"Well, if you haven't seen it yet, what's wrong with you?"
There is amazing thread That Ossi and I have been rocking for 11 days so far, and it's been going delightfully. I'm surprised/happy with the turn up of various other artists popping up and joining the fray. I never thought that would happen at first. I was honestly thinking it would just be me and Ossi indulging ourselves and publicly displaying it to the crowd for no other reason than "We are doing this, and you get to watch!"
But I honestly just want to tell you guys how much I love you. The more I draw the more it helps me be creative, and the more others participate, it lets me know that this was such a cool idea. Therefore I should lead myself to believe that all of my ideas are cool and good. Eventually we'll role out the A material.
Speaking of that, there's a bit of a podcasting experiment that I've been kind of doing with some peeps. We've only done one, but it's 0 and won't be released. If you think about it though, our mantra behind that whole thing, as far as I know, is that we're just going to fuck around with it all the time.
Sweep recently made a blog, about "why we blog..." Frankly, I would never want to understand the science behind it. As an artist and a writer, I've learned that it's better to do things for yourself than to deliberately entertain people. So I guess, that's something to keep in mind? (oh ho ho.)
September is my favorite time of the month, because I like how it sounds. Also, for me, it's the start to a good season of gaming. Two things I'm absolutely Excited for is Front Mission Evolved and Vanquish. Fun Fact: I'm big on the Front Mission Series, but I also get why a lot of people would whine and complain about Evolved, Because it's not what Front Mission is at all. True. But I always look at that stuff as the rest of the world complaining that Japan never changes their games up. Every sequel is the same thing over and over again. So Evolved to me is them trying something new, especially since the Franchise doesn't really do so well. (in amurica.) Well I'm absolutely open to this, because it'll be like finally getting my hands on Front Mission Online(even though it'll probably be nothing like that.). Generally excited to see what this game will bring, and Honestly... if I need my classic FM fix, I have more than enough of those games to fill my needs. ( HAS ANYONE PLAYED FRONT MISSION 5? OH LAWDY!)
I will also go on the record for Vanquish in saying: "My Excitement for this game is really just because I love anything Shinji Mikami Does or is involved in any way! ( although P.N.03 was kind of boring.) Now if you excuse me, I'll probably play the demo 3 or 4 more times.
SO LET'S RECAP
The Art off is amazing and if you're capable of drawing but haven't done so yet, what the fuck is wrong with you.
Man... Podcasting? really?
Sweep Wrote a blog.
Bon is excited for FME and VANQUISH!!!!!
Now I'm going to run along, I have other things to write about in other places. Stay Classy.
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I spent the morning Playing Pixel Junk's SHOOTER, and McGavin let me tell youu... It's actually super fun. and a fair enough challenge. Mainly in the fact that I feel like this TV in this apartment is far too big. Everything in this game is tiny, and I have a hard time paying attention to everything. Namely I don't pay attention to my ship and everything else. So I shoot people, or get shot. So maybe I should just do everything at a shorter range. Instead of being really awesome at taking care of business from one end of the map to the other.
So I gotta finish that up, shouldn't take to long. Then I can be just as stoked for Shooter 2.
Ossi101 and I, talk on occasion about the concept of art. I and He, we draw you see.
I have once issued a challenge to him that we should do something everyday. But I haven't exactly figured it out yet. I'm thinking along the lines of everyday we should draw one video game character in our own style. AND KEEP AT THIS, DRAWING A PICTURE ONCE A DAY!
What do you think? classy good times? If anything here's some more crap I draw that I am too lazy to scan (jokes on me)
Scott Pilgrim is a horrid stupid game. (but only when you're playing it by yourself)
The Visual Style of Paul Robertson is half the reason you're buying this in the first place. But His staple of what makes him so awesome doesn't show up till you get closer to the end of the game.
I suppose I can't really harp on it, because I want to like this game. I have a thing for brawlers, but I've played enough in my life time that this just doesn't even compare. I'm sure though, if I was ever asked if I should recommend this game, I would be teetering on the pros and cons so much. So how about this "If you understand me when I say "mecha fetus" then pick it up, but then also make sure you have friends to play this with.
I've had the Starcraft II trial and only played it for 10 minutes. guess it's not for me.
Minecraft is just a confusing experience, but I've built two building and a beach. Before I knew it, it was 4:30 am. FUCK.
Any other game playing I'm going to have for the next couple of weeks or so, is going to be completely accidental. I have to worry about having a career right now. So I'm going to be kicking my ass about it. So I'm probably done blogging right now.
and before I go, here's a super short, ridiculous video of Anime Evolution over the weekend. In it's defense, I only like the middle part about the virtual boy.
Symphony of the Night Could arguably by my favorite Castlevania game. Yet, I often declare that Dracula X is my favorite game of all time, But it could be that I think Richter is a great character. (Most Castlevania games are devoid of personality, So talking about Which Belmont is awesome is probably stupid.) but if you had to write an essay discussing the merits of Metroidvania game design, SoTN could be your best example on why it works. (but we're not here to debate the fundamentals of gameology... gameanomics?)
Probably the biggest reason of why I can't put this game down is because I just get stuck wandering around. Dracula's house is huge and there's so many nooks and crannies to explore. Especially getting new abilities will obviously help you uncover more. So my desire to explore is makes me play it, but that gets to a point where you've wandered around the Castle so much that you forget where everything is. So exploring slowly turns into wandering aimlessly. It eventually becomes the bane of your existence. Perhaps a lot of amateur vampire hunters simply die walking around, getting lost, loosing their minds. Etc.
On top of that you have another house to wander around that is completely upside down. So not only do I have to 100% that stuff, but I have to deal with my own Vertigo, which is probably a strange experience to have on the PSP. (Falling upwards is a much more frightening thought then falling down.)
But if you think that running around looking for stuff is the only thing that adds to the re-playability, when you beat the game you have the option to play through the game as Richter Belmont or Maria (this blonde in that always pops around the game and asks Alucard what's up) It's a cool added challenge to the game. You're pretty much stripped of everything Alucard can do, and you go back to the action-whip stylings of The Belmonts. Which you think you be hard, because you only have so big a life bar and one life, but the dudes whip is insanely powerful. (and dude also plays exactly like he does in Dracula X) Maria on the other hand, though she has the same amount of lives and health as Richter, her attacks are much more weaker. And could result in a harder play through. (But her ability to fight her enemies with animals is pretty amazing. I would never think throwing a bird at someone to be an effective attack.)
When I get done with this, I'll probably start looking towards another Castlevania game to fill that void, but I realize that I haven't actually played any Castlevania game past SoTN, so throw a suggestion my way of what's a good one to play after this, and I may take you up on that.
(I'm also hoping that this is the Blog that let's me finish that silly quest :P) Ciao.
When I was a wee lad, I avidly subscribed to Nintendo Power, every issue that arrived was another excuse to ask my parents to bend to my will and buy me something. One month was particularly exciting. The Big Book of Super Nintendo! So many pages of gamesgamesgames to look forward to! I would read it cover to cover. Constantly, making a check list of all the games that looked exciting to me based off of screen shot alone. I don't think I've gotten through the entire list, but there's one game that I recently finally played.
That entire First paragraph was a ruse. You see, The game I've played was none other than Ys III and to be honest, there's absolutely nothing to talk about with this game. It's too easy... Maybe in my youth I could have enjoyed it and thought of it as a challenge. But I leveled up to the maximum (which is 16) in the first stage. (out of boredom) Then I proceeded to breeze through the game, holding onto the attack button, because it was practically rapid fire.
I'm actually surprised that it took me this long to play this game, because it was practically over in a sitting. I could have done it in all one go, but I seem to only play video games from late hours of the night to the early mornings. And I could have sworn at some point I fell asleep.
But it was there, and it was gone. There was a story too, You show up in a town, and then you help them out. And Then Garland shows up, and then you beat him and then a more evil evil shows up, and then you beat that. All the while getting the impression that EVERYBODY TALKS LIKE THIS.
End of Act 1.
So to feed my appetite for another video game to play. I looked towards Final Fantasy IX to fill that void. Here's a fun fact though, My first experience with the game, I beat it. That's right, I curiously explore the game through someone else's save file, and it just happened to be at the very end of the game.
I was actually disappointed by the ending. But maybe that had to do with how easy the final boss was. Because as the ending continued to unfold afterwards... the PS2 died. Then the friend whom I borrowed it from was very upset with me. That aside I also feel like it is a very ugly looking game. As if they tried to add a level of detail to it that my mind refuses to enjoy. All the characters are stupid looking too, and I'm saying that as immature as possible.
What I do enjoy is the little moments of dialogue, and the ability to rename everyone still makes my day. Playing through the game with characters like Dave, Steve, Candy and Helen always adds a new level of enjoyment for some reason.
I suppose I should get back to it for now. As low as this game is on the list of Final Fantasies I enjoy, I've just made it to Disc 2. So I might as well keep going.
I've been posting this a lot on screened, obviously due to the matter that it's a show but I figured I should blog about it here as well.. because, why not? Months ago, My roommate and I, started talking about shit we could do, to deal with the fact that the acting business is really just slow as fuck in Vancouver. I've been working on a pilot with a friend of mine, and loosing my mind, because it hasn't even gone anywhere (in the 1 and a half I've had it around :( )
So we talked about comic strips I used to do, and ways we could make it live action. and for some strange Reason, Ghost Chair was one of them we both loved the idea of doing. The show is about a crime fighting chair that is partially invisible, working for a government agency. within the month so far, I've just been writing, and he's been animating, and we've been doing a lot of screen tests. Below is probably our best example:
we hope to actually do a good job with it, we're keeping it short, 6 or 7 , 6 minute long episodes. really just for the sake of doing it. We could only see where it's going to go from there. We can't really take it too seriously because we have no budget. So if we just resort to short little things with it all the time then that's just as fine too. and I guess, if you like it enough, please feel free to check out the rest of it, or even go as far as subscribing. And it return we'll just... um... keep it up!
Underneath that Abrasively witty Title, I have a serious vendetta against Split/Second. Because It started out as a Love/Hate relationship that leans closer and closer to hate every time I turn that game on. I've complained about it here and there (if you caught the end of the Naked Cartoon Podcast #4, I call it the worst game I've ever played.) but never really divulged on it because I never had the time.
First, I want to get out of the way, that I really love it's gimmick. It's Action-Paction to the nuts of 'explosions' and “Oh-SHITs!” does make for an exciting racing game. When you find the groove you get quite an adrenaline rush, there can be amazing moments coming out of near death experiences and gargantuan terrain changers. It's time trial stages suffer from being near perfect if you want to make it to first. But to get there, you sit in disbelief wondering how you were capable of pulling some of that shit off in the first place.
Gimmick aside, everything else about it, is insufferable.
Maybe it's because it takes the name “Split/Second” to heart. EVERYTHING is constantly on you ass. Cars, Buildings, Missiles, gas tanks, airplanes, etc. It has a love for rubber-band AI. But these are the kind of competitors that are really hard to catch up to, the first couple/ten times you play through. If you're in the back of the pack, you could find yourself half way through the last lap, still seconds away from whoever is first/second. I suppose I could always just go back and finish a race when you unlock a better car, yet I hate myself enough to keep playing a stage until I get first place.
As I mentioned above about the time trials stages, Runs have to be near perfect because to win them (at least the car specific ones) you're literally a split/second away from getting second place. It usually involves driving past near-crashes or taking turns drifting as little as possible. When I mastered them I actually felt good about it, because I managed to pull first place out of my ass. But I'm a habitual creature. Training myself how to race in a time trial cannot be applied to a normal race and essentially I'm re-learning every new level I'm in. (But that's my problem and god forbid it applies to anyone else.)
There's also an Online mode that's currently Dominated by anyone that's already beaten the game, and I have to wait till I can unlock a car as, remotely as awesome as everyone else. But I'm half way through this bitch, so I'm committing! For the sake of beating the damn thing, and uh... just to get some trophies.
It'll take me a while to finish though, because I'm rather enjoying myself a lot more with Torchlight.
[SIDE NOTE] I suppose I also forgot to mention, that for a game that's treating itself like a TV show, it really isn't doing much to show it, I kind of imagined that it would be the kind of game to benefit from commentary, But I could be wrong.. what do you think?
How many people put in a GTA game to just cruise around and listen to the radio? How Many people Play Chibi Robo just to clean up around the house?
In all my years of playing video games, the most enjoyment I get out of them is when I'm doing mundane things. not to say that I can't buckle up and be awesome when I have to. I like to think I have a natural talent when it comes to playing video games ( You can't let my skills at SSF4 fool you). I enjoy picking up and playing Bad company 2 and rocking the top of the match. (which actually surprises me, and I often think my team did poorly if I'm number one.)
But when a video game likes to be a little more open, and offers the gamer these chances to explore, or participate in a mindless mini games, it automatically becomes my favorite part. I always keep one of those games handy when I'm playing something big. I'm going through Demon's Souls and I'm rocking Sims 3 on the macbook at the same time. A game that lets you play as boring as fucking possible.
How much more awesome can it get, to wake up, shower, eat and write. Only to later, do that exact shit in a video game? Not to say that I won't go ahead and trap somebody in a tiny room with fireplaces and watch them burn to death, but it's the boring stuff that makes The Sims so great. I wish I could say that for the recently played Afrika, but I really don't think that game lets you do enough dicking around for the kind of game it is.
I also like to think that playing RPGs is that same kind of boring experience. I admit the only reason I go back to playing FF7 is because I could care less about what I'm doing and just sit there and grind. (That, and one of my favorite thing is to give the characters plain ass names. My Favorite moment will always be when Barret looks at Cloud and says "The Planet is dyin' Gary!")
It's actually something I think about if I ever had to classify myself as Hardcore or Casual, and maybe I can make an argument for both sides... I have the knowledge and skill to take gaming seriously, and I've played a lot different games out there. I do feel like I always need to add to my collection, and there's a lot of gems that I still need to play through. Even if I like games that much, I would never want to blow my way through hours of this stuff and act like I'm probably the best and most knowledgeable gamer out there. That would just be a waste of my time.
Well I guess, if the game let me spend hours of productivity not actually playing it.. then it wouldn't be.
[I'm pretty much free writing for the benefit of getting out of a writers block. But the facts are still true. Wouldn't you ever admit to liking a game just to do all the boring things in it? Isn't that the BEST part of Brutal Legend?]
I promised myself to get some games out of the way this year, because I have a terrible habit of putting them off for the longest time. Maybe it's the amount of games that are in this bloody apartment, because I always have one game that seems to be leering over my shoulder wanting me to play it. Or you always get that urge to play something, because you know there's still stuff you can do. ( I keep thinking about that final hunt in FFXII.. )
Thankfully, a game I can scratch off my playlist is Afrika( True story: REVIEW IS HERE ). Interesting that game. It's both pretty cool and pretty boring. there's more than a couple of times I knew I could be playing something else, because near the end of it's run I decided a fitting balance to that game was Demon's Souls(But I must be having RE5on my mindinstead, because my character looks a lot like Chris Redfield). There's probably a lot of things I could criticize about Afrika. It's a bummer how stiff it is, and there's a serious lack of personality. But I guess the game served it's purpose of killing my brain. It's boring enough to make you forget was the word tedious means, and I don't mean boring in a bad way. But I sure as hell don't mean relaxing :P
Coming up gaming wise, is Super Street Fighter IV and Nier. I am kind of being heckled to get the 360 version (Because why the hell not, right?) But I like the PS3 version for my own reasons. If all else fails, I'm probably going to end up getting both to keep everybody happy! hurhhurhur. In terms of who I'm maining, I'm going to keep my Final Fight Spirit Alive and Main Cody. I'm not sure if that makes me cool or un-cool I've only played street fighter alpha 3, two or three times before, and I'm not sure how much of his move-set is the same. You guys that are already playing it should give me a heads up, or any other advice, since I'm getting back into it.
That's all I can bring myself to talk about. Unless you want to hear about how I've accidentally installed Sims 3 onto my macbook, and pass the time controlling the lives of others. But.. come on, really?
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