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The Independent Game Festival was set up in 1998 by Think Services. It was created as a means to promote indie games and encourage innovation in the developers who make them. The event is held concurrently with the Game Developers Conference in Moscone Center, San Francisco.
The main highlight of the festival is the IGF Awards, which is held on the third night of the GDC. It puts a spotlight on the best independent games of the year and gives them a cash prize ($10,000 for the Seumas McNally Grand Prize and $2,000 for all other awards, as of 2022.)
In 2004 and 2005 the awards were split into two sections - Open Category (OC) and Web/Downloadable (WD).
2005 (OC)
Steer Madness
2004 (OC)
Anito: Defend a Land Enraged
The audience award is the only IGF Award not chosen by judges. Instead, it is chosen by the general public via online voting.
Prize Money (in 2012) - $3000
On the 8th of August 2013, (now former) IGF Chairman Bradon Boyer announced that the Technical Excellence category was being removed from competition. As a result of this, the other main categories would now feature six finalists instead of five.
This award replaced the need for having separate Web/Downloadable sections for each category. It was later removed in 2009.
Prize Money (in 2008) - $2,500
Prize Money (in 2012) - $2,500
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