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Paulus

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Paulus

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I'm a PC gamer, never had a console so to me joysticks on controllers always seemed like they'd follow the same control scheme as planes had. That being said, when i bought steam games that I consider to play better with a controller and I bought a 360 controller to play them with, I never once changed the control scheme to inverted. Because honestly, the switch isn't that hard and I'd rather not waste a few minutes adjusting control schemes everytime I play a new game.

In the end it doesn't matter to me one way or the other, lazyness conquers all.

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Paulus

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Can someone explain this furry thing to me? Cause i seriously don't get it, i know there' some weird fetish thing going on but what does the furry thing refer to exactly? The artstyle or the weird fetishists?

Also how the fuck can people automatically jump to a weird niche fetish thing instead of a Don Bluth or disney animations?

Sometimes I really don't get the internet man...

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Paulus

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I know why they're doing this NOW...they're trying to prevent Jeff from making his encyclopedia bombastica about yoshi's island.

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Paulus

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#4  Edited By Paulus

I think it's dumb and insulting and EA are dicks and I won't be playing the game (then again I haven't played the first two yet, even though I have them on steam).

But I can't help but wonder what this does for the game, micro-transactions tend to influence game design especially in a high profile company that needs to answer to shareholders. So what about design? People are arguing that if you don't want to spend money you don't have to, but having to be conservative, being pushed in a corner, having to make the choice between shit and worse shit have always been what has made horror so good. The tension that comes with being in a weak position without the knowledge if you're gonna be able to make it. What happens to the horror if you can pay a dollar to subvert that...

Depending on the decisions they make design wise it seems to me that either they end up making the game worse for everyone or worse for those who spend more money, unless they've finally given up the notion that it's a horror game and have gone straight up action.

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Paulus

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#5  Edited By Paulus

@Ravenlight said:

This is why I hate purple.
This is why I hate purple.

Can someone explain to me why there's a giant living buttplug smiling and waving at me? oO

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Paulus

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#6  Edited By Paulus

Quill18 is neat. I do on occasion but mostly non linear games or games that don't really have much of a story. Which is why I like quill18's stuff, he does stuff like civ, tropico, and other grand strategy/management games.

Also watched some 2player stuff on urealms.com , they tend to have some good banter.

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Paulus

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#7  Edited By Paulus

@Dizzyhippos: You should watch the replay of that big teamfight from game 2, opa dendi still applies. Light of heaven bkb's to avoid the ravage, but dendi force staffs at the same time to avoid it and steal it right after.

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Paulus

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Paulus

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#9  Edited By Paulus

Queen of pain is the only one I can think of that really fits that without being a carry, and considering you're lack of awareness as to last hitting and the items you're not ready to play carry. QoP has a blink ability (manouverability) and two pretty decent burst damage spells (one being her ulti).

However dota is a game of balance, you can't expect to have a hero that has high dmg and manouverability for nothing, QoP is squishy you mess up you can get killed rather quickly.

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Paulus

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#10  Edited By Paulus

@Flawed_System: Well as a Belgian I knew he was gay, I just looked up the wikipedia article to give more validity to my claim of aside from "Hey I live in this country" which is when I stumbled upon the atheist thing.