Something went wrong. Try again later

    Mega Man Anniversary Collection

    Game » consists of 3 releases. Released Jun 22, 2004

    Mega Man Anniversary Collection contains the first 8 Mega Man entries in the franchise, along with many extra features and unlockable games.

    Short summary describing this game.

    Mega Man Anniversary Collection last edited by AlexB4tman on 02/10/22 11:15AM View full history


    The Mega Man Anniversary Collection contains all six of the original NES Mega Man games, Mega Man 7 released on the SNES, and the PlayStation version of Mega Man 8.

    These versions are not emulated, but are rather ports.  As a result, slowdown has been reduced (although not entirely eliminated) and various additional features have been added, such as the rapid fire ability and NAVI mode for the original NES games.  NAVI mode adds an improved HUD interface, a map screen with hints, and remixed music.  In addition, a save feature replaces the need for a password system in all games that previously used it.

    Rather than using a typical select screen to choose a game, the menu contains Mega Man 8 sprites of Mega Man, which the player  must control and move towards the capsule that marks the game that they want to play.

    List of games in collection:

    1. Mega Man (NES)
    2. Mega Man 2 (NES)
    3. Mega Man 3 (NES)
    4. Mega Man 4 (NES)
    5. Mega Man 5 (NES)
    6. Mega Man 6 (NES)
    7. Mega Man 7 (SNES)
    8. Mega Man 8 (PlayStation)
    9. Mega Man: The Power Battle ( Arcade Release)
    10. Mega Man 2: The Power Fighters (Arcade Release)
    Mega Man: The Power Battle and Mega Man 2: The Power Fighters take the series' trademark boss fights and turn them into a game all their own.  The player chooses among Mega Man and some of his familiar allies, fighting against the series' boss robots en route to defeating Doctor Wily.  The boss robots have slightly modified powers, though they still fit thematically with the enemy.

    Version differences:

    In the PlayStation 2 and Xbox version of Mega Man Anniversary Collection, players can select between using the original game music and remixed music during each game.  The GameCube version only uses the original music during the games, though players can listen to the remixed music in a separate Jukebox mode. The PS2 version also contains an episode of the Mega Man animated TV series.  The GameCube and Xbox versions of the game had a series of interviews with the staff from G4's program  "Icons" (now called "Game Makers"), although the video of Pokémon Ruby had been taken out due to obvious legal  issues. 

    Port Issues In Mega Man 7

    The port of Mega Man 7 lacks support of the Mode-7 chip, used for high-tech graphics. This is hard to emulate, so Atomic Planet had to cut some graphics out of this game port, most notoriously the credits sequence, which is a normal white-on-black scroll in the ported version of this title.  

    Cancelled Game Boy Advance Port

    Initially, this game was to be put on the Game Boy Advance using ports of the Game Boy Mega Man titles instead. However, the game soon was put on hold for a long time, and eventually was officially canceled by Capcom. The reason for this is still unknown.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.