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Game » consists of 21 releases. Released Apr 02, 1994
Invisible bridges and walkways force the player to either take a leap of faith or find a way to reveal the path in order to reach their destination.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Quest givers that task the player with killing an enemy or specific number of enemies.
Information on the time honored tradition of killing rats. Killing rats is a much cliched first quest for many western RPGs.
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
A moment in a game in which the player is faced with overwhelming odds, designed to be unbeatable by conventional means, but in which the player is encouraged to continue to fight anyway.
Character Theme: A recurring musical theme that accompanies a particular character.
The maximum capacity for leveling up something in-game (usually a character).
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
A powerful attack in the Final Fantasy series, useable mostly when a character's hp is low or a certain condition has been met.
A group classification of reptile.
These are the characters who prefer to walk through life without anyone by their side, even though many times they will still wind up as part of a team. They tend to be rough around the edges in order to try and push others away.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
A love triangle is when three (or more) people are in some kind of romantic relationship with each other. They can become messy and complicated. It may or may not be competitive.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
The meter which is used to gauge how much power there is left to use magic abilities.
Short for mana points or magic points, the resource required to use spells or other special skills in many role-playing games.
The Magic Pot is a frequent enemy in the Final Fantasy series. These enemies can usually be defeated by giving them a elixir.
A weapon that has been forged and/or imbued with mystical energy, magic, or some other supernatural force. It is often required to solve a specific puzzle, or vanquish an impossible foe.
A recurring enemy in the Final Fantasy series, famous for its status-inflicting Bad Breath attack.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
A fixer of mechanical things that are broken. It's always good to have one near your tank or spaceship.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
When the President wants to go for a burger, you know that all your cake is a lie.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
These games have an agenda - social, political, or otherwise. The message is hard to miss.
A box, chest, or similar reward beckons you to come near, but it is actually an enemy in disguise. Sometimes can be difficult to differentiate from a real treasure chest.
The ability to influence and control the thoughts of others.
A simple texture mapping graphics mode on the SNES that allows a background layer to be rotated and scaled. Many game developers used this to create faux-3D worlds and environments.
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