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Praxis

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Mindless Minutia (My Created Pages)

I'm starting this list mainly for my own purposes, in order to keep tabs on the pages I've added before the list gets too large for me to remember them all, if indeed it ever gets to that point. It should, however, also serve as a (possibly?) amusing aside showing the rhyme or reason for a particular page's addition (or lack thereof), and to a lesser degree it illustrates what types of games I like.

List items

  • *See Soulblighter.

  • I discovered this omission quite by accident while working on the article for Populous. Hard to believe that Giant Bomb went more than three years without an Ankh page. On a side note, you should totally check it out to see if there are any ankh-having games not currently attached.

  • I added a few missing Interstate '76 characters shortly after I joined. No real reason here, just showing proper respect for a game that is perhaps a little bit under-appreciated.

  • Aside from trying to kill Firebrand, Arma always seemed like a pretty cool cat to me. He didn't appear to take his losses too hard, and he even helps you out in the end. I added his boss, Phalanx, at the same time, mainly because his concept art is pretty rad.

  • Another case where I added a page in order to facilitate another edit I was working on at the time, in this case the TIE Fighter page. I simply wanted to be able to link to the pages for the various playable ships, but three of them happened to be missing.

  • *See Timber Wolf.

  • *See Timber Wolf.

  • *See Soulblighter.

  • Definitely one of my favorite creature from the Dungeon Keeper games. Corpulent, flatulent, hard working, and hard to kill. What's not to like?

  • This was the last thing I added after spending an obscene amount of time editing the Strife page (editing it twice, actually, but that's another story). She has by far the most spoken lines in the game, and as the speechless protagonist's pseudo-sidekick, she's the only character in Strife about whom much can be written.

  • After editing the Myth: TFL page with links to the concept pages for the various unit types, I wanted to do the same for Myth II. Problem was, a lot of them didn't have one. This was the main justification behind several new Myth II concept pages.

  • *See Timber Wolf.

  • A pretty standard "evil tchotchke of unlimited power," though at least it has a moderately cool name. In the course of filling out GB's Heretic knowledge base, it seemed important enough to document (i.e., I'd already added everything else I really wanted to).

  • *See Timber Wolf.

  • *See Picard Piranha.

  • While editing the Myth franchise page, I decided to go back and add a few more character pages to the series so that at least all of the major Fallen Lords were accounted for.

  • I have no idea why it seemed so important that I add this page, but Grim Fandango sure was great, right? My noble intentions in spreading knowledge of demonic woodland creatures turned out to be more of a headache than it was worth, as through some hiccup I actually ended up creating about twelve pages.

  • The Demoness page (and Praevus page, for that matter) came about after correcting the omission of Eidolon on the database. I think the real impetus was just wanting to be able to add her to the friends list for Eidolon, but, hey, whatever works, right?

  • For a twenty-year-old game with rudimentary graphics, D/Generation still has some pretty interesting dramatic moments. The first encounter with its titular foe stands out for me in particular as being something of a mindfuck, enough so that I felt compelled to detail the character on the wiki.

  • *See Picard Piranha.

  • Created during a short-lived effort to fill out some of the character and concept pages associated with the Marathon series. Maybe I'll go back to this at some point...

  • In commemoration of the release of Duke Nukem Forever, I decided to give Duke's oldest of foes a write-up, which is at least tangentially related to the game seeing as he was supposed to be in it at one point. But then, who wasn't, right?

  • After finishing the lion's share of the work on my Myth character write-ups, I decided to celebrate by... writing more about Myth. I know, I have a problem.

  • I realize that there is only one character in the System Shock series that anyone cares about, but it still seemed odd that SHODAN's two fathers, as it were, Edward Diego and the hacker, got no love. After all, if it wasn't for them, SHODAN would still be running a mining station orbiting Saturn, not murdering anyone.

  • I had originally intended to add the last of the Serpent Riders back while editing the Hexen II page. I'm not sure why I didn't get around to it at the time (too lazy to make a screenshot, maybe?), but much later on after revising the Portal of Praevus page I rectified the problem.

  • After putting so much work into the Fallen Lords' character pages, I thought it would be nice to have a "hub" page as it were which linked to all of them. I also created one for the Fallen's counterpart, The Nine, though there is currently only one character page for them.

  • In my quixotic and ongoing crusade to make sure every last detail of Myth is cataloged on the site, I went back to TFL several months after editing the article and added a page for the only race that had no representation.

  • Slowly but surely getting around to filling out pages for important characters, races, etc. within the Marathon universe. There are still some pretty large gaps, but its getting better.

  • *See Rashoujin Mizuku.

  • With a slogan as simple and hilarious as "We're into your genes," how could I not add a page for this nefarious Umbrella-esque pharmaceutical company.

  • *See bre'Unor.

  • Around the time I started rounding out Myth character pages, it seemed like a good idea to add a few of the more notable locales in the universe to the site.

  • Probably the last Myth character page I will add, as there aren't many others with enough behind them to write about. I think Bungie would approve of the fact that I've now created exactly seven character pages for the series. What does it all mean? (Edit: The perfect number has been broken. Ah, well.)

  • *See Timber Wolf.

  • Official or not, Hell to Pay and Perdition's Gate are both solid add-ons for Doom II that deserve some real estate on the site. Oddly enough, someone had gone to the trouble of adding a page for their developer but not the actual games. Curiouser and curiouser...

  • *See bre'Unor.

  • *See Antonio Malochio.

  • *See Picard Piranha.

  • I'm not even sure how I came to be looking at SiN pages, since I have no particular fondness for the series, but I noticed a notable omission in the character section for the Emergence page, and one thing led to another...

  • This one just seemed natural after adding the Master Levels page. A couple of the lesser known WAD authors spotlighted in the game did not have pages yet.

  • *See Jim F. Flynn.

  • The legendary deeds of JoJo must be chronicled, and I am but his humble scribe.

  • Not much of a story here. Giant Bomb uploaded her character trailer. I wondered if she had a page. She didn't. Then she did!

  • Stumbled across this one after playing the open beta. Hard to believe no one had added her yet, what with her appearing in pretty much every trailer and all.

  • A detailing of the different incarnations of The Leveler struck me one day as a good idea for a page, so I regrettably violated the Bungie Rule of Seven in order to add another Myth character page.

  • *See Timber Wolf.

  • So... when I originally sat down to edit the Myth II page, adding unit descriptions, creating concept pages to link to and such, I realized I forgot to grab a Mahir portrait for the unit section. I decided to just add the units I had and worry about it later. That turned into several months later. Better late than never, right?

  • I actually realized long ago that GB didn't have a page for Master Levels, but for whatever reason didn't get around to adding it. Then on the 07-19-11 Bombcast Jeff made the claim that Doom 3 was not even as good as Master Levels, and I decided it was time to give the game its due. Oh, and for the record, Jeff's right.

  • *See bre'Unor.

  • *See Timber Wolf.

  • *See Rashoujin Mizuki.

  • I remember it seemed like quite an injustice at the time that Giant Bomb had a page for the Space Hamsters of Mass Effect 2, but not their intellectually superior cousins. I immediately set out to do something about it.

  • *See Assault Gunboat.

  • Created during my second delving into Heretic series wiki editing, Morcalavin was the last franchise boss that I added (after Eidolon and Praevus). Not a very memorable duder, in all honesty, though at least he apologizes for making you lay the smack down on him.

  • Somewhere in the process of adding Samurai Shodown bosses, I noticed this calligraphy-themed fighter was MIA as well, and added him at the same time.

  • Part of my ongoing "add a page whenever the fuck I feel like it" initiative, which is intended to catalogue all the major locales in the Myth series (eventually).

  • *See bre'Unor.

  • *See bre'Unor.

  • Technically a Myrmidon concept page already existed, but it was kind of a mess, covering both a type of unit in the Fire Emblem series and a race of undead in the Myth series. Since the two weren't very similar conceptually, I went ahead and separated the info into two pages to reduce confusion between the two.

  • *See Edward Diego.

  • *See The Fallen Lords.

  • *See Timber Wolf.

  • I told myself back when I started adding Myth pages that once I got to the point of adding deities to the database, I'll have well and truly scraped the bottom of the barrel as far as Myth trivia is concerned. We'll see if the truth of that bears out, but for now, enjoy some truly obscure video game knowledge, y'all!

  • *See Hell to Pay.

  • *See Arma.

  • Due to my I'82 blind spot, which I don't plan on addressing any time soon, I have thus far refrained from editing the main I'76 character pages in any major way. Focusing on adding recognizable I'76 cars presented a viable way to sidestep the problem entirely. Hooray for lateral thinking!

  • Added on Halloween 2011, I have no idea why I was thinking about El Pollo Diablo, as I haven't played Curse in years, but when you notice an omission this large, you just have to do something about it.

  • I'm not sure where Raven was coming from with this bizarre evil-wizard-meets-insane-Buddhist-god character design, but at least they committed to the Tibetan theme. At any rate, he was the title character of the Hexen II expansion, so he should probably have a page.

  • I was pretty fanatical about Earthworm Jim back in the day. There are still some missing character pages, but at least now all the major players are accounted for.

  • *See Princess What's-Her-Name.

  • A mere matter of weeks before Dragon Age II came out, I discovered a Qunari-shaped hole in the Whiskey Media database, which seemed odd considering how prominent they were in the game's marketing campaign. This page definitely wins the award for most detailed article of any page I've authored.

  • After Video_Game_King added character descriptions to the Samurai Shodown II page, I noticed Mizuki, the game's boss, was conspicuously absent. After a bit of research, I found only a single Samurai Shodown boss page. I resolved to make sure the series' bosses received more adequate representation on the site.

  • *See Timber Wolf.

  • This one came after editing the main TIRO and TWM pages, and was something of an experiment in offloading a more detailed write-up of a particular aspect of a game to a separate page, which I could then simply reference within the main article, theoretically keeping the game page itself more concise.

  • Let me be frank. I love Quake. One of the many reasons I love it is the sublimely weird artistic choices evident in its creature design. How about a pale, armless, bile-spitting, levitating man-serpent as an enemy? Done. Don't ever change, Quake. Not one bit.

  • Editing the Jjaro page led me to a substantial edit of the Pathways page, and afterwards adding a page for the main character only seemed fitting.

  • This one only seemed natural after adding the Eidolon page. It has to be said that I'm a real sucker for any page that unifies or otherwise ties together a bunch of other pages, and this is essentially meant to be the hub for Heretic/Hexen villains (the main ones, anyway).

  • At the end of my Samuai Shodown page creation binge, I halfheartedly looked for some more missing SNK character pages. This was the only one that I felt strongly enough about to actually add.

  • While attributing games to the various Samurai Shodown bosses mentioned earlier, I noticed one game that was missing: the Japan-only Samurai Shodown RPG. Since I had already spent a fair amount of time adding characters, this was somewhat of an afterthought, so much so it wasn't until recently that I remembered doing it.

  • *See The Deceiver.

  • *See Antonio Malochio.

  • While I am admittedly a hopeless Myth nut, I was still surprised that the most well-known character in the series, which was quite popular in its day, had no page. I added some other Myth characters later, but this one definitely seems the most notable.

  • *See bre'Unor.

  • *See Timber Wolf.

  • I've always been a fan of Falcoon's highly exaggerated and elaborate character designs. I think I was planning on editing the KoF: Maximum Impact articles at some point. Adding this page was about as close as I got.

  • One of the first pages I created. Again, I'm not quite sure how I settled on adding this over all the myriad other things I could have, but it is arguably the single most pivotal object in the Myth universe.

  • This one I added mainly because of how bizarre the addendum of talking Tomes of Power seems to the Heretic mythos. Maybe I find it strange because of the fact that in previous games I typically had no less than 10 Tomes on my person at any given time, or perhaps it is fact that none of them had bothered to put in their two cents before the fourth game.

  • *See The Great Devoid.

  • *See F'lickta.

  • *See Assault Gunboat.

  • I can understand why no one would want to undertake the daunting task of adding pages for every 'Mech in the BattleTech franchise, but not even a mention of the stately and ubiquitous Timber Wolf? This was an omission I simply couldn't stand for. I suppose I'll get around to adding others eventually.

  • The main protagonist of Samurai Shodown V had no page, but his busty compatriot Mina Majikina had a page with about a hundred "fan" images. *singing* Ohhh, people with too much time on their hands, oh, people with way too much time on their hands!

  • Along with the Tain, the Codex is one of the most influential items in the Myth universe. Certainly worthy of mention in a database about vidyatized gamery.

  • *See F'lickta.

  • By far my favorite D&D creatures, I was shocked to see that GB didn't have a page for them, especially considering how frequently they appear in the popular BG/NWN series.

  • *See Timber Wolf.

  • While editing the Quake page, I noticed this classic Quake 1 baddie didn't have an article, while a sexual fetish of the same name did. Giant Bomb: keepin' it classy since '08.

  • *See The Deceiver.

  • My favorite human character from the System Shock series. Its pretty surprising just how much can be conveyed about a character with just a few well-written audio logs.

  • While revamping the Source Port page, I decided to attach relevant engines to the concept section. The Wolf 3D engine was the only one I wanted to attach that did not yet exist, so I went ahead and added it.