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Game » consists of 21 releases. Released Apr 02, 1994
It's not just for airplanes anymore: Game mascots and MMO players alike have taken to the skies. Players can use flight to quickly navigate large levels, find hidden items, or take opponents down.
Floating Islands are land masses (anywhere from island size to continental size) that float either by the use of magic or some other force.
Women in Refrigerators (or "Fridging" for short) is an unfortunately popular plot device in storytelling where female characters are killed off or brutally harmed for the sole purpose of having an impact on a male character. The term was coined by comic book writer Gail Simone.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Earrings, greatswords, and rubber suits. Some party members simply don't have the assets needed to wear these items.
A page for video game protagonists that are elderly.
Frequently used in 16-bit and 32-bit era JRPGs, this is when an NPC is rendered at a height similar to the player's character(s) while not in combat, but when transitioning to combat they become huge.
It is believed that Frank Herbert's Dune books were the first to popularize the concept of a giant worm that is capable of devouring a person whole without even noticing it.
A really big toad with magical abilities. Gigantoads are recurring monsters in the Final Fantasy games.
A state of mind in which a person (usually a leader or dictator) genuinely believes that they are a powerful god.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
Grid-based movement limits players, and other entities in a game, to moving through the game world in increments of whole squares on a grid. It has been a common staple of turn-based strategy games since the earliest board games of antiquity. It was also used by early RPGs.
Constantly performing an in-game action to progress a certain attribute.
When a conscious character perceives something that either does not exist or is a contorted reality manifested by the character's unstable psyche.
You've made it to the end, but you can't get back to the title screen. You cannot skip the ending image. The only options are turning the console off or hitting reset.
These are endings that aren't just good, but they give you everything you could want. The world is saved, the hero gets the girl, friendships are made that will last forever, everyone is safe, the villain is gone for good, and all loose ends are wrapped up forever.... unless a sequel is made.
Haste is a spell or effect from a worn item that increases ones reaction speed.
A heads-up display is a graphical overlay of vital information used in most modern games.
Description of an healing spell that works over time, that is it brings small chunks of health repeatedly within a certain time-frame.
A character type found in RPGs, MMOs, and class based Multiplayer games that focuses on keeping friendly characters alive. Their general role is to heal/buff and resurrect fallen allies.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
When a character or group of characters does something extremely brave on behalf of another character or group of characters, knowing that they will get killed or seriously injured in the process.
Hidden characters appear only when certain conditions are met. Finding them usually requires great skill.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
Anthropomorphic beings sent by God to wreak divine havoc. There are traditionally four horsemen, though their roles vary greatly depending on the game.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
A plot device where innocent characters are killed. Sometimes players forced to watch it happen and can do nothing to prevent it.
Insanity is a condition whereby the sufferer is of unsound mind. Depending on the condition of the individual, he or she may be prone to fits of uncontrollable violent behavior, hallucinations, or other symptoms.
Final Fantasy may be one of the earliest RPG's to Include the Interactive Battle System with the character Sabin. Sabin has an abiility called Blitz and upon entering different key combinations he would unleash powerful attackes. Setzer's Slot ability could also be considered into this category.
A gameplay mechanic allowing players to store their items and freely carry them around.
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