The F-Zero X wiki last edited by Mento on 12/30/14 11:04AM
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F-Zero X is the franchise's first showing on the Nintendo 64. F-Zero X was released in 1998. It was developed by Nintendo EAD and published by Nintendo. Everything is better in this iteration with more playable characters, more courses, and more modes. A second game in the same engine was out on the Nintendo 64 Disk System (Nintendo 64DD) in Japan with a track editor. The original F-Zero X was later re-released on the Wii Virtual Console.
The main mode of F-Zero X in which there are five cups selectable (two of them have to be unlocked like the X Cup, a cup filled of randomly generated courses). Four difficulties are also selectable (Master as to be unlocked). With more cars on the track (30 to be exact), the racing is fast and chaotic as opposing racers will bump the player's car as well as a rival driver the player has to beat. Whoever has the highest number of points wins the cup after five courses. Like the original F-Zero, the car has a health meter and will lose one life if it brakes down (health is at zero) or fall off the stage. Also from the original, boosting is in as soon as the second lap begins as using it takes off a portion of the car's health.
This mode is the player's car and only their car going through a certain course as fast as possible.
The goal of this mode is to take out all the competition as fast as possible.
Up to four players locally can compete on any of the courses.
Characters, Vehicles and Vehicle Grades
Each vehicle is given a letter grade ranging from A (top) to E (lowest) on body, boost and grip.
Body: The body rating represents the machine's strength in regards to the damage it can withstand from collisions against the wall and competing racers.
Boost: The boost rating represents the machine's boost usage in terms of speed increase and duration.
Grip: The grip rating represents the machine's grip in terms of maintaining control while turning a corner.
Cups & Stages
|Race Order||Jack Cup||Queen Cup||King Cup||Joker Cup||DD Cup 1||DD Cup 2|
|Track 1||Mute City 1||Sector Alpha||Fire Field||Rainbow Road||Silence 3||Mute City 4|
|Track 2||Silence||Red Canyon||Silence 2||Devil's Forest 3||Sand Ocean 3||Space Plant 2|
|Track 3||Sand Ocean||Devil's Forest 2||Sector Beta||Space Plant||Devil's Forest 4||Port Town 4|
|Track 4||Devil's Forest||Mute City 2||Red Canyon 2||Sand Ocean 2||Port Town 3||Fire Field 2|
|Track 5||Big Blue||Big Blue 2||White Land 2||Port Town 2||Devil's Forest 4||White Land 3|
|Track 6||Port Town||White Land||Mute City 3||Big Hand||Big Blue 3||Big Foot|
The X-Cup is a special cup where the game self-generates six race courses to race on. This cup can be unlocked after completing the Joker Cup on expert difficulty.
- "Endless Challenge" - 2:45
- "Dream Chaser" - 3:37
- "Fall Down to the Scream" - 2:26
- "Decide in the Eyes" - 3:34
- "Devil's Call in Your Heart" - 2:20
- "The Long Distance of Murder" - 2:33
- "Crazy Call at Cry" - 3:12
- "Drivin' Through on Max" - 2:41
- "Climb Up! And Get the Last Chance!" - 2:50
- "All Need is 30 Deaths" - 1:52
- "Title BGM" - 2:53
- "Car Select" - 1:19
- "Option" - 1:02
- "Start Demo" - 0:09
- Goal Fanfare" - 0:10
- "Goal BGM" - 1:17
- "Retire" - 0:12
- "Game Over" - 0:17
- "Grandprix Ending" - 1:25
- "Staff Roll" - 2:46
- "Win! The Staff Ghost 1 Mute City" - 1:28
- "Win! The Staff Ghost 2 Silence" - 1:20
- "Win! The Staff Ghost 3 Devil's Forest" - 1:27
- "Win! The Staff Ghost 4 Port Town 1" - 1:39
- "Win! The Staff Ghost 5 Red Canyon" - 1:23
- "Win! The Staff Ghost 6 Big Blue 2" - 1:13
- "Win! The Staff Ghost 7 White Land" - 1:43
- "Win! The Staff Ghost 8 Fire Field" - 1:28
- "Win! The Staff Ghost 9 Sector-β" - 1:45
- "The Long Distance of Murder" - 2:44
- "Drivin' Through on Max" - 3:12
- "Crazy Call at Cry" - 3:19
- "Title BGM" - 3:10
- "Decide in the Eyes" - 4:04
- "Climb Up! And Get the Last Chance!" - 4:26
- "Endless Challenge" - 3:17
- "Dream Chaser" - 3:43
- "Grand Prix Ending" - 3:27
- "Staff Roll" - 5:21