Dragon Ball Z: Budokai Tenkaichi 2 (known in Japan as Dragon Ball Z: Sparking! NEO) is a 3D sci-fi fantasy free-form fighting game developed by Spike and published for the PlayStation 2 in Japan (by Namco Bandai on October 5, 2006), Europe (by Namco Bandai on November 3, 2006), and North America (by Atari on November 7, 2006).
It is the sequel to Dragon Ball Z: Budokai Tenkaichi, adding 38 new characters and transformations (for a roster total of 120, the highest total in a Dragon Ball fighting game at that time). It would later receive a sequel.
The game was also ported to the Wii in North America (on November 19, 2006), Japan (on January 1, 2007), and Europe (on March 30, 2007). This version adds a unique control scheme using the system's motion-sensing Wii Remote and Nunchuk controllers, where players mimic special attacks from the series. The Japanese and European versions of this port also include additional characters.
In Dragon Adventure mode, players experience every saga of the DBZ anime. By defeating opponents, players earn character unlocks and Evolution Z items. Certain sagas can only be unlocked by fulfilling specific conditions in a fight.
Evolution Z Items
Evolution Z Items are used in two ways: as equips for characters that raise stats and as character unlocks. Stat-boosting Evolution Z items can be purchased at Baba's Palace at any point during the adventure mode and equipped to a fighter before a battle. The number of equipment slots available varies from character to character but can be expanded by equipping an equipment slot + item. These Evolution Z items will level up as the character wins fights and can become very necessary in defeating the more obnoxious CPU opponents. After defeating a new character in the adventure mode the player will normally be rewarded with an Evolution Z item of that character which simply means they are unlocked in versus mode. To get some characters and alternate costumes, two of these items may have to be combined with the Z Item Fusion menu.
The game includes 120 playable characters and transformations (126 in later Wii versions of the game).
None of the game's new additions are playable from the start. They must be unlocked beforehand.
Returning Characters (Starting Roster)
Returning Characters (Unlockable)
- Goku (Super Saiyan, Super Saiyan 2, Super Saiyan 3, Super Saiyan 4, kid, and kid Great Ape versions)
- Gohan (teen Super Saiyan, teen Super Saiyan 2, adult Super Saiyan, adult Super Saiyan 2, adult "Great Saiyaman", and adult "Ultimate" versions)
- Vegeta (Great Ape, Android Saga, Android Saga Super Saiyan, "Super Vegeta", Majin Buu Saga Super Saiyan 2, "Majin", and Super Saiyan 4 versions)
- Zarbon (normal and transformed)
- Captain Ginyu
- Frieza (first, second, third, final, 100% final, and Mecha forms)
- Trunks (future timeline Super Saiyan, future timeline post-training Super Saiyan, and future timeline post-training "Super Trunks")
- Dr. Gero
- Android 19
- Cell Jr.
- Cell (imperfect, semi-perfect, perfect, and super perfect forms)
- Goten (Super Saiyan)
- Trunks (Super Saiyan)
- Gotenks (normal, Super Saiyan, and Super Saiyan 3)
- Vegito (normal and Super Saiyan)
- Majin Buu (Evil, Super, Super w/ Gotenks absorbed, Super w/ Gohan absorbed, and Pure forms)
- Baby (Super Vegeta 2 form)
- Super 17
- Cooler (final form)
- Broly (Legendary Super Saiyan form)
- Bojack (transformed)
- Gogeta (Super Saiyan, Super Saiyan 4)
- Janemba (transformed)
- Master Roshi
- General Tao