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E3 2013

Another yearly tradition. Despite all my vamping around, I did pay attention this year. How could I not when Sony was dropping mics left, right and center?

Here's just a list of games I'm curious about. I refuse to get hyped because so many are so far off and I need that energy to do other things, like type up nonsense Vampire the Masquerade LPs.

List items

  • A new Batman game? Eh, sure.

  • Didn't much care for Superbrothers, but this has definitely piqued my interest. Dunno how you could combine the coldly mechanical Roguelike model with the flighty musical ethereality of Superbrothers.

  • Didn't see much of this game before E3. Hell, didn't really see much during. But despite the dumb name I kind of want to try this game and understand the hype surrounding it.

  • One of two remakes of Disney-themed platformers originally released over 20 years ago. Definite theme emerging. (I loved the Mickey/Illusion games.)

  • Hell yes. I still need to beat the first Dark Souls though. Had to abandon it just before Sen's Fortress.

  • I've still no idea if this is Dark Souls or Dragon's Dogma or something in between or something completely different. These grim fantasy RPGs are certainly getting around though and I couldn't be happier about that.

  • Talking of grim fantasy RPGs, I have just enough goodwill left over from Origins to be curious about a new Dragon Age. DA2 didn't sap my will to play more (or my will to live, for that matter) entirely.

  • That other remastered Disney platformer. If Jake Kaufman does for the Moon stage theme what he did for Double Dragon's iconic music...

  • Was a little apprehensive about the erstwhile XIII Versus after seeing a lot of cover mechanics and Uncharted cinematic action moments in its new trailer. Then I realised that both of those things were used adroitly in The Last Story and I adored that game because of them.

  • It looks like a fun new take on inFamous. I hope it rises above the problems I had with the second game.

  • Every subsequent Suda51 game has been worse than the last, but that's no reason to not be optimistic about Killer is Dead. At least the gameplay doesn't look horribly generic, which has made many of his games way less fun than their insane dressing would suggest.

  • I love Zelda games. I don't even care that they're all functionally identical. The trick is to space them out - as it is with new 2D Castlevanias. (Kind of hoping we'll see one of those again someday, incidentally.)

  • Still need to play Bowser's Inside Story. Still staggered by how good all these M&L games are. Luigi's dreamscape just sound like the scariest place imaginable, though: all his insecurities, anxieties and that inferiority complex must make the place a Freudian hellhole.

  • All right, I'm more looking forward to GB's future Quick Look of this than actually playing it myself. Ronan (sorry, Ronin) O'Connor's going to have a very bad day.

  • I'd love a bigger Octodad with more to do and more to see. As long as they don't change any of the controls: they're the only part of that rough freeware original that was perfect.

  • Yes, still. I love Pikmin so much that I decided I would buy a Wii U to play this. Nintendo's doing me a big favor funds-wise by postponing it for so long.

  • I really liked Rayman Origins, which surprised me because I was never a fan of the franchise. If Legends can maintain that velocity into a new game I won't even mind that it should've come out by now.

  • Here's hoping we see a return to Saints Row II's level of varied, interesting content combined with Saints Row III's hilariously stupid scenarios and set-pieces. Don't bring Snatch back. Do bring FUZZ back.

  • That I hear it's a mix of adventure game elements and JRPG style combat immediately reminded me of Anachronox. Had I a wishlist for theoretical games, a South Park take on Anachronox would be on it.

  • I really loved Super Mario 3D Land. People can decry this repetitive series all they wish, but there's only been one 3D Land so far and I'd be super down with a sequel where everyone dresses up like cats and scampers.

  • The appeal of Super Smash Bros for me isn't in its frantic party game fun, its simple-to-learn/hard-to-master movesets or even its goofy sense of humor (Wii Fit Trainer?), but in how much the game knows and caters to its hardcore Nintendo fanbase and builds solid one-player adventure modes and insane collectathons to placate them. It can be a bad thing when nostalgia is used to shill carbon copies of the games we used to love (and I say that has someone who has plenty of examples of that on this list already), but it can also be a good thing when you draw together so many obscure references and characters and music from a huge and diverse library of games just to see how much of the audience gets it. Well, I get it and I love them for it.

  • Fewer and fewer reasons to not get a Vita. I'm not saying this early on if Tearaway will clinch it for me, but I am saying that it'll simply take a small push to win me over at this point.

  • Liked Witcher 2 a whole lot. Really ought to play the first one, but I'm not sure my PC can handle it. Fortunately, this looks like it'll be another console release.

  • Sure. I liked Braid just enough to be interested in what Blow does next. Dude might be a bit egotistical but I figure if that excess of self-esteem is justified then we all win.

  • Still super curious about this one. I mean, I think I got it, but there's a lot of room for surprises. Sure has been a lot of kaiju stuff around lately.