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Ak'anon is an underground city in southeastern Faydwer. It is the starting city for all gnomes in EverQuest.
Balmora is a city located on the isle of Vvardenfell in the province of Morrowind. It's one of the largest cities on Vvardenfell, and one of the key locations in The Elder Scrolls III: Morrowind.
Felwithe is a city within a castle in the forests of Faydwer. It is the starting for all High Elves in EverQuest.
Firiona Vie is an elven outpost on the southern coast of Antonica.
Freeport is a human city built on the eastern shore of Antonica.
Fungus Grove is a murky, underground swamp that lies directly beneath the Twilight Sea on the moon of Luclin.
Grobb is a troll city located in the southern swamps of Antonica. It is the starting city for all trolls in EverQuest.
A guild hall is a place of learning for people of a particular class, job, or trade skill.
High Keep is a fortress in the Serpent's Spine mountains that is the midway point on the trade route between Qeynos and Freeport.
Highpass Hold is a settlement within the Serpent's Spine mountains of Antonica. The villagers are protected from the orcs and gnolls by the High Keep guards.
Kaladim is a city beneath the Butcherblock Mountains in western Faydwer. It is the starting city for all dwarves in EverQuest.
Katta Castellum is a city founded by the Combine Loyalists after their arrival on the moon of Luclin. It sits high atop the Tenebrous Mountains overlooking the Twilight Sea.
Kithicor Forest is a thick, wooded region between the Serpents Spine Mountains and The Commonlands. It was the site of a horrific battle that has left a curse on the area after nightfall.
Norrath is the world at the center of the EverQuest franchise.
Oggok is an ogre city in the jungles of southern Antonica. It is the starting city for all ogres in EverQuest.
An island from The Legend of Zelda: The Wind Waker. This is the place where the adventure starts, it has some hidden caves, a small village and a forest.
Paineel is a secluded city built within the walls of The Hole. In EverQuest, it is the starting city for Erudites who choose to practice the dark arts of necromancy or otherwise worship the god of fear, Cazic-Thule.
Qeynos is one of the primary cities in both EverQuest and EverQuest II. It is often referred to as the pinnacle of human civilization in the world of Norrath.
The Rathe Mountains stretch across southern Antonica between Lake Rathetear to the marshlands of The Feerrott.
Rivervale is a halfling city in central Antonica. It is the starting city for all halflings in EverQuest.
Sanctus Seru is a city on the light side Luclin established by the Inquisition Combine after they followed the Combine Loyalists to the moon.
Shadeweaver's Thicket lies on the dark side of Luclin just outside of the Vah Shir city of Shar Vahl.
Shadow Haven is a city built deep underground near the core of Luclin.
Shar Vahl is the home city of the Vah Shir, a race of noble cat people on Norrath's second moon, Luclin.
The Ocean of Tears is the ocean that separates Antonica and Faydwer. Its name comes from when the elves were forced to flee their homeland and settle in Faydwer.
Thurgadin is the home city of the Coldain dwarves of Velious.
The training grounds for Shaolin monks.
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