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    Tekken: Dark Resurrection

    Game » consists of 10 releases. Released December 2005

    An enhanced version of the fifth main installment of the Tekken franchise, Dark Resurrection adds three new fighters and unlocks all fighters from the start. It is the first in the series to receive online multiplayer support (as an update to the PS3 port).

    Short summary describing this game.

    Tekken: Dark Resurrection last edited by reverendhunt on 08/20/22 04:24AM View full history

    Overview

    Tekken 5: Dark Resurrection is a 3D fighting game developed and released by Namco for arcades (running the PS2-based Namco System 256 hardware) on December 2005 (in Japan) and February 2006 (in North America). It is the last arcade game in the series to receive an arcade release outside of Japan.

    An enhanced re-release of the fifth main installment of the Tekken series, Dark Resurrection adds three new characters (wealthy high school student Emilie "Lili" de Rochefort, Spetsnaz officer Sergei Dragunov, and the second Armor King), unlocks all hidden characters from the start, adds a new announcer, alters the appearance of all stages, and alters the default outfits of most characters.

    It was later ported to the PlayStation Portable (as Tekken: Dark Resurrection) in 2006 (July 6 in Japan, July 25 in North America, and September 15 in Europe), adding a new game mode (the Tekken Dojo, which allows players to fight in leagues comprised of fake players) and the return of the Tekken Bowl mode. It was also ported for the PlayStation 3 as a digital release on December 12, 2006 (in Japan) and in 2007 (on March 1 in North America and on March 23 in Europe). While the PS3 version lacks the PSP version's new modes, it later received an update on August 2007 to add online multiplayer support (the first game in the series to do so).

    Characters

    New Additions

    Returning Characters

    Modes

    Story Battle: Allows you to pick a character and play through a series of nine battles which ends with the boss of the game Jinpachi Mishima. Each character has a prologue and upon completing story mode with a character, you are shown their ending CG movie.

    Arcade Battle: A series of unlimited battles against CPU customized characters that you can use to raise the rank of your fighter and earn gold.

    Network: Allows you to play against your friend on another PSP through a LAN connection.

    Attack: Contains various modes including Time Attack (where the game records how quickly you complete story battle), Survival (where the game records the amount of people you can kill on one bar of health, although you do regain a small bit of health after each fight) and gold rush where are given thirty seconds to literally beat the gold out of your opponent.

    Tekken Bowl: A mini game where you pick a character and go bowling as them. Each character handles differently, with mainly right handed characters, some left handed characters, each with varying degrees of power (the more powerful the character the more powerful bowler they will be)

    Command Attack: The game tells you a set of increasingly difficult attack inputs that you must pull off.

    Tekken Dojo: In Tekken Dojo you progress through multiple dojo's, competing in various different tournaments to increase your rank at that dojo. When you reach #1 at a dojo, you can then move onto the next dojo. There are seven dojos, "Earth Dojo", "Water Dojo", "Fire Dojo", "Wind Dojo", "Void Dojo" and finally "Heaven Dojo" and a bonus "Yurin Dojo", where you can battle ghost data received from other players.

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