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E3 2009 Interview: Microsoft

Brad heads to Microsoft to try and charm away all their little secrets.

The eternal battle between Giant Bomb and the Electronic Three rages on.

Jun. 5 2009

Posted by: Drew

In This Episode:

E3 2009

85 Comments

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killerewok

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Edited By killerewok

WHA-BAM there it is.

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Besetment

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Edited By Besetment

"The controller-less future is the future"? "Straight through the internet, no retail release"? Poor Brad. He really wants the industry to evolve, but everyone is too afraid of change.

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ANDYx0WNEDxU

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Edited By ANDYx0WNEDxU

great interview, gave some insight into microsofts way of thinking on some of the issues i was wondering about.

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Trnck

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Edited By Trnck

All places in E3 are rare and quiet aren't they?

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Death_Unicorn

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Edited By Death_Unicorn

Interesting, it seems Microsoft is laying the foundation for new ideas, but they are going to let the industry use that foundation to make something awesome.

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zeouterlimits

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Edited By zeouterlimits

Hurm, nice guy, nice interview to at least hear his/Microsoft's thoughts.
 But nothing huge.

I don't suppose Sony & Nintendo did something similar?

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linuxscouser

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Edited By linuxscouser

Agreed that Modern Warfare 2 and Splinter Cell have looked very impressive although they're probably games I wouldn't really pick up.

I like the point Brad brought up about the next gen and the content that has already been bought and how that's carried over. I wonder myself with the content bought through the PS Store. In the UK we don't have the video service yet, but I assume we'll be getting that at some point, along with the music service they're showing. However, what happens to all my downloaded games. Do I have to keep my PS3 around or will that be implemented into what comes next? I think that's a question a lot of owners of 360, Wii and PS3 will be asking.

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TheMcNasty

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Edited By TheMcNasty

Brad asks great questions.  Shit I hadn't even thought about yet.

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NorthernFredz

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Edited By NorthernFredz

Brad you should have asked Albert where the hell my free game is. Two Christmases ago, when Xbox Live ballsed up, we were promised a free game. I AM STILL WAITING. Albert promised. He promised.

EDIT: My bad. Seems they gave out Undertow and I missed it.

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Radar

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Edited By Radar


@NorthernFredz:
I thought they gave out a arcade game for free?
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Elemmire

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Edited By Elemmire

You're a really good interviewer Brad.

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NickM

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Edited By NickM
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shayo

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Edited By shayo

So, when they were testing Natal, a gamer took 30 seconds to figure out how to play the game and the gamer's non-gaming mom figured it out in 5 seconds. I'm speechless.

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Reuben

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Edited By Reuben

Yeah, Great interview Brad!

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Reverseface

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Edited By Reverseface

NIce interview. BRAD ALWAYS BLAZES SHIT UP!

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FireBurger

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Edited By FireBurger
@Besetment: I don't want a controller-less future either. At least not for now. Until they get motion/whatever else technology they have to control as well or better than a controller, I want a controller for those certain types of games.

As far as all digital distribution goes, I don't want that either. Having the option for the people who want it is great, but personally I don't want to digitally buy a game from a company, want to re-download/play it 5 years later and find the distribution company has gone belly up. Unless they can guarantee me access to a digital game indefinitely, I'm always going to at least want the option for a physical disc/box/manual.
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Pepsicolaboy

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Edited By Pepsicolaboy

Great interview.

Really good point about the 'next' next gen consoles.

 

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Cleric

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Edited By Cleric
@Elemmire said:
" You're a really good interviewer Brad. "

Indeed. Good stuff Brad!
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TyphoonSwell

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Edited By TyphoonSwell

Ever since I got three RRoD I have hated Microsoft. "Project Natal" has solidified my stance with Microsoft. What a joke. 

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zyn

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Edited By zyn

Awesome interview brad!  Good questions.

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meteora

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Edited By meteora

Great questions, interesting stance and ideas from Microsoft.

Seems too soon to jump to controller-free consoles however. It would be pretty cool though, seems more cooler than using your imagination on what the Wiimote is whenever you use it (sword, gun, etc.).

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RandomInternetUser

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Nice interview Brad

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MeatSim

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Edited By MeatSim

I am glad there not sticking with the 5 year cycle no one wants to pay another 400 dollars when theirs still plenty to get  out of 360.

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Player1

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Edited By Player1
@Cleric said:
"
@Elemmire said:
" You're a really good interviewer Brad. "
Indeed. Good stuff Brad! "
double agreed. He can keep the mood light, the interview going, and give us tons of info. 
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vendetta

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Edited By vendetta

Brad "Tentpole" Shoemaker

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Carlos1408

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Edited By Carlos1408

Awesome interview, man Brad asks some great questions, he's a great interviewer. :D

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TwoOneFive

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Edited By TwoOneFive

He basically explains that NATAL has zero use for me. its made for people who don't like games. 


Because the truth is, the "barrier" is basically a giant wall with hordes of cash behind it. And thats all they care about. 
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dQuarters

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Edited By dQuarters

Wow Brad. Good work, man. You really pull the best out of your interviewees. This guys a director of marketing for MS, and he didn't come across as a shill. No small wonder.


Words!
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phlegms

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Edited By phlegms

Great interview, good to see you didn't shy away from asking any questions.

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zombie2011

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Edited By zombie2011

Good interview, however i think that dude dodged the question about how arcade games keep increasing in price.

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Crispy

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Edited By Crispy

Great questions, great answers.

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tebbit

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Edited By tebbit

I like it how the dude chose as a random example of a full downloadable game, Burnout Paradise, one of the first major disk based game released over PSN!


Why didn't he use someting not only Xbox exclusive, but something that Sony hadn't done a year ago? ;)
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Jimbo

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Edited By Jimbo

I don't usually bother saying it, but this was a great interview.

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deactivated-5c7ea8553cb72

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All Microsoft loyalists listen up and start praying for God of War III to be ported.

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JJOR64

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Edited By JJOR64

I really don't want to think of the next generation yet.

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soul101

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Edited By soul101
@Godlyawesomeguy: does first party developer mean ANYTHING to you???
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Kazona

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Edited By Kazona

Those were some excellent questions Brad. Stuff that most other sites doing interviews either forget or neglect to ask but are important things to know. Two thumbs up man!

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CL60

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Edited By CL60

good.

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Crono

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Edited By Crono

Is Natal an acronym or just a code-name? 

If it is the latter then they are definitely mispronouncing it if they want it to deal with the idea of bringing in new gamers like this interview alludes to (its purpose {i.e. "Birthing" new gamers or the "birth" of new gamers}) because Natal in that form isn't pronounced Nuh-tal it is pronounced Nay-tle. 

The way they say it just sounds so fucking smug and pretentious.  /peeve

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KaruraK

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Edited By KaruraK

Best controller my ass.

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eXists

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Edited By eXists
@KaruraK said:
"Best controller my ass."

by far, the best controller! Get over it...
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babz

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Edited By babz

so there using us as test dummies?

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Floppypants

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Edited By Floppypants

great interview

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Renegade

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Edited By Renegade

Good interview, but the obsession with having motion controls needs to stop, now. It's diluting the industry with imprecise controls and is really only an attempt at getting a piece of the cash pie that Nintendo has at the moment. It isn't about innovation in any way, as much as they try to make it seem that way.

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Scooper

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Edited By Scooper

It looks like they're bring out Natal to "get the people who are afraid of controllers". So, casual shit.

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harrisonave

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Edited By harrisonave
@Godlyawesomeguy: Or you could just buy a PS3...
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DawnShinto

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Edited By DawnShinto

Lol, he made it sound like yea we can bring out a controller anytime if thats what people want.....

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skilzlost

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Edited By skilzlost

good interview..

n1


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BBQBram

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Edited By BBQBram

Good questions, insightful.

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Kyle

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Edited By Kyle
@Godlyawesomeguy said:
All Microsoft loyalists listen up and start praying for God of War III to be ported.
It's made by Sony, genius.