slown down: wich is strangly different from all the fast past pace games epic has put out in the past
cartoony graphics: one of the first things i noticed while playing gears 2 was how overly coloured everything was and how fake the blood looked go back to gears 1 and see what i mean. i know that they said that they wanted to improve on the lighting but the dark style of gears of war is what made the first one.
chainsaw: yes everyone bitches about the chainsaw but come on stuning that shit is redicuolus and you all know it. all you can do is roll backwards and fire back.
two piecing: lame it is the most effective way to fight and that is lame
blindfiring: all i'm saying is it helps to by host
sniper lag: i dont know why they had to go and try to mask the lag but come on in gears 1 you could shoot the ground astablish how much lag there was and compensate for it in ou'r shoots.
stun nades: ya the key idea here would have been to make them just that stun nades not concuosion gernades i mean wtf
weapon bullshit: boomshot has 3 rounds that makes sence, frage nades increased radius, proximity nades noobish
glitches: i love fighting invisible people, and host lag, or a shield and shotgun
glitchy bullshit; yes if you've played ranked matchmaking im sure a number of impossible lagy crap has happened to you.
ranking system: i love a ranking system were the main goal is to dashboard when ever you'll about to expearence a loss.
cover system: worst cover ever most of the time peoples heads stick out so far i dont even want to fire.
stoping power: ok thats is not needed the lancer was still an effective weapon in the first gears if you were smart enouf to know how to use it
weapon switching: slown down along with movement
climbing over objects: ya anyone whos played on tyron station knows exactly what im talking about. you better hold up until you see the icon apear or you'll just end up rolling to the side.
im sure there is much more that i have missed but what ever
if epic has to say more people like it then hate it there is clearly a problem with there game.
if you made a good game you should not need to deffend it. 

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callme1800

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Edited By callme1800

Gears of War 2's campaign was complete shit. I was in fact so disappointed in this sequel that I made a sloppy sign-up to this site just  to contrast these mind-numbingly stupid comments (then again, what else can you expect from a site that lets you choose your own "system allegiance" but I digress)

(seriously though, what the hell)

I suppose these people have such a strong bias for this game because they're in love with the multiplayer. Either that or they dug the more shallow aspects of the last game-- and how great for them, because that's pretty much what was expanded on the most. 

And if the game design was poor, the writing/dialogue is worse. If I have to hear another line with the word "grubs" in it I think I'll puke. I don't know how the player is supposed to take Dom seriously when he's saying such stupid shit all the time. Most will eat it up though, because of the whole decaying-loved-one plot point (which was also pretty contrived.) I really think the characters this time around turned into puppets for stupid writing, and the voice actors didn't sound so good having to act out said dialogue.

Overall I think I was more angry with the writing than anything else. In the first installment I could tolerate the most annoying parts of the games easily-- other aspects of the game like the dialogue, atmosphere and etc. pretty much stabilized my patience. Even the music was astounding. But most of the time there was the full package, you had the interesting and intense battles too. 

I'm not saying the gameplay was deprived of everything from the last, but a lot of it could have been done better, or at least more intelligently; you know what I mean? For example You get to ride the Brumak, but riding it is so similar to what you had already done in the past Acts, like when you drive the vehicle or...whatever else had rockets or turrets. There was like a billion of them so who cared at that point? Then there's the obstacles which takes...half a brain cell to simply knock over. It makes up this poor excuse of an objective, and it also happens frequently.

I mean, I might as well recall the gaming experience here as simply "beating arbitrary obstacles". The Rockworms? They're basically hit-or-miss after the first five minutes. That scene with the Corpsers in the dark? That was pretty cool, if only getting out of that situation wasn't the exact same as most of the game. In fact, that scene was probably the only obstacle-oriented part I found acceptable.

There's just nothing intense about it, nothing interesting about it, and nothing worthwhile about it, either. As merciless as it sounds to diehard fans that's just how the experience ended up feeling like. 

Sorry about such a lengthy reply :X I'm not a nerd, I swear, but this sequel disappointed me so badly.

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Vinchenzo

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Edited By Vinchenzo

I think you're confusing the gameplay, level design, and artistic wealth with the storyline. The storyline sucked, because it did not progress or do anything remotely interesting -- all it did was leave an opening for another game. The level design was amazing, how about you try and make a level with cover that isn't glaringly cliche and out-of-place. All of the levels felt epic, and while I did somewhat hate the underground levels, it's just because I appreciated the levels above ground that much more. Obviously nobody agrees with you, and nice effort on your part specifically concerning how much text you threw out to compliment your terrible taste.

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HandsomeDead

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Edited By HandsomeDead
shadows_kill said:
"just cause he has a opinion everyone attacks...not everyone likes gears..."
Of course it's his opinion and on the internet, he has a right to speak it, but when a lot of his points are just nitpicking and the whole thing is written as some me against the world tirade, don't blame people for hating on it.
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gearhead

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I completely disagree, but ok.

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shadows_kill

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Edited By shadows_kill

just cause he has a opinion everyone attacks...not everyone likes gears...

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Edited By pill92