The Metroid Prime Trilogy wiki last edited by DeF on 08/20/14 09:18AM View full history

Overview

Metroid Prime Trilogy is a single-disc compilation for the Nintendo Wii consisting of Metroid Prime, Metroid Prime 2: Echoes, and Metroid Prime 3: Corruption. The first two games in the series, originally released for the Nintendo GameCube, have been updated with 480p widescreen support, improved graphic effects, and motion controls similar to those found in Metroid Prime 3. The games have also been updated to include Metroid Prime 3's achievement system, which allows players to earn colored tokens used to unlock bonus materials. All three games are available to play from the start.

The compilation was released as a Collector's Edition only. The North American version was packaged in a special metal case with a plastic sleeve while the European and Australian version came in a regular Wii game case with a cardboard slip cover. The game also came with a small pamphlet of concept art that contained a summary of the trilogy's story. Nintendo went with a compilation in Western territories instead of the separate releases of the original Metroid Prime and Metroid Prime 2 as New Play Control editions previously released in Japan.

Nintendo of America discontinued Metroid Prime Trilogy on January 8th, 2010; less than half a year after the compilation was released. Nintendo of Australia followed suit on January 11th.

Gameplay

Metroid Prime Trilogy adopts the control system from Metroid Prime 3: Corruption and introduces it into the original two Metroid Prime GameCube games now on the Wii. Using this control method, the player points at the screen with the Wii Remote and moves Samus with the Nunchuck.

The control layout differs between the revised controls for the first two games and those for Metroid Prime 3 in that the Minus Button switches between visors, rather than entering Hyper Mode.

Another key change is that the Spring Ball has been added to both Metroid Prime and Metroid Prime 2: Echoes and can be used by simply flicking the Wii Remote upward while Samus is in her Morph Ball form. This ability is gained when the player gets the Morph Ball Bomb. This makes various sections easier, including the Spider Guardian boss battle in Metroid Prime 2: Echoes.

Multiplayer

The local four-player split-screen competitive multiplayer mode that appeared in Metroid Prime 2 is also included in its Wii incarnation. Because Metroid Prime Trilogy does not include the front-end menus of the stand-alone editions of the games, the mode is accessed from the main menu.

Changes from the Originals

In addition to adding 16:9 widescreen support and Wiimote and Nunchuck controls to the original Prime games, there are a few additional changes that should be noted for this compilation.

  • There is a unified game menu, meaning the original menu themes are only accessible in the unlockables section.
  • Metroid Prime and Metroid Prime 2 have two selectable difficulties from the start instead of one.
  • Like Metroid Prime 3, performing specific actions in the GameCube Metroid Prime games will earn the player tokens which can be used to unlock items in the Unlockables section.
  • Sequence breaking in Metroid Prime has been changed to reflect the Players' Choice version of the game. Many breaks were removed while some are significantly harder to pull off like getting the Space Jump Boots first.
  • The Fusion Suit, originally a Game Boy Advance link-up feature unlocked when connecting Metroid Prime to the Game Boy Advance game Metroid Fusion can now be unlocked in the Unlockables section. It cannot be used in Metroid Prime 2 or 3.
  • The special cannon effects (i.e. ice freezing over the cannon while charging the Ice Beam) and water splash effects in Metroid Prime have been removed. This was later explained as necessary because the original effects were only possible because of the static gun arm. With the Wii version offering motion controls that move the arm cannon analogous to the player's aiming movements, the effects were no longer working properly and thus had to be removed.
  • In Metroid Prime 3, the word "damn" has been removed from an in-game cutscene and replaced with "No!"
  • In Metroid Prime 3, a swinging gate in Elysia has been replaced with an energy field (Note: This energy field appeared in the European version of Metroid Prime 3). No explanation was given.

Save Files

Save files from the standard edition of Metroid Prime 3 and Gamecube memory cards containing Metroid Prime and Metroid Prime 2 game data are not compatible with the Trilogy versions of the games.

Soundtrack

Metroid Prime

Track # Title Length (mins)

  1. Title Theme 2:13
  2. Menu Theme 2:34
  3. Prologue Intro Theme 1:39
  4. Samus Intro Fanfare 0:09
  5. Deserted Frigate Orpheon 1:51
  6. Desolate Frigate Orpheon 4:17
  7. Item Acquisition Fanfare 0:08
  8. Parasite Queen Boss Theme 2:55
  9. Evacuate! 3:12
  10. Meta Ridley's Escape 0:38
  11. Tallon Overworld Main Theme 6:37
  12. Elevator Theme 0:54
  13. Chozo Ruins Entrance 2:15
  14. Chozo Ruins Plaza 6:46
  15. Chozo Ruins Depths 9:41
  16. Save Station / Map Station 0:53
  17. Hive Mecha Boss Theme 3:03
  18. Minor Item Acquisition Fanfare 0:04
  19. Minor Boss Theme 2:04
  20. Puzzle Solved 0:03
  21. Chozo Ruins Main Theme 8:35
  22. Puzzle Theme 3:54
  23. Flaahgra Boss Theme 3:50
  24. Magmoor Caverns Ambience 1:50
  25. Magmoor Caverns Main Theme 4:37
  26. Phendrana Drifts Ambience 2:27
  27. Phendrana Drifts Main Theme 7:36
  28. Chozo Artifact Temple 3:35
  29. Artifact Acquisition Fanfare 0:08
  30. Phendrana Drifts Chozo Temple 2:54
  31. Phendrana Drifts Puzzle Theme 4:02
  32. Space Pirates Approaching 1:27
  33. Space Pirates Main Theme 3:07
  34. Space Pirates Ambience 1:32
  35. Space Pirates Main Theme (With Intro) 3:33
  36. Chozo Ghosts Theme 1:41
  37. Thardus Boss Theme 3:35
  38. Chozo Ruins Temple 2:51
  39. Missile Recharge Station 1:09
  40. Tallon Overworld Depths 8:24
  41. Phendrana Drifts Depths 6:16
  42. Sunken Frigate Ambience 2:08
  43. Sunken Frigate Main Theme 8:21
  44. Phazon Mines Ambience 1:50
  45. Phazon Mines Main Theme 2:00
  46. Omega Pirate Ambience 1:02
  47. Omega Pirate Boss Theme 3:30
  48. Meta Ridley Boss Theme 3:27
  49. Meta Ridley's Demise 0:38
  50. Impact Crater Main Theme 1:44
  51. Metroid Prime Boss Theme 5:32
  52. Metroid Prime Final Boss Theme 6:35
  53. Chozo Temple Finale Theme 0:57
  54. Staff Credit 3:12
  55. Leaving Tallon IV 0:12
  56. Mission Final 3:05
  57. Alternate Samus Intro Fanfare 0:07
  58. Meta Ridley Boss Theme (MPT Soundtrack gallery version) 1:08

Metroid Prime 2: Echoes

Track # Title Length (mins)

  1. Title Theme 4:17
  2. Menu Theme 3:06
  3. Aether Mission Briefing 1:39
  4. Aether Landing 0:22
  5. Samus Intro Fanfare0:09
  6. Landing Site 3:39
  7. Item Acquisition Fanfare 0:08
  8. GFMC Hive Tunnel 4:75
  9. Dark Trooper Battle Theme 2:25
  10. Dark Samus Approaching 1:48
  11. Dark Samus and The Ing 1:36
  12. GFMC Command Chamber 3:44
  13. Save Station 0:53
  14. Elevator Theme 1:10
  15. Temple Grounds Exterior 4:06
  16. Temple Grounds Introduction 0:13
  17. Temple Grounds Main Theme 6:30
  18. Fate of the GFMC 1:42
  19. The Ing Attack 2:57
  20. Energy Controller Ambience 1:39
  21. Luminoth Artifact Acquired 0:12
  22. Luminoth Energy Controller 5:53
  23. Great Temple Main Theme 3:44
  24. Minor Item Acquisition Fanfareb 0:05
  25. Agon Wastes Main Theme 4:04
  26. Space Pirates Approaching 1:30
  27. Space Pirates Main Theme 4:21
  28. Space Pirates Ambience 3:18
  29. Minor Boss Theme 3:03
  30. Boss Defeated / Item Room Theme 2:01
  31. Puzzle Theme 3:49
  32. Puzzle Solved 0:04
  33. Dark Agon Wastes Main Theme 2:22
  34. Dark Temple Key Acquired 0:08
  35. Dark Samus Boss Theme 3:31
  36. Amorbis Boss Theme 4:00
  37. Dark Aether Energy Controller Ambience 1:39
  38. Restoring an Energy Controller 1:44
  39. Torvus Bog Entrance 2:00
  40. Torvus Bog Main Theme 8:36
  41. Dark Torvus Bog Main Theme 4:36
  42. Torvus Bog Subterranean Theme 9:07
  43. Dark Torvus Bog Subterranean Theme 5:20
  44. Chykka Larva Boss Theme 5:16
  45. Chykka Adult Boss Theme 3:44
  46. Sanctuary Fortress Main Theme 8:05
  47. Ing Hive Main Theme 4:17
  48. Sanctuary Fortress Depths 5:13
  49. Quadraxis Boss Theme 5:46
  50. Sky Temple Grounds Main Theme 4:22
  51. Emperor Ing Boss Theme 1 5:06
  52. Emperor Ing Boss Theme 2 4:47
  53. Evacuate! / Final Dark Samus Boss Theme 2:49
  54. Escape from Dark Aether / Luminoth Farewell / Samus Revealed 3:16
  55. Leaving Aether 0:26
  56. Staff Credits 4:19
  57. Mission Final 3:13
  58. Dark Samus Epilogue 0:14
  59. Multiplayer Theme 1 - Hunters 5:50
  60. Multiplayer Theme 2 - Dark Echoes 4:45
  61. Multiplayer Theme 3 - Frantic Battle 3:20
  62. Luminoth Artifact Acquired (MPT version) 0:07
  63. Dark Temple Key Acquired (MPT version) 0:07
  64. Phazon Region (MPT version) 1:44
  65. Restoring an Energy Controller (MPT version) 1:42
  66. Dark Trooper Battle Theme (MPT version) 2:22

Metroid Prime 3

Track # Title Length (mins)

  1. Wii Menu Theme 0:09
  2. Title Theme 3:22
  3. Dark Samus Prologue 0:28
  4. Gunship Theme 2:22
  5. Samus Intro Fanfare 0:09
  6. Aboard the GFS Olympus 4:37
  7. Save Room / Item Room Theme 1:26
  8. Briefing Room / Ambience Theme 4:19
  9. GF Battle Theme 2:25
  10. Space Pirates Main Theme 3:12
  11. Power Loss / Tension 6:59
  12. Enemy Encounter 1:51
  13. Puzzle Solved 0:04
  14. Minor Item Acquisition Fanfare 0:06
  15. Item Acquisition Fanfare 0:08
  16. Berserker Lord Boss Theme 3:24
  17. Samus Departs the Olympus 0:09
  18. Samus Arrives at Norion 0:22
  19. Tense Battle Theme 5:41
  20. Hunter Rundas Theme 2:18
  21. Norion Power Generator 2:08
  22. Crisis 2:50
  23. Hunter Gandrayda Theme 0:17
  24. Meta Ridley Boss Theme 3:22
  25. Dark Samus at Norion / Saving the Planet 1:58
  26. Samus' Mission Briefing with Aurora 242 3:30
  27. Bryyo 7:55
  28. Natives of Bryyo / Korakk Beast 1:31
  29. Bryyo Fire 7:34
  30. Corrupted Phazon Pool 1:47
  31. Hypermode Phazon Overload 4:59
  32. Rundas at Bryyo 0:13
  33. Space Pirates Attack 2:01
  34. Rundas Boss Theme 6:23
  35. Bryyo Jungle 4:55
  36. Inside a Leviathan Seed 3:34
  37. Mogenar Boss Theme 4:29
  38. Leviathan Seed Destroyed 0:10
  39. SkyTown 7:29
  40. Steamlord Encounter Theme 1:04
  41. Defense Drone Boss Theme 1:44
  42. Ghor Boss Theme 4:09
  43. Bryyo Ice 7:21
  44. Aboard the GFS Valhalla 3:36
  45. Metroid Xenoresearch at SkyTown 4:55
  46. Helios Boss Theme 3:07
  47. Metroid Breakout 1:41
  48. Gandrayda Boss Theme 5:12
  49. Pirate Homeworld 5:23
  50. Omega Ridley Boss Theme 3:51
  51. The Valhalla's Depths 5:41
  52. Entering the Wormhole to Phaaze 0:51
  53. Space Battle in Phaaze Orbit 0:40
  54. Phaaze Landfall 0:14
  55. Phaaze 3:15
  56. Dark Samus in the Heart of Phaaze 0:28
  57. Dark Samus Boss Theme 3:47
  58. Aurora Unit Boss Theme 3:27
  59. Aurora Unit Final Boss Theme 2:19
  60. Escape from Phaaze / Mission Complete 2:17
  61. Memorial at SkyTown 1:11
  62. Staff Credits 4:33
  63. Departing SkyTown / Samus Revealed 0:54
  64. Mission Final 3:20
  65. Bonus Track - Kenji Yamamoto Hidden Message 1:30
  66. Bryyo (MPT version) 8:03
  67. Natives of Bryyo / Korakk Beast (MPT version) 1:46

Trilogy Basic Soundtrack

Track # Title Length (mins)

  1. Wii Menu Theme - Metroid Prime 0:12
  2. Wii Menu Theme - Metroid Prime 2 0:12
  3. Wii Menu Theme - Metroid Prime Trilogy 0:11
  4. Title Theme 4:34

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.